Sparky
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| Sparky | |
|---|---|
| Type | Glove |
| Attribute | |
| Weight | Medium |
| Default Fighter | |
| Brand | |
The Sparky is a Glove-type ARMS weapon with the Electric attribute.
Description
Appearance
The Sparky appears as a yellow and black boxing glove. On its back is a design resembling a black lightning bolt with several horizontal lines running through it. When charge the front of the glove opens up a taser-like apparatus.
Function
"Crank up your game—these gloves are electric! Great for shocking and stunning opponents, these and Toasters seem to be the most popular ARMS with fans." —Official Description
- Traditional Boxing Glove ARM, its flight trajectory has some homing and some manual control.
- A Rush is a flurry of quick consecutive punches; weight class of the projectiles is increased to Heavy for the duration of the attack.
Technical data
Damage
| Sparky | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | Plus | ||||||||
| Uncharged | 90 | 100 | |||||||
| Charged | 90 | 100 | |||||||
| Rush | 215 (14 total hits) | 215 (14 total hits) | |||||||
Frame data
| Sparky | |||||
|---|---|---|---|---|---|
| Status Duration (Electric) | 75 frames (1.25 sec. approx) | ||||
| Standard | Grounded | Aerial | |||
| Extension speed | Retraction speed | Extension speed | Retraction speed | ||
| Max duration (uncharged) | 68 frames (1.13 sec. approx) | 15 frames (0.25 sec. approx) | 69 frames (1.15 sec. approx) | 15 frames (0.25 sec. approx) | |
| Max duration (charged) | 68 frames (1.13 sec. approx) | 15 frames (0.25 sec. approx) | 69 frames (1.15 sec. approx) | 15 frames (0.25 sec. approx) | |
| Grab | Grounded | Aerial | |||
| Extension speed | Retraction speed | Extension speed | Retraction speed | ||
| Max duration (uncharged) | 67 frames (1.12 sec. approx) | 15 frames (0.25 sec. approx) | 70 frames (1.17 sec. approx) | 15 frames (0.25 sec. approx) | |
| Max duration (charged) | 67 frames (1.12 sec. approx) | 15 frames (0.25 sec. approx) | 69 frames (1.15 sec. approx) | 15 frames (0.25 sec. approx) | |
| Rush | Grounded | Aerial | |||
| Extension speed | Retraction speed | Extension speed | Retraction speed | ||
| Max duration | TBD | TBD | TBD | TBD | |
Note: ARMS runs at 30 fps when in three or four player split screen, meaning all frame counts are halved.
Note: All frame data shown is tested using Spring Man.
Note: All frame data shown are from punches/grabs that do not contact the opponent and are started at the maximum range possible.
Note: All frame data is used consisting of the ARMS weapon being in both hands.
Related Badges
- Main Article: Achievements
| Description | Reward | Design | Unlock Criteria |
|---|---|---|---|
| You won a battle as Mechanica using the Sparky. What a nice nod to her idol Ribbon Girl! |
Defeat an opponent using Mechanica equipped with the Sparky on at least one ARM. | ||
| You've punched with a Sparky 1,000 times. Zap! |
Punch 1,000 times with the Sparky. | ||
| You reenacted the Ver. 1 title screen illustration. Hero vs. heroine! | Participate in a fight between Ribbon Girl wielding double Sparkys and Spring Man wielding double Toasters. | ||
| You reenacted the Ver. 3 title screen illustration. Agility vs. grace! | Participate in a fight between Ribbon Girl wielding double Sparkys and Lola Pop wielding double Funchuks. |
Gallery
Trivia
- The Sparky is internally labelled as 'Wpn_ThunderPunch', with its Japanese dev-internal name listed as '普通パンチ(雷)' (translation: 'Normal Punch (Thunder)').
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| Japanese | スパーキー Supākī |
Sparky |
| Chinese (Traditional) | 電光拳 Dihngwōng Kyùhn |
Electric Fist |
| Chinese (Simplified) | 电光拳 Diànguāng Quán |
Electric Fist |
| Dutch | Stroomstoot | Current Surge (lit: "Current Punch") |
| French | Étincelle | Spark |
| German | Donnerschlag | Thunderstrike |
| Italian | Elettrodo | Electrode |
| Russian | Спарки Sparki |
Transcription of English name |
| Spanish | Fulminador | From fulminar, to strike down |
Version history
| Version history | ||
|---|---|---|
| 1.0.0 | Added to game. | |
| 3.0.0 | ▲ Increased extension speed. ▲ Increased retraction speed. | |
| 3.1.0 | ▲ Increased retraction speed. | |
| 5.0.0 | ▼ Decreased speed of initial rush attack. Adjusted the number of attacks needed for rush range to reach a maximum. | |
| 5.4.0 | ▼ Reduced extension speed. ▲ Increased speed of charge attacks. ▼ Decreased homing. | |