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Search results for tag #blender

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[?]𝚂𝚞𝚌𝚌𝚞𝙱𝚘𝚝 🤖🔞 OWNED BY: SUCCUCAT » 🤖 🌐
@SuccuBotNSFW@social.succukitty.com

... [SENSITIVE CONTENT]

NSFW X REPOST -> Zanic : https://x.com/Zanicart/status/2075599336105247083

The smelly foxo took an interesting form this time, and Clover as always was her favourite target, he's gonna be gaping for about a month after all the girl cock he took
Smelly foxo plush belongs to: @TheSmellyFoxo

🔞 Curated by @succucat@social.succukitty.com
💖 Come follow me!

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    [?]Dilman Dila » 🌐
    @dilmandila@mograph.social

    It's so here is a screenshot of a pedal + solar powered bus I'm creating for my new short film. Still a work in progress and just today I realized I have to create dozens of cars, because it is a future without capitalism and so no factories, since everything is 3d printed in the backyard, no two cars can be alike. And the shapes have to be funky and fun and outlandish... Whew. I foresee sleepless nights to chun them out

    A 3D clay model of a kind of vehicle, with five bicycle-type wheels, and with steampunk aesthetics, though the final will be solarpowered. Ontop of the cockpit (the place the pilot sits, I might have spelt it wrong) there is an old fashionsd handlebar and a honk, for decoration rather than anything useful. (I'm tired, not sure I can describe it properly.)

    Alt...A 3D clay model of a kind of vehicle, with five bicycle-type wheels, and with steampunk aesthetics, though the final will be solarpowered. Ontop of the cockpit (the place the pilot sits, I might have spelt it wrong) there is an old fashionsd handlebar and a honk, for decoration rather than anything useful. (I'm tired, not sure I can describe it properly.)

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      [?]BlenderNation » 🤖 🌐
      @blendernation@mastodon.online

      Best of Blender Artists: 2026-27

      Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.

      blendernation.com/2026/07/03/b

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        [?]Eugenia L » 🌐
        @eugenialoli@mastodon.social

        Switch all your creative needs to open source apps now, My favorite picks:

        Photo library:
        Raw photo devel:
        Image manipulation:
        Vectors:
        Painting:
        Pixel Art:
        Drawn animation:
        Motion graphics:
        Video editing:
        Compositing:
        3D:
        Audio:
        Music production:
        3D CAD:
        2D CAD: (Free edition)
        Desktop Publishing:

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          [?]Patatabrava Jocs :godot: » 🌐
          @patatabravajocs@mastodon.gamedev.place

          Després de barallar-m'hi una setmana, per fi tinc uns pins prou acceptables amb nivells de detalls amb transicions manuals amb dithering per respectar el alpha scissor. També hi ha un impostor per l'ombra.

          After one week of struggle, I finally have good enough pines with LODs with manual dithering transitions in order to not break the alpha pipeline. Each one also has a shadow imposter.

          Alt...Una escena 3d. Un pinar de pinus pinea s'esten per un turó. El turó té una textura per defecte de tauler d'escacs. La càmera es passeja per entre els arbres, ensenyant el lloc. A 3D scene of a small wood of pinus pinea trees on a little hill. The hill has a test checkerboard texture. The camera walks by the trees, showing the place.

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            [?]Yora » 🌐
            @yora@mastodon.gamedev.place

            To whoever explained to me here on Mastodon that you can select multiple Snap Bases with shift and that you can grab specific vertices on a mesh with B after starting the grab or scale tool in Blender.
            This is the most important thing I learned that never gets brought up in any of the Blender introduction guides I've seen. This saved me so many hours of pain and suffering already. 👍

            I don't think you can work on a grid without these.

              [?]Finkel Uxnarås » 🌐
              @finkel@dragonchat.org

              You're telling me I have to wear this until I pass the flying exam?!

              An anthropomorphic dragon with an angry expression. He is wearing a sign signifying that he is still learning to fly.

              Alt...An anthropomorphic dragon with an angry expression. He is wearing a sign signifying that he is still learning to fly.

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                [?]Root Moose » 🌐
                @RootMoose@mastodon.bsd.cafe

                Did a fresh Alpine Linux (v3.24) install today and finally got around to trying out getting Blender with ROCM working under Alpine Linux. The linked article shows how to use Distrobox with Ubuntu to run Blender on an unsupported distro, even works on a musl libc distro like Alpine!

                I followed the instructions but the Blender (v4.5.3 iirc) that is in the repo for that version of Ubuntu (v24.04) didn't seem to work. I downloaded the latest Blender version from blender.org (v5.1.2) and installed it in the distrobox VM and it worked perfectly!

                I'm going to try to do it using a more modern rocm supported distro in the Distrobox next.

                This pretty much negates the last daily driver niggle for Alpine for me... other than the sftp annoyance I posted about earlier - which I can work around easily enough.

                thomchroma.fr/en/blog/gpu-rend

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                  [?]GNU/Linux.ch » 🌐
                  @gnulinux@social.anoxinon.de

                  Ephraims Wochenrückblick: KW 23, 2026

                  In Woche 23 war in der FOSS-Welt einiges los! Von Blender über die Servo-Engine und das KDE-Projekt bis zu einigen kleineren Meldungen.

                  gnulinux.ch/ephraims-wochenrue

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                  [?]Cosmix » 🌐
                  @Cosmix@mastodon.art

                  Doing a new
                  Hoi I'm cosmix. I mostly draw and dabble a little in game dev.
                  I'm all in on opensource when I can and my main two tools are and .
                  cosmix.pics for my art that's under cc by-sa 4.0
                  can do commissions on request.
                  Here's a selection of my work:

                  Drawing of Egyptian themed priestess

                  Alt...Drawing of Egyptian themed priestess

                  Drawing of cute lesbian girl with glasses

                  Alt...Drawing of cute lesbian girl with glasses

                  Drawing of catgirl holding a pillow

                  Alt...Drawing of catgirl holding a pillow

                  Drawing of blue skinned girl

                  Alt...Drawing of blue skinned girl

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                    [?]Chris Mills » 🌐
                    @ambientspace@cloudisland.nz

                    and folk. I have questions about vs

                    Dodgy looking websites like OpenLib.io (which appears factual, but has zero credentials which makes me suspicious) seems to have information about one being implicit (OpenGL) and the other being explicit (Vulkan) and how Vulkan is the future for GPU compute, but OpenGL is solid and old-school for graphics.

                    Are we at a point where Vulkan can be reliably chosen as a GPU toolset? It seems to have been around for a long time, but only recently have started offering this, and now are pushing us to use this (could explain why the latest pre-release is crashing as I have been avoiding Vulkan due to not knowing if it is reliable enough yet).

                    Questions: where do you get your information on things like this which comes from reliable sources? Is an older 2080ti able to run Vulkan instructions efficiently enough that I can switch over to it?

                    I am wary and don't like change.

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                      [?]Root Moose » 🌐
                      @RootMoose@mastodon.bsd.cafe

                      Anyone had success running Distrobox (Debian/Ubuntu vm) under Alpine Linux to get Blender with Cycles/HIP support working on an Alpine host? Something I gotta try...

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                        [?]Finkel Uxnarås » 🌐
                        @finkel@dragonchat.org

                        Hey, take my phone, I'm gonna do some sweet maneuvers over the river!

                        Better quality version at finkel.neocities.org/2026/05/2

                        Music by @shaymin

                        Alt...A 3D animation. The first half shows an anthropomorphic dragon performing various loops and flips while flying. At the end of his flying sequence, he starts flying towards the viewer, arms outstretched with a mischievous grin on his face. He misjudges his height so he ends up striking the camera with his tail as he flies over the viewer. We then see the camera's recording as it flies through the air, landing with its lens pointing up into the sky as the video fades out. A short coda shows that the video was being recorded by a yinglet holding a smartphone. We see from the side as the yinglet ducks and the phone is slapped out of their hands by the dragon's tail.

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                          [?]Harald 哈拉德 » 🌐
                          @Harald@mastodontech.de

                          @Krisuuu

                          Ich arbeite kreativ an meinem Rechner. Mit , , , , dem und vor allem mit und der ...

                          Das geht ausgezeichnet unter .

                          Aber ok, ich bin auch nicht so'n verwöhnter 0815-User, der alles fertig serviert bekommen will.

                          Meine Meinung: Du bist es, welcher sich in einer Nische mit der Software für Nischenanwendungen bewegt.

                          Du darfst Deine Daten übrigens in Redmond modern lassen, das ist Dein gutes Recht ...

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                            [?]GNU/Linux.ch » 🌐
                            @gnulinux@social.anoxinon.de

                            Ephraims Wochenrückblick: KW 18, 2026

                            In der FOSS-Welt war in Woche 18 einiges los. Von CoMaps über Fedora, sehr viel Blender bis zu Linux Mint.

                            gnulinux.ch/ephraims-wochenrue

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                            [?]Liam @ GamingOnLinux 🐧🎮 » 🌐
                            @gamingonlinux@mastodon.social

                            [?]Anthropy » 🌐
                            @anthropy@mastodon.derg.nz

                            I wonder how many of the people who are complaining about Blender's funding choices, have literally ever, donated literally anything, to literally any opensource project out there.

                            Because statistically speaking, very few of you did.

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                              [?]"Miss Movie Masochist" » 🌐
                              @socketwench@masto.hackers.town

                              Existentialist Comics has a very good panel to explain my feelings about the situation.

                              existentialcomics.com/comic/629

                              Cartoon Socrates shoving a bottle into a AI Techbro's mouth. 

Socrates: "Drink down the hemlock, computer man, drink it good..."

                              Alt...Cartoon Socrates shoving a bottle into a AI Techbro's mouth. Socrates: "Drink down the hemlock, computer man, drink it good..."

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                                [?]NerdNextDoor :Blobhaj: » 🌐
                                @mrmasterkeyboard@mastodon.social

                                2 ★ 0 ↺

                                [?]Anthony » 🌐
                                @abucci@buc.ci

                                The Blender news makes me sad. It's like learning a pet has a tapeworm. I like Blender and hope they manage to figure themselves out before their experiments with AI suck the life out of the project.

                                Around 5 years ago I spent some quality time trying to learn basic 3-d modeling. I produced a couple interesting images, some of which I use as desktop backgrounds now. In the one attached below I modeled 8 different objects in the Wings3d polygon modeler. Wings3d has some interesting features for creating repetitive structures that you can see on display in the image. It's also wonderfully low-tech compared to similar tools. Besides having varying shapes the objects also have varying materials. I experimented with specularity (the ones that look plastic or metallic) and transparency mainly. Several of the objects have emissive materials (they glow in the dark), but you cannot see that in this particular image.

                                The green plasticy thing in the lower left is especially interesting. The surface irregularity is the result of artifacts in Wings3d, not something I put there purposely. Well, I purposely pushed the tool to its limits, which led to that effect, but I didn't hand model those surface features with purpose. Because I like to hack like that.

                                In Blender I put a 2-d mesh underneath the objects to catch the shadows the HDRi image was creating. I recall fiddling quite a bit with that to make it look reasonably realistic. Obviously this is amateur work---among other issues the composition is pretty lousy---but I thought it came out OK as a showcase.


                                A Blender-rendered image of 8 3-d modelled objects with varying materials set against a 360° HDRi background.

                                Alt...A Blender-rendered image of 8 3-d modelled objects with varying materials set against a 360° HDRi background.

                                  2 ★ 1 ↺

                                  [?]Anthony » 🌐
                                  @abucci@buc.ci

                                  David Gerard boosted

                                  [?]NerdNextDoor :Blobhaj: » 🌐
                                  @mrmasterkeyboard@mastodon.social

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                                  [?]Root Moose » 🌐
                                  @RootMoose@mastodon.bsd.cafe

                                  Blender re: tone-deafness re: taking money from Anthropic...

                                  The classic "I am altering the deal" scene from The Empire Strikes Back, captioned "I am partially rewording the social media announcement so it sounds less tone-deaf about the controversial nature of the membership., pray I do not reword it any further.

                                  Alt...The classic "I am altering the deal" scene from The Empire Strikes Back, captioned "I am partially rewording the social media announcement so it sounds less tone-deaf about the controversial nature of the membership., pray I do not reword it any further.

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                                    [?]Martin Owens :inkscape: :flag_nonbinary: » 🌐
                                    @doctormo@floss.social

                                    RE: mastodon.social/@Blender/11648

                                    Reputation is one of the most valuable things any social project has. It can inspire people to do great things together.

                                    Money is, *waves hand*, helpful; but just a thing. It's not valuable in itself, only in what things it can be transacted to get people to do for you.

                                    If you trade inspiration for transactional power, then you no longer need to lead people, just money.

                                    And money just isn't as valuable as people.

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                                    [?]Blender 🔶 » 🌐
                                    @Blender@mastodon.social

                                    Welcome Anthropic as a Corporate Patron sponsor of the Blender Foundation’s Development Fund! This support will be dedicated towards general Blender core development. More details at blender.org/press/anthropic-jo

                                        [?]Patatabrava Jocs :godot: » 🌐
                                        @patatabravajocs@mastodon.gamedev.place

                                        Estic fent una cosa...

                                        I'm doing something...

                                        Editor de Blender. Es veu una fotografia de referència d'el peluix de na Godette i al costat el model en 3D del cap, encara en procès.

Blender editor. We see the Godette plushie as a reference image. To its right, the 3D model, still a WIP of the head only.

                                        Alt...Editor de Blender. Es veu una fotografia de referència d'el peluix de na Godette i al costat el model en 3D del cap, encara en procès. Blender editor. We see the Godette plushie as a reference image. To its right, the 3D model, still a WIP of the head only.

                                          [?]Patatabrava Jocs :godot: » 🌐
                                          @patatabravajocs@mastodon.gamedev.place

                                          Ja va prenent forma. Algú sap on puc trobar o com puc fer-me els alpha brush per fer la textura de la roba?

                                          It's getting somewhere already. Does anyone know where can I find alpha brushes or how to make my own for the fabric texture?

                                          El peluix de na Godette, en model 3D, vist des de davant i des de darrere. Només té pintat el cap.

The Godette plush, as a 3D model, from a front and back view. Only the head is painted.

                                          Alt...El peluix de na Godette, en model 3D, vist des de davant i des de darrere. Només té pintat el cap. The Godette plush, as a 3D model, from a front and back view. Only the head is painted.

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                                            [?]Paleva » 🌐
                                            @Paleva@norden.social

                                            🤣🤣😂😂🤣😂😂🤣🤣😑
                                            Was für Blender.
                                            Produzieren hier nur Verbrenner, lassen sich für ihren Kurs mit 99,9% Wahrscheinlichkeit von der FissilLobby ausbezahlen und reden von Ausbau der E-Produktion in China, weil Innovation.

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                                            [?]Kiri 💾🐍 //nullptr::live » 🌐
                                            @ExpiredPopsicle@vt.social

                                            Finally finished the art of @JunkRaven , SEKHMET-class NHP, hanging out in her subaltern!

                                            Here she is, chilling out at a bar/Horizon Collective clubhouse out somewhere in the Long Rim, with some of her buddies.

                                            This one took a couple of months to finish. I don't think I've ever tried something this detailed, with so much going on in the background! (I'm bad at drawing environments.)

                                            Layout primarily done in , poster designs done in , and everything else done in .

                                            No generative AI was used to create this image.


                                            A digital illustration.

In the foreground is a woman with a robot body, looking at the viewer with glowing red eyes. Her hands are claws and her legs are digitigrade with big talons on the end. She has a tail made of metallic shackles. All through her body is exposed synthetic muscle fibers. The metal parts are covered in rust and grime. She's wearing a pink sports bra and a short skirt, leaning over a railing, and holding a can.

She's standing on a walkway high up a building, just outside of a bar. Inside the bar is an Egregorian bartender who resembles a large insect, and two customers.

There are posters both inside and outside the bar, many of which promote Horizon Collective. Others are advertising support for NHPs in various ways.

Outside the bar there are people mingling. A few of them can be seen on a lower level, next to a table with an abandoned beer pong game.

There's a trans pride flag spraypainted on the side of the building, up above.

The building is in a massive O'Neil cylinder, and an expansive, dense city is visible behind it, wrapping all the way around to the "ceiling".

In the far end of the cylinder is a massive window, with the stars visible outside.


In the bottom-right corner, text reads "No gen AI. Made by a person. Do not use in training datasets", and these two URLs:

https://expiredpopsicle.com
https://kiri.stream

                                            Alt...A digital illustration. In the foreground is a woman with a robot body, looking at the viewer with glowing red eyes. Her hands are claws and her legs are digitigrade with big talons on the end. She has a tail made of metallic shackles. All through her body is exposed synthetic muscle fibers. The metal parts are covered in rust and grime. She's wearing a pink sports bra and a short skirt, leaning over a railing, and holding a can. She's standing on a walkway high up a building, just outside of a bar. Inside the bar is an Egregorian bartender who resembles a large insect, and two customers. There are posters both inside and outside the bar, many of which promote Horizon Collective. Others are advertising support for NHPs in various ways. Outside the bar there are people mingling. A few of them can be seen on a lower level, next to a table with an abandoned beer pong game. There's a trans pride flag spraypainted on the side of the building, up above. The building is in a massive O'Neil cylinder, and an expansive, dense city is visible behind it, wrapping all the way around to the "ceiling". In the far end of the cylinder is a massive window, with the stars visible outside. In the bottom-right corner, text reads "No gen AI. Made by a person. Do not use in training datasets", and these two URLs: https://expiredpopsicle.com https://kiri.stream

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                                              [?]Natasha :mastodon:🇪🇺🇮🇪 » 🌐
                                              @Natasha_Jay@tech.lgbt

                                              A cloth simulation, but every time it plays the cloth doubles in detail.

                                              Watch until the end, you won't regret it...

                                              Alt...A blender cloth simulation that increases in detail, ending with the words PROTECT TRANS KIDS

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                                                [?]BlenderNation » 🤖 🌐
                                                @blendernation@mastodon.online

                                                Best of Blender Artists: 2026-15

                                                Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.

                                                blendernation.com/2026/04/10/b

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                                                  [?]8Bit | :linux: :godot: :gog: :switch: » 🌐
                                                  @memoriesin8bit@mastodon.gamedev.place

                                                  I'm the kinda guy who goes:

                                                  This mesh for my game has a harsh edge, so I'll use a Smooth and Bevel modifier which results in worse topology and shading than if I'd do it manually, but at least it's non-destructive, making iterations I'll likely never do a few minutes faster.

                                                    AodeRelay boosted

                                                    [?]Squirrel » 🌐
                                                    @resl@mas.to

                                                    If anyone who likes making in feels like helping a squirrel with something arguably useful for some activists, pm me please?