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ACM Transactions on Graphics, Volume 36
Volume 36, Number 1, February 2017
- Zhixin Shu, Eli Shechtman, Dimitris Samaras, Sunil Hadap:
EyeOpener: Editing Eyes in the Wild. 1:1-1:13 - Carl Schissler, Dinesh Manocha:
Interactive Sound Propagation and Rendering for Large Multi-Source Scenes. 2:1-2:12 - Nils Thuerey:
Interpolations of Smoke and Liquid Simulations. 3:1-3:16 - Adrien Gruson, Mickaël Ribardière, Martin Sik, Jirí Vorba, Rémi Cozot, Kadi Bouatouch, Jaroslav Krivánek:
A Spatial Target Function for Metropolis Photon Tracing. 4:1-4:13 - Kai Selgrad, Alexander Lier, Magdalena Martinek, Christoph Buchenau, Michael Guthe, Franziska Kranz, Henry Schäfer, Marc Stamminger:
A Compressed Representation for Ray Tracing Parametric Surfaces. 5:1-5:13 - Funda Durupinar, Mubbasir Kapadia, Susan Deutsch, Michael Neff, Norman I. Badler:
PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis. 6:1-6:16 - Jianchao Tan, Jyh-Ming Lien, Yotam I. Gingold:
Decomposing Images into Layers via RGB-Space Geometry. 7:1-7:14 - Michael Waechter, Mate Beljan, Simon Fuhrmann, Nils Moehrle, Johannes Kopf, Michael Goesele:
Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction. 8:1-8:11 - Laurent Belcour, Ling-Qi Yan, Ravi Ramamoorthi, Derek Nowrouzezahrai:
Antialiasing Complex Global Illumination Effects in Path-Space. 9:1-9:13 - Taesoo Kwon, Jessica K. Hodgins:
Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions. 10:1-10:14 - Adriana Schulz, Ariel Shamir, Ilya Baran, David I. W. Levin, Pitchaya Sitthi-amorn, Wojciech Matusik:
Retrieval on Parametric Shape Collections. 11:1-11:14 - Marc Alexa, Kristian Hildebrand, Sylvain Lefebvre:
Optimal Discrete Slicing. 12:1-12:16
Volume 36, Number 2, April 2017
- Pramook Khungurn, Steve Marschner:
Azimuthal Scattering from Elliptical Hair Fibers. 13:1-13:23 - Etienne Corman, Justin Solomon, Mirela Ben-Chen, Leonidas J. Guibas, Maks Ovsjanikov:
Functional Characterization of Intrinsic and Extrinsic Geometry. 14:1-14:17 - Yong-Jin Liu, Dian Fan, Chunxu Xu, Ying He:
Constructing Intrinsic Delaunay Triangulations from the Dual of Geodesic Voronoi Diagrams. 15:1-15:15 - Michael Rabinovich, Roi Poranne, Daniele Panozzo, Olga Sorkine-Hornung:
Scalable Locally Injective Mappings. 16:1-16:16 - Mazen Al Borno, Michiel van de Panne, Eugene Fiume:
Domain of Attraction Expansion for Physics-Based Character Control. 17:1-17:11 - Jung-Hsuan Wu, Suguru Saito:
Interactive Relighting in Single Low-Dynamic Range Images. 18:1-18:18 - Yagiz Aksoy, Tunç Ozan Aydin, Aljosa Smolic, Marc Pollefeys:
Unmixing-Based Soft Color Segmentation for Image Manipulation. 19:1-19:19 - JiaXian Yao, Danny M. Kaufman, Yotam I. Gingold, Maneesh Agrawala:
Interactive Design and Stability Analysis of Decorative Joinery for Furniture. 20:1-20:16 - Ignacio Garcia-Dorado, Daniel G. Aliaga, Saiprasanth Bhalachandran, Paul Schmid, Dev Niyogi:
Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models. 21:1-21:19 - Changgu Kang, Sung-Hee Lee:
Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors. 22:1-22:14
Volume 36, Number 3, June 2017
- Tiantian Liu, Sofien Bouaziz, Ladislav Kavan:
Quasi-Newton Methods for Real-Time Simulation of Hyperelastic Materials. 23:1-23:16 - Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, Christian Theobalt:
BundleFusion: Real-Time Globally Consistent 3D Reconstruction Using On-the-Fly Surface Reintegration. 24:1-24:18 - Martin Kilian, Áron Monszpart, Niloy J. Mitra:
String Actuated Curved Folded Surfaces. 25:1-25:13 - Tom Duff:
Deep Compositing Using Lie Algebras. 26:1-26:12 - Hugo Loi, Thomas Hurtut, Romain Vergne, Joëlle Thollot:
Programmable 2D Arrangements for Element Texture Design. 27:1-27:17 - Justin Solomon, Amir Vaxman, David Bommes:
Boundary Element Octahedral Fields in Volumes. 28:1-28:16 - Libin Liu, Jessica K. Hodgins:
Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning. 29:1-29:14 - Mattia Montanari, Nik Petrinic, Ettore Barbieri:
Improving the GJK Algorithm for Faster and More Reliable Distance Queries Between Convex Objects. 30:1-30:17 - Sören Pirk, Vojtech Krs, Kai-Mo Hu, Suren Deepak Rajasekaran, Hao Kang, Yusuke Yoshiyasu, Bedrich Benes, Leonidas J. Guibas:
Understanding and Exploiting Object Interaction Landscapes. 31:1-31:14 - Kaiwen Guo, Feng Xu, Tao Yu, Xiaoyang Liu, Qionghai Dai, Yebin Liu:
Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera. 32:1-32:13 - Ruizhen Hu, Wenchao Li, Oliver van Kaick, Hui Huang, Melinos Averkiou, Daniel Cohen-Or, Hao (Richard) Zhang:
Co-Locating Style-Defining Elements on 3D Shapes. 33:1-33:15
Volume 36, Number 4, July 2017
Imaginative imaging
- Brandon M. Smith, Pratham Desai, Vishal Agarwal, Mohit Gupta:
CoLux: multi-object 3D micro-motion analysis using speckle imaging. 34:1-34:12 - Julian Iseringhausen, Bastian Goldlücke, Nina Pesheva, Stanimir Iliev, Alexander Wender, Martin Fuchs, Matthias B. Hullin:
4D imaging through spray-on optics. 35:1-35:11 - Jinhui Xiong, Ramzi Idoughi, Andres A. Aguirre-Pablo, Abdulrahman B. Aljedaani, Xiong Dun, Qiang Fu, Sigurdur T. Thoroddsen, Wolfgang Heidrich:
Rainbow particle imaging velocimetry for dense 3D fluid velocity imaging. 36:1-36:14 - Supreeth Achar, Joseph R. Bartels, William L. Whittaker, Kiriakos N. Kutulakos, Srinivasa G. Narasimhan:
Epipolar time-of-flight imaging. 37:1-37:8
- Michael Rabinovich, Roi Poranne, Daniele Panozzo, Olga Sorkine-Hornung:
Scalable Locally Injective Mappings. 16:1-16:16 - Anna Shtengel, Roi Poranne, Olga Sorkine-Hornung, Shahar Z. Kovalsky, Yaron Lipman:
Geometric optimization via composite majorization. 38:1-38:11 - Manish Mandad, David Cohen-Steiner, Leif Kobbelt, Pierre Alliez, Mathieu Desbrun:
Variance-minimizing transport plans for inter-surface mapping. 39:1-39:14 - Fernando de Goes, Doug L. James:
Regularized kelvinlets: sculpting brushes based on fundamental solutions of elasticity. 40:1-40:11
- Xue Bin Peng, Glen Berseth, KangKang Yin, Michiel van de Panne:
DeepLoco: dynamic locomotion skills using hierarchical deep reinforcement learning. 41:1-41:13 - Daniel Holden, Taku Komura, Jun Saito:
Phase-functioned neural networks for character control. 42:1-42:13 - Libin Liu, Jessica K. Hodgins:
Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning. 29:1-29:14 - Kourosh Naderi, Joose Rajamäki, Perttu Hämäläinen:
Discovering and synthesizing humanoid climbing movements. 43:1-43:11
- Dushyant Mehta, Srinath Sridhar, Oleksandr Sotnychenko, Helge Rhodin, Mohammad Shafiei, Hans-Peter Seidel, Weipeng Xu, Dan Casas, Christian Theobalt:
VNect: real-time 3D human pose estimation with a single RGB camera. 44:1-44:14 - Kaiwen Guo, Feng Xu, Tao Yu, Xiaoyang Liu, Qionghai Dai, Yebin Liu:
Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera. 32:1-32:13 - Xiao Li, Yue Dong, Pieter Peers, Xin Tong:
Modeling surface appearance from a single photograph using self-augmented convolutional neural networks. 45:1-45:11 - Michael Waechter, Mate Beljan, Simon Fuhrmann, Nils Moehrle, Johannes Kopf, Michael Goesele:
Virtual rephotography: novel view prediction error for 3D reconstruction. - Abhishek Badki, Orazio Gallo, Jan Kautz, Pradeep Sen:
Computational zoom: a framework for post-capture image composition. 46:1-46:14
- Ana Serrano, Vincent Sitzmann, Jaime Ruiz-Borau, Gordon Wetzstein, Diego Gutierrez, Belén Masiá:
Movie editing and cognitive event segmentation in virtual reality video. 47:1-47:12 - Yuki Koyama, Issei Sato, Daisuke Sakamoto, Takeo Igarashi:
Sequential line search for efficient visual design optimization by crowds. 48:1-48:11 - Funda Durupinar, Mubbasir Kapadia, Susan Deutsch, Michael Neff, Norman I. Badler:
PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis. 6:1-6:16 - Harrison Jesse Smith, Michael Neff:
Understanding the impact of animated gesture performance on personality perceptions. 49:1-49:12 - Elena Arabadzhiyska, Okan Tarhan Tursun, Karol Myszkowski, Hans-Peter Seidel, Piotr Didyk:
Saccade landing position prediction for gaze-contingent rendering. 50:1-50:12
- Ruizhen Hu, Wenchao Li, Oliver van Kaick, Hui Huang, Melinos Averkiou, Daniel Cohen-Or, Hao (Richard) Zhang:
Co-Locating Style-Defining Elements on 3D Shapes. 33:1-33:15 - Chenyang Zhu, Renjiao Yi, Wallace P. Lira, Ibraheem Alhashim, Kai Xu, Hao (Richard) Zhang:
Deformation-driven shape correspondence via shape recognition. 51:1-51:12 - Jun Li, Kai Xu, Siddhartha Chaudhuri, Ersin Yumer, Hao (Richard) Zhang, Leonidas J. Guibas:
GRASS: generative recursive autoencoders for shape structures. 52:1-52:14 - Adriana Schulz, Ariel Shamir, Ilya Baran, David I. W. Levin, Pitchaya Sitthi-amorn, Wojciech Matusik:
Retrieval on Parametric Shape Collections. 11:1-11:14 - Sören Pirk, Vojtech Krs, Kai-Mo Hu, Suren Deepak Rajasekaran, Hao Kang, Yusuke Yoshiyasu, Bedrich Benes, Leonidas J. Guibas:
Understanding and Exploiting Object Interaction Landscapes. 31:1-31:14
- Hongyi Xu, Jernej Barbic:
Example-based damping design. 53:1-53:14 - Meekyoung Kim, Gerard Pons-Moll, Sergi Pujades, Seungbae Bang, Jinwook Kim, Michael J. Black, Sung-Hee Lee:
Data-driven physics for human soft tissue animation. 54:1-54:12 - Dan Koschier, Jan Bender, Nils Thuerey:
Robust eXtended finite elements for complex cutting of deformables. 55:1-55:13 - Yun (Raymond) Fei, Henrique Teles Maia, Christopher Batty, Changxi Zheng, Eitan Grinspun:
A multi-scale model for simulating liquid-hair interactions. 56:1-56:17
- Stéphane Calderon, Tamy Boubekeur:
Bounding proxies for shape approximation. 57:1-57:13 - Fabian Prada, Misha Kazhdan, Ming Chuang, Alvaro Collet, Hugues Hoppe:
Spatiotemporal atlas parameterization for evolving meshes. 58:1-58:12 - Giorgio Gori, Alla Sheffer, Nicholas Vining, Enrique Rosales, Nathan Carr, Tao Ju:
FlowRep: descriptive curve networks for free-form design shapes. 59:1-59:14 - Etienne Corman, Justin Solomon, Mirela Ben-Chen, Leonidas J. Guibas, Maks Ovsjanikov:
Functional Characterization of Intrinsic and Extrinsic Geometry. 14:1-14:17
- Nicolas Mellado, David Vanderhaeghe, Charlotte Hoarau, Sidonie Christophe, Mathieu Brédif, Loïc Barthe:
Constrained palette-space exploration. 60:1-60:14 - Maria Shugrina, Jingwan Lu, Stephen DiVerdi:
Playful palette: an interactive parametric color mixer for artists. 61:1-61:10 - Jianchao Tan, Jyh-Ming Lien, Yotam I. Gingold:
Decomposing Images into Layers via RGB-Space Geometry. 7:1-7:14 - Yagiz Aksoy, Tunç Ozan Aydin, Marc Pollefeys, Aljosa Smolic:
Interactive high-quality green-screen keying via color unmixing. - Yagiz Aksoy, Tunç Ozan Aydin, Aljosa Smolic, Marc Pollefeys:
Unmixing-Based Soft Color Segmentation for Image Manipulation. 19:1-19:19
- Jesús Pérez, Miguel A. Otaduy, Bernhard Thomaszewski:
Computational design and automated fabrication of kirchhoff-plateau surfaces. 62:1-62:12 - Lingjie Liu, Duygu Ceylan, Cheng Lin, Wenping Wang, Niloy J. Mitra:
Image-based reconstruction of wire art. 63:1-63:11 - Ruslan Guseinov, Eder Miguel, Bernd Bickel:
CurveUps: shaping objects from flat plates with tension-actuated curvature. 64:1-64:12 - Martin Kilian, Áron Monszpart, Niloy J. Mitra:
String Actuated Curved Folded Surfaces. 25:1-25:13 - Marc Alexa, Kristian Hildebrand, Sylvain Lefebvre:
Optimal Discrete Slicing. 12:1-12:16
- Antoine Toisoul, Abhijeet Ghosh:
Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance. 166:1-166:16 - Laurent Belcour, Pascal Barla:
A practical extension to microfacet theory for the modeling of varying iridescence. 65:1-65:14 - Nicolas Holzschuch, Romain Pacanowski:
A two-scale microfacet reflectance model combining reflection and diffraction. 66:1-66:12 - Ling-Qi Yan, Henrik Wann Jensen, Ravi Ramamoorthi:
An efficient and practical near and far field fur reflectance model. 67:1-67:13
- Alexey Stomakhin, Andrew Selle:
Fluxed animated boundary method. 68:1-68:8 - Zherong Pan, Dinesh Manocha:
Efficient Solver for Spacetime Control of Smoke. 162:1-162:13 - Nils Thuerey:
Interpolations of Smoke and Liquid Simulations. 3:1-3:16 - Mengyu Chu, Nils Thuerey:
Data-driven synthesis of smoke flows with CNN-based feature descriptors. 69:1-69:14
- Li Yi, Leonidas J. Guibas, Aaron Hertzmann, Vladimir G. Kim, Hao Su, Ersin Yumer:
Learning hierarchical shape segmentation and labeling from online repositories. 70:1-70:12 - Haggai Maron, Meirav Galun, Noam Aigerman, Miri Trope, Nadav Dym, Ersin Yumer, Vladimir G. Kim, Yaron Lipman:
Convolutional neural networks on surfaces via seamless toric covers. 71:1-71:10 - Peng-Shuai Wang, Yang Liu, Yu-Xiao Guo, Chun-Yu Sun, Xin Tong:
O-CNN: octree-based convolutional neural networks for 3D shape analysis. 72:1-72:11 - Gerard Pons-Moll, Sergi Pujades, Sonny Hu, Michael J. Black:
ClothCap: seamless 4D clothing capture and retargeting. 73:1-73:15
- Hisanari Otsu, Anton S. Kaplanyan, Johannes Hanika, Carsten Dachsbacher, Toshiya Hachisuka:
Fusing state spaces for markov chain Monte Carlo rendering. 74:1-74:10 - Jacopo Pantaleoni:
Charted metropolis light transport. 75:1-75:14 - Adrien Gruson, Mickaël Ribardière, Martin Sik, Jirí Vorba, Rémi Cozot, Kadi Bouatouch, Jaroslav Krivánek:
A Spatial Target Function for Metropolis Photon Tracing. 4:1-4:13 - Laurent Belcour, Ling-Qi Yan, Ravi Ramamoorthi, Derek Nowrouzezahrai:
Antialiasing Complex Global Illumination Effects in Path-Space. 9:1-9:13
- Zhiyang Huang, Ming Zou, Nathan Carr, Tao Ju:
Topology-controlled reconstruction of multi-labelled domains from cross-sections. 76:1-76:12 - Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, Christian Theobalt:
BundleFusion: Real-Time Globally Consistent 3D Reconstruction Using On-the-Fly Surface Reintegration. 24:1-24:18 - Nico Schertler, Marco Tarini, Wenzel Jakob, Misha Kazhdan, Stefan Gumhold, Daniele Panozzo:
Field-aligned online surface reconstruction. 77:1-77:13 - Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, Vladlen Koltun:
Tanks and temples: benchmarking large-scale scene reconstruction. 78:1-78:13 - Kfir Aberman, Oren Katzir, Qiang Zhou, Zegang Luo, Andrei Sharf, Chen Greif, Baoquan Chen, Daniel Cohen-Or:
Dip transform for 3D shape reconstruction. 79:1-79:11
- James M. Bern, Kai-Hung Chang, Stelian Coros:
Interactive design of animated plushies. 80:1-80:11 - Ran Zhang, Thomas Auzinger, Duygu Ceylan, Wilmot Li, Bernd Bickel:
Functionality-aware retargeting of mechanisms to 3D shapes. 81:1-81:13 - Vittorio Megaro, Jonas Zehnder, Moritz Bächer, Stelian Coros, Markus H. Gross, Bernhard Thomaszewski:
A computational design tool for compliant mechanisms. 82:1-82:12 - Christopher Yu, Keenan Crane, Stelian Coros:
Computational design of telescoping structures. 83:1-83:9 - Desai Chen, David I. W. Levin, Wojciech Matusik, Danny M. Kaufman:
Dynamics-aware numerical coarsening for fabrication design. 84:1-84:15
- Andrew Maimone, Andreas Georgiou, Joel S. Kollin:
Holographic near-eye displays for virtual and augmented reality. 85:1-85:16 - Nathan Matsuda, Alexander Fix, Douglas Lanman:
Focal surface displays. 86:1-86:14 - George Alex Koulieris, Bee Bui, Martin S. Banks, George Drettakis:
Accommodation and comfort in head-mounted displays. 87:1-87:11 - Robert Konrad, Nitish Padmanaban, Keenan Molner, Emily A. Cooper, Gordon Wetzstein:
Accommodation-invariant computational near-eye displays. 88:1-88:12
- Alon Bright, Edward Chien, Ofir Weber:
Harmonic global parametrization with rational holonomy. 89:1-89:15 - Noam Aigerman, Shahar Z. Kovalsky, Yaron Lipman:
Spherical orbifold tutte embeddings. 90:1-90:13 - Marcel Campen, Denis Zorin:
Similarity maps and field-guided T-splines: a perfect couple. 91:1-91:16 - Omri Azencot, Etienne Corman, Mirela Ben-Chen, Maks Ovsjanikov:
Consistent functional cross field design for mesh quadrangulation. 92:1-92:13
- Sarah L. Taylor, Taehwan Kim, Yisong Yue, Moshe Mahler, James Krahe, Anastasio Garcia Rodriguez, Jessica K. Hodgins, Iain A. Matthews:
A deep learning approach for generalized speech animation. 93:1-93:11 - Tero Karras, Timo Aila, Samuli Laine, Antti Herva, Jaakko Lehtinen:
Audio-driven facial animation by joint end-to-end learning of pose and emotion. 94:1-94:12 - Supasorn Suwajanakorn, Steven M. Seitz, Ira Kemelmacher-Shlizerman:
Synthesizing Obama: learning lip sync from audio. 95:1-95:13 - Zeyu Jin, Gautham J. Mysore, Stephen DiVerdi, Jingwan Lu, Adam Finkelstein:
VoCo: text-based insertion and replacement in audio narration. 96:1-96:13
- Steve Bako, Thijs Vogels, Brian McWilliams, Mark Meyer, Jan Novák, Alex Harvill, Pradeep Sen, Tony DeRose, Fabrice Rousselle:
Kernel-predicting convolutional networks for denoising Monte Carlo renderings. 97:1-97:14 - Chakravarty R. Alla Chaitanya, Anton S. Kaplanyan, Christoph Schied, Marco Salvi, Aaron E. Lefohn, Derek Nowrouzezahrai, Timo Aila:
Interactive reconstruction of Monte Carlo image sequences using a recurrent denoising autoencoder. 98:1-98:12 - Luke Anderson, Tzu-Mao Li, Jaakko Lehtinen, Frédo Durand:
Aether: an embedded domain specific sampling language for Monte Carlo rendering. 99:1-99:16 - Yong He, Theresa Foley, Teguh Hofstee, Haomin Long, Kayvon Fatahalian:
Shader components: modular and high performance shader development. 100:1-100:11 - Kai Selgrad, Alexander Lier, Magdalena Martinek, Christoph Buchenau, Michael Guthe, Franziska Kranz, Henry Schäfer, Marc Stamminger:
A Compressed Representation for Ray Tracing Parametric Surfaces. 5:1-5:13
- Egor Larionov, Christopher Batty, Robert Bridson:
Variational stokes: a unified pressure-viscosity solver for accurate viscous liquids. 101:1-101:11 - Rene Winchenbach, Hendrik Hochstetter, Andreas Kolb:
Infinite continuous adaptivity for incompressible SPH. 102:1-102:10 - Stefan Jeschke, Chris Wojtan:
Water wave packets. 103:1-103:12 - Alexis Angelidis:
Multi-scale vorticle fluids. 104:1-104:12 - Andre Pradhana Tampubolon, Theodore F. Gast, Gergely Klár, Chuyuan Fu, Joseph Teran, Chenfanfu Jiang, Ken Museth:
Multi-species simulation of porous sand and water mixtures. 105:1-105:11
- Hugo Loi, Thomas Hurtut, Romain Vergne, Joëlle Thollot:
Programmable 2D Arrangements for Element Texture Design. 27:1-27:17 - Omry Sendik, Daniel Cohen-Or:
Deep Correlations for Texture Synthesis. 161:1-161:15 - Sai Bi, Nima Khademi Kalantari, Ravi Ramamoorthi:
Patch-based optimization for image-based texture mapping. 106:1-106:11 - Satoshi Iizuka, Edgar Simo-Serra, Hiroshi Ishikawa:
Globally and locally consistent image completion. 107:1-107:14 - Michal Lukác, Daniel Sýkora, Kalyan Sunkavalli, Eli Shechtman, Ondrej Jamriska, Nathan Carr, Tomás Pajdla:
Nautilus: recovering regional symmetry transformations for image editing. 108:1-108:11
- Roald Frederickx, Philip Dutré:
A forward scattering dipole model from a functional integral approximation. 109:1-109:13 - Can Yuksel, Cem Yuksel:
Lighting grid hierarchy for self-illuminating explosions. 110:1-110:10 - Peter Kutz, Ralf Habel, Yining Karl Li, Jan Novák:
Spectral and decomposition tracking for rendering heterogeneous volumes. 111:1-111:16 - Benedikt Bitterli, Wojciech Jarosz:
Beyond points and beams: higher-dimensional photon samples for volumetric light transport. 112:1-112:12
- Amir Vaxman, Christian Müller, Ofir Weber:
Regular meshes from polygonal patterns. 113:1-113:15 - Xifeng Gao, Wenzel Jakob, Marco Tarini, Daniele Panozzo:
Robust hex-dominant mesh generation using field-guided polyhedral agglomeration. 114:1-114:13 - Dmitry Sokolov, Nicolas Ray, Lionel Untereiner, Bruno Lévy:
Hexahedral-dominant meshing. - Justin Solomon, Amir Vaxman, David Bommes:
Boundary Element Octahedral Fields in Volumes. 28:1-28:16
- Carl Schissler, Dinesh Manocha:
Interactive Sound Propagation and Rendering for Large Multi-Source Scenes. 2:1-2:12 - Eston Schweickart, Doug L. James, Steve Marschner:
Animating elastic rods with sound. 115:1-115:10 - Dominik L. Michels, Vu Thai Luan, Mayya Tokman:
A stiffly accurate integrator for elastodynamic problems. 116:1-116:14 - Tiantian Liu, Sofien Bouaziz, Ladislav Kavan:
Quasi-Newton Methods for Real-Time Simulation of Hyperelastic Materials. 23:1-23:16
- Chengze Li, Xueting Liu, Tien-Tsin Wong:
Deep extraction of manga structural lines. 117:1-117:12 - Michaël Gharbi, Jiawen Chen, Jonathan T. Barron, Samuel W. Hasinoff, Frédo Durand:
Deep bilateral learning for real-time image enhancement. 118:1-118:12 - Richard Zhang, Jun-Yan Zhu, Phillip Isola, Xinyang Geng, Angela S. Lin, Tianhe Yu, Alexei A. Efros:
Real-time user-guided image colorization with learned deep priors. 119:1-119:11 - Jing Liao, Yuan Yao, Lu Yuan, Gang Hua, Sing Bing Kang:
Visual attribute transfer through deep image analogy. 120:1-120:15 - Tom Duff:
Deep Compositing Using Lie Algebras. 26:1-26:12
- Bo Zhu, Mélina Skouras, Desai Chen, Wojciech Matusik:
Two-scale topology optimization with microstructures. - Jonàs Martínez, Hai-Chuan Song, Jérémie Dumas, Sylvain Lefebvre:
Orthotropic k-nearest foams for additive manufacturing. 121:1-121:12 - Julian Panetta, Abtin Rahimian, Denis Zorin:
Worst-case stress relief for microstructures. 122:1-122:16 - Thiago Pereira, Carolina L. A. Paes Leme, Steve Marschner, Szymon Rusinkiewicz:
Printing anisotropic appearance with magnetic flakes. 123:1-123:10 - Vahid Babaei, Kiril Vidimce, Michael Foshey, Alexandre Kaspar, Piotr Didyk, Wojciech Matusik:
Color contoning for 3D printing. 124:1-124:15
- Changjian Li, Hao Pan, Yang Liu, Xin Tong, Alla Sheffer, Wenping Wang:
BendSketch: modeling freeform surfaces through 2D sketching. 125:1-125:14 - Xiaoguang Han, Chang Gao, Yizhou Yu:
DeepSketch2Face: a deep learning based sketching system for 3D face and caricature modeling. 126:1-126:12 - Marek Dvoroznák, Pierre Bénard, Pascal Barla, Oliver Wang, Daniel Sýkora:
Example-based expressive animation of 2D rigid bodies. 127:1-127:10 - Vojtech Krs, Ersin Yumer, Nathan Carr, Bedrich Benes, Radomír Mech:
Skippy: single view 3D curve interactive modeling. 128:1-128:12 - Zhipei Yan, Stephen Schiller, Gregg Wilensky, Nathan Carr, Scott Schaefer:
k-curves: interpolation at local maximum curvature. 129:1-129:7
- Mackenzie Leake, Abe Davis, Anh Truong, Maneesh Agrawala:
Computational video editing for dialogue-driven scenes. 130:1-130:14 - Zhaopeng Cui, Oliver Wang, Ping Tan, Jue Wang:
Time slice video synthesis by robust video alignment. 131:1-131:10 - Tobias Nägeli, Lukas Meier, Alexander Domahidi, Javier Alonso-Mora, Otmar Hilliges:
Real-time planning for automated multi-view drone cinematography. 132:1-132:10 - Ting-Chun Wang, Jun-Yan Zhu, Nima Khademi Kalantari, Alexei A. Efros, Ravi Ramamoorthi:
Light field video capture using a learning-based hybrid imaging system. 133:1-133:13
- Ignacio Garcia-Dorado, Daniel G. Aliaga, Saiprasanth Bhalachandran, Paul Schmid, Dev Niyogi:
Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models. 21:1-21:19 - Guillaume Cordonnier, Eric Galin, James Gain, Bedrich Benes, Eric Guérin, Adrien Peytavie, Marie-Paule Cani:
Authoring landscapes by combining ecosystem and terrain erosion simulation. 134:1-134:12 - Bohan Wang, Yili Zhao, Jernej Barbic:
Botanical materials based on biomechanics. 135:1-135:13 - Ioannis Karamouzas, Nick Sohre, Rahul Narain, Stephen J. Guy:
Implicit crowds: optimization integrator for robust crowd simulation. 136:1-136:13
- Gurprit Singh, Wojciech Jarosz:
Convergence analysis for anisotropic monte carlo sampling spectra. 137:1-137:14 - Hongxing Qin, Yi Chen, Jinlong He, Baoquan Chen:
Wasserstein Blue Noise Sampling. 168:1-168:13 - Abdalla G. M. Ahmed, Till Niese, Hui Huang, Oliver Deussen:
An adaptive point sampler on a regular lattice. 138:1-138:13 - Jonathan Dupuy, Eric Heitz, Laurent Belcour:
A spherical cap preserving parameterization for spherical distributions. 139:1-139:12
- Jieyu Chu, Nafees Bin Zafar, Xubo Yang:
A Schur Complement Preconditioner for Scalable Parallel Fluid Simulation. 163:1-163:11 - Mridul Aanjaneya, Ming Gao, Haixiang Liu, Christopher Batty, Eftychios Sifakis:
Power diagrams and sparse paged grids for high resolution adaptive liquids. 140:1-140:12 - Tobias Günther, Markus H. Gross, Holger Theisel:
Generic objective vortices for flow visualization. 141:1-141:11 - Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder:
Inside fluids: clebsch maps for visualization and processing. 142:1-142:11 - Kiwon Um, Xiangyu Hu, Nils Thuerey:
Perceptual evaluation of liquid simulation methods. 143:1-143:12
- Jung-Hsuan Wu, Suguru Saito:
Interactive Relighting in Single Low-Dynamic Range Images. 18:1-18:18 - Clemens Birklbauer, David C. Schedl, Oliver Bimber:
Nonuniform spatial deformation of light fields by locally linear transformations. - Nima Khademi Kalantari, Ravi Ramamoorthi:
Deep high dynamic range imaging of dynamic scenes. 144:1-144:12 - Eduardo Simoes Lopes Gastal, Manuel M. Oliveira:
Spectral remapping for image downscaling. 145:1-145:16 - Zhixin Shu, Sunil Hadap, Eli Shechtman, Kalyan Sunkavalli, Sylvain Paris, Dimitris Samaras:
Portrait lighting transfer using a mass transport approach.
- Changgu Kang, Sung-Hee Lee:
Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors. 22:1-22:14 - Mazen Al Borno, Michiel van de Panne, Eugene Fiume:
Domain of Attraction Expansion for Physics-Based Character Control. 17:1-17:11 - Taesoo Kwon, Jessica K. Hodgins:
Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions. 10:1-10:14
- Petr Kellnhofer, Piotr Didyk, Szu-Po Wang, Pitchaya Sitthi-amorn, William T. Freeman, Frédo Durand, Wojciech Matusik:
3DTV at home: eulerian-lagrangian stereo-to-multiview conversion. 146:1-146:13 - Taiki Fukiage, Takahiro Kawabe, Shin'ya Nishida:
Hiding of phase-based stereo disparity for ghost-free viewing without glasses. 147:1-147:17 - Kevin Matzen, Michael F. Cohen, Bryce Evans, Johannes Kopf, Richard Szeliski:
Low-cost 360 stereo photography and video capture. 148:1-148:12 - Fu-Chung Huang, Dawid Pajak, Jonghyun Kim, Jan Kautz, David Luebke:
Mixed-primary factorization for dual-frame computational displays. 149:1-149:13
- Jui-Hsien Wang, Rajsekhar Setaluri, Doug L. James, Dinesh K. Pai:
Bounce maps: an improved restitution model for real-time rigid-body impact. 150:1-150:12 - Etienne Vouga, Breannan Smith, Danny M. Kaufman, Rasmus Tamstorf, Eitan Grinspun:
All's well that ends well: guaranteed resolution of simultaneous rigid body impact. 151:1-151:19 - Mattia Montanari, Nik Petrinic, Ettore Barbieri:
Improving the GJK Algorithm for Faster and More Reliable Distance Queries Between Convex Objects. 30:1-30:17 - Chenfanfu Jiang, Theodore F. Gast, Joseph Teran:
Anisotropic elastoplasticity for cloth, knit and hair frictional contact. 152:1-152:14
- Alexandru Eugen Ichim, Petr Kadlecek, Ladislav Kavan, Mark Pauly:
Phace: physics-based face modeling and animation. 153:1-153:14 - Roger Blanco i Ribera, Eduard Zell, John P. Lewis, Jun-yong Noh, Mario Botsch:
Facial retargeting with automatic range of motion alignment. 154:1-154:12 - Jakub Fiser, Ondrej Jamriska, David Simons, Eli Shechtman, Jingwan Lu, Paul Asente, Michal Lukác, Daniel Sýkora:
Example-based synthesis of stylized facial animations. 155:1-155:11 - Meng Zhang, Menglei Chai, Hongzhi Wu, Hao Yang, Kun Zhou:
A data-driven approach to four-view image-based hair modeling. 156:1-156:11
- Adriana Schulz, Jie Xu, Bo Zhu, Changxi Zheng, Eitan Grinspun, Wojciech Matusik:
Interactive design space exploration and optimization for CAD models. 157:1-157:14 - JiaXian Yao, Danny M. Kaufman, Yotam I. Gingold, Maneesh Agrawala:
Interactive Design and Stability Analysis of Decorative Joinery for Furniture. 20:1-20:16 - Erva Ulu, James McCann, Levent Burak Kara:
Lightweight structure design under force location uncertainty. 158:1-158:13 - Caigui Jiang, Chengcheng Tang, Hans-Peter Seidel, Peter Wonka:
Design and volume optimization of space structures. 159:1-159:14
Volume 36, Number 5, October 2017
- Omry Sendik, Daniel Cohen-Or:
Deep Correlations for Texture Synthesis. 161:1-161:15 - Zherong Pan, Dinesh Manocha:
Efficient Solver for Spacetime Control of Smoke. 162:1-162:13 - Jieyu Chu, Nafees Bin Zafar, Xubo Yang:
A Schur Complement Preconditioner for Scalable Parallel Fluid Simulation. 163:1-163:11 - Bo Zhu, Mélina Skouras, Desai Chen, Wojciech Matusik:
Two-Scale Topology Optimization with Microstructures. 164:1-164:16 - Giuseppe Claudio Guarnera, Peter Hall, Alain Chesnais, Mashhuda Glencross:
Woven Fabric Model Creation from a Single Image. 165:1-165:13 - Antoine Toisoul, Abhijeet Ghosh:
Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance. 166:1-166:16 - Li-Yong Shen, Ron Goldman:
Implicitizing Rational Tensor Product Surfaces Using the Resultant of Three Moving Planes. 167:1-167:14 - Hongxing Qin, Yi Chen, Jinlong He, Baoquan Chen:
Wasserstein Blue Noise Sampling. 168:1-168:13 - Timo Viitanen, Matias Koskela, Pekka Jääskeläinen, Heikki Kultala, Jarmo Takala:
MergeTree: A Fast Hardware HLBVH Constructor for Animated Ray Tracing. 169:1-169:14 - Kestutis Karciauskas, Daniele Panozzo, Jörg Peters:
T-junctions in Spline Surfaces. 170:1-170:9 - Zachary DeVito, Michael Mara, Michael Zollhöfer, Gilbert Bernstein, Jonathan Ragan-Kelley, Christian Theobalt, Pat Hanrahan, Matthew Fisher, Matthias Nießner:
Opt: A Domain Specific Language for Non-Linear Least Squares Optimization in Graphics and Imaging. 171:1-171:27
Volume 36, Number 6, November 2017
- Nico Pietroni, Marco Tarini, Amir Vaxman, Daniele Panozzo, Paolo Cignoni:
Position-based tensegrity design. 172:1-172:14 - Martin Kilian, Davide Pellis, Johannes Wallner, Helmut Pottmann:
Material-minimizing forms and structures. 173:1-173:12 - Peng Song, Chi-Wing Fu, Yueming Jin, Hongfei Xu, Ligang Liu, Pheng-Ann Heng, Daniel Cohen-Or:
Reconfigurable interlocking furniture. 174:1-174:14 - Weikai Chen, Yuexin Ma, Sylvain Lefebvre, Shiqing Xin, Jonàs Martínez, Wenping Wang:
Fabricable tile decors. 175:1-175:15
- Marc-André Gardner, Kalyan Sunkavalli, Ersin Yumer, Xiaohui Shen, Emiliano Gambaretto, Christian Gagné, Jean-François Lalonde:
Learning to predict indoor illumination from a single image. 176:1-176:14 - Yuki Endo, Yoshihiro Kanamori, Jun Mitani:
Deep reverse tone mapping. 177:1-177:10 - Gabriel Eilertsen, Joel Kronander, Gyorgy Denes, Rafal K. Mantiuk, Jonas Unger:
HDR image reconstruction from a single exposure using deep CNNs. 178:1-178:15 - James W. Hennessey, Wilmot Li, Bryan C. Russell, Eli Shechtman, Niloy J. Mitra:
Transferring image-based edits for multi-channel compositing. 179:1-179:16 - Jean-Dominique Favreau, Florent Lafarge, Adrien Bousseau:
Photo2clipart: image abstraction and vectorization using layered linear gradients. 180:1-180:11
- Baptiste Angles, Marco Tarini, Brian Wyvill, Loïc Barthe, Andrea Tagliasacchi:
Sketch-based implicit blending. 181:1-181:13 - Noah Duncan, Lap-Fai Yu, Sai-Kit Yeung, Demetri Terzopoulos:
Approximate dissections. 182:1-182:13 - Philipp Herholz, Timothy A. Davis, Marc Alexa:
Localized solutions of sparse linear systems for geometry processing. 183:1-183:8 - Nadav Dym, Haggai Maron, Yaron Lipman:
DS++: a flexible, scalable and provably tight relaxation for matching problems. 184:1-184:14
- Xifeng Gao, Daniele Panozzo, Wenping Wang, Zhigang Deng, Guoning Chen:
Robust structure simplification for hex re-meshing. 185:1-185:13 - Zhongshi Jiang, Scott Schaefer, Daniele Panozzo:
Simplicial complex augmentation framework for bijective maps. 186:1-186:9 - Samir Aroudj, Patrick Seemann, Fabian Langguth, Stefan Guthe, Michael Goesele:
Visibility-consistent thin surface reconstruction using multi-scale kernels. 187:1-187:13 - Jonathan Palacios, Lawrence Roy, Prashant Kumar, Chen-Yuan Hsu, Weikai Chen, Chongyang Ma, Li-Yi Wei, Eugene Zhang:
Tensor field design in volumes. 188:1-188:15
- Kaan Aksit, Ward Lopes, Jonghyun Kim, Peter Shirley, David Luebke:
Near-eye varifocal augmented reality display using see-through screens. 189:1-189:13 - Changwon Jang, Kiseung Bang, Seokil Moon, Jonghyun Kim, Seungjae Lee, Byoungho Lee:
Retinal 3D: augmented reality near-eye display via pupil-tracked light field projection on retina. 190:1-190:13 - Yifan Peng, Xiong Dun, Qilin Sun, Wolfgang Heidrich:
Mix-and-match holography. 191:1-191:12 - Qi Sun, Fu-Chung Huang, Joohwan Kim, Li-Yi Wei, David Luebke, Arie E. Kaufman:
Perceptually-guided foveation for light field displays. 192:1-192:13
- Quan Wen, Feng Xu, Ming Lu, Jun-Hai Yong:
Real-time 3D eyelids tracking from semantic edges. 193:1-193:11 - Tianye Li, Timo Bolkart, Michael J. Black, Hao Li, Javier Romero:
Learning a model of facial shape and expression from 4D scans. 194:1-194:17 - Liwen Hu, Shunsuke Saito, Lingyu Wei, Koki Nagano, Jaewoo Seo, Jens Fursund, Iman Sadeghi, Carrie Sun, Yen-Chun Chen, Hao Li:
Avatar digitization from a single image for real-time rendering. 195:1-195:14 - Hadar Averbuch-Elor, Daniel Cohen-Or, Johannes Kopf, Michael F. Cohen:
Bringing portraits to life. 196:1-196:13
- Sören Pirk, Michal Jarzabek, Torsten Hädrich, Dominik L. Michels, Wojciech Palubicki:
Interactive wood combustion for botanical tree models. 197:1-197:12 - Jungdam Won, Jongho Park, Kwanyu Kim, Jehee Lee:
How to train your dragon: example-guided control of flapping flight. 198:1-198:13 - Sadashige Ishida, Masafumi Yamamoto, Ryoichi Ando, Toshiya Hachisuka:
A hyperbolic geometric flow for evolving films and foams. 199:1-199:11 - Weizi Li, David Wolinski, Ming C. Lin:
City-scale traffic animation using statistical learning and metamodel-based optimization. 200:1-200:12
- Qiang Fu, Xiaowu Chen, Xiaotian Wang, Sijia Wen, Bin Zhou, Hongbo Fu:
Adaptive synthesis of indoor scenes via activity-associated object relation graphs. 201:1-201:13 - Kai Xu, Lintao Zheng, Zihao Yan, Guohang Yan, Eugene Zhang, Matthias Nießner, Oliver Deussen, Daniel Cohen-Or, Hui Huang:
Autonomous reconstruction of unknown indoor scenes guided by time-varying tensor fields. 202:1-202:15 - Jingwei Huang, Angela Dai, Leonidas J. Guibas, Matthias Nießner:
3Dlite: towards commodity 3D scanning for content creation. 203:1-203:14 - Tom Kelly, John Femiani, Peter Wonka, Niloy J. Mitra:
BigSUR: large-scale structured urban reconstruction. 204:1-204:16
- Vincent Schüssler, Eric Heitz, Johannes Hanika, Carsten Dachsbacher:
Microfacet-based normal mapping for robust Monte Carlo path tracing. 205:1-205:12 - Jérémy Riviere, Ilya Reshetouski, Luka Filipi, Abhijeet Ghosh:
Polarization imaging reflectometry in the wild. 206:1-206:14 - Sebastian Werner, Zdravko Velinov, Wenzel Jakob, Matthias B. Hullin:
Scratch iridescence: wave-optical rendering of diffractive surface structure. 207:1-207:14 - Ling-Qi Yan, Weilun Sun, Henrik Wann Jensen, Ravi Ramamoorthi:
A BSSRDF model for efficient rendering of fur with global illumination. 208:1-208:13
- Robert Konrad, Donald G. Dansereau, Aniq Masood, Gordon Wetzstein:
SpinVR: towards live-streaming 3D virtual reality video. 209:1-209:12 - Steven A. Cholewiak, Gordon D. Love, Pratul P. Srinivasan, Ren Ng, Martin S. Banks:
Chromablur: rendering chromatic eye aberration improves accommodation and realism. 210:1-210:12 - Zhi-Chao Dong, Xiao-Ming Fu, Chi Zhang, Kang Wu, Ligang Liu:
Smooth assembled mappings for large-scale real walking. 211:1-211:13 - Kazuhiko Yamamoto, Takeo Igarashi:
Fully perceptual-based 3D spatial sound individualization with an adaptive variational autoencoder. 212:1-212:13
- Yufeng Zhu, Jovan Popovic, Robert Bridson, Danny M. Kaufman:
Planar interpolation with extreme deformation, topology change and dynamics. 213:1-213:15 - Renjie Chen, Ofir Weber:
GPU-accelerated locally injective shape deformation. 214:1-214:13 - Roi Poranne, Marco Tarini, Sandro Huber, Daniele Panozzo, Olga Sorkine-Hornung:
Autocuts: simultaneous distortion and cut optimization for UV mapping. 215:1-215:11 - Songrun Liu, Zachary Ferguson, Alec Jacobson, Yotam I. Gingold:
Seamless: seam erasure and seam-aware decoupling of shape from mesh resolution. 216:1-216:15
- Seung-Hwan Baek, Incheol Kim, Diego Gutierrez, Min H. Kim:
Compact single-shot hyperspectral imaging using a prism. 217:1-217:12 - Inchang Choi, Daniel S. Jeon, Giljoo Nam, Diego Gutierrez, Min H. Kim:
High-quality hyperspectral reconstruction using a spectral prior. 218:1-218:13 - Julio Marco, Quercus Hernandez, Adolfo Muñoz, Yue Dong, Adrián Jarabo, Min H. Kim, Xin Tong, Diego Gutierrez:
DeepToF: off-the-shelf real-time correction of multipath interference in time-of-flight imaging. 219:1-219:12 - Clara Callenberg, Felix Heide, Gordon Wetzstein, Matthias B. Hullin:
Snapshot difference imaging using correlation time-of-flight sensors. 220:1-220:11
- Héctor Barreiro, Ignacio García-Fernández, Iván Alduán, Miguel A. Otaduy:
Conformation constraints for efficient viscoelastic fluid simulation. 221:1-221:11 - Chuyuan Fu, Qi Guo, Theodore F. Gast, Chenfanfu Jiang, Joseph Teran:
A polynomial particle-in-cell method. 222:1-222:12 - Ming Gao, Andre Pradhana Tampubolon, Chenfanfu Jiang, Eftychios Sifakis:
An adaptive generalized interpolation material point method for simulating elastoplastic materials. 223:1-223:12 - Tao Yang, Jian Chang, Ming C. Lin, Ralph R. Martin, Jian J. Zhang, Shi-Min Hu:
A unified particle system framework for multi-phase, multi-material visual simulations. 224:1-224:13
- Zhaoliang Lun, Changqing Zou, Haibin Huang, Evangelos Kalogerakis, Ping Tan, Marie-Paule Cani, Hao Zhang:
Learning to group discrete graphical patterns. 225:1-225:11 - Minhyuk Sung, Hao Su, Vladimir G. Kim, Siddhartha Chaudhuri, Leonidas J. Guibas:
Complementme: weakly-supervised component suggestions for 3D modeling. 226:1-226:12 - Ruizhen Hu, Wenchao Li, Oliver van Kaick, Ariel Shamir, Hao Zhang, Hui Huang:
Learning to predict part mobility from a single static snapshot. 227:1-227:13 - Éric Guérin, Julie Digne, Eric Galin, Adrien Peytavie, Christian Wolf, Bedrich Benes, Benoît Martinez:
Interactive example-based terrain authoring with conditional generative adversarial networks. 228:1-228:13
- Pablo Bauszat, Victor Petitjean, Elmar Eisemann:
Gradient-domain path reusing. 229:1-229:9 - Ari Silvennoinen, Jaakko Lehtinen:
Real-time global illumination by precomputed local reconstruction from sparse radiance probes. 230:1-230:13 - Simon Kallweit, Thomas Müller, Brian McWilliams, Markus H. Gross, Jan Novák:
Deep scattering: rendering atmospheric clouds with radiance-predicting neural networks. 231:1-231:11 - Pramook Khungurn, Rundong Wu, James Noeckel, Steve Marschner, Kavita Bala:
Fast rendering of fabric micro-appearance models under directional and spherical gaussian lights. 232:1-232:15 - Oliver Deussen, Marc Spicker, Qian Zheng:
Weighted linde-buzo-gray stippling. 233:1-233:12
- Peter Hedman, Suhib Alsisan, Richard Szeliski, Johannes Kopf:
Casual 3D photography. 234:1-234:15 - Eric Penner, Li Zhang:
Soft 3D reconstruction for view synthesis. 235:1-235:11 - Liang Shi, Fu-Chung Huang, Ward Lopes, Wojciech Matusik, David Luebke:
Near-eye light field holographic rendering with spherical waves for wide field of view interactive 3D computer graphics. 236:1-236:17 - Olivier Mercier, Yusufu Sulai, Kevin J. MacKenzie, Marina Zannoli, James Hillis, Derek Nowrouzezahrai, Douglas Lanman:
Fast gaze-contingent optimal decompositions for multifocal displays. 237:1-237:15
- Peng Song, Xiaofei Wang, Xiao Tang, Chi-Wing Fu, Hongfei Xu, Ligang Liu, Niloy J. Mitra:
Computational design of wind-up toys. 238:1-238:13 - Li-Ke Ma, Yizhonc Zhang, Yang Liu, Kun Zhou, Xin Tong:
Computational design and fabrication of soft pneumatic objects with desired deformations. 239:1-239:12 - Jonas Zehnder, Espen Knoop, Moritz Bächer, Bernhard Thomaszewski:
Metasilicone: design and fabrication of composite silicone with desired mechanical properties. 240:1-240:13 - Oskar Elek, Denis Sumin, Ran Zhang, Tim Weyrich, Karol Myszkowski, Bernd Bickel, Alexander Wilkie, Jaroslav Krivánek:
Scattering-aware texture reproduction for 3D printing. 241:1-241:15 - Vikram Iyer, Justin Chan, Shyamnath Gollakota:
3D printing wireless connected objects. 242:1-242:13
- Anastasia Tkach, Andrea Tagliasacchi, Edoardo Remelli, Mark Pauly, Andrew W. Fitzgibbon:
Online generative model personalization for hand tracking. 243:1-243:11 - Jonathan Taylor, Vladimir Tankovich, Danhang Tang, Cem Keskin, David Kim, Philip Davidson, Adarsh Kowdle, Shahram Izadi:
Articulated distance fields for ultra-fast tracking of hands interacting. 244:1-244:12 - Javier Romero, Dimitrios Tzionas, Michael J. Black:
Embodied hands: modeling and capturing hands and bodies together. 245:1-245:17 - Mingsong Dou, Philip Davidson, Sean Ryan Fanello, Sameh Khamis, Adarsh Kowdle, Christoph Rhemann, Vladimir Tankovich, Shahram Izadi:
Motion2fusion: real-time volumetric performance capture. 246:1-246:16
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