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CHI 2017: Denver, CO, USA
- Gloria Mark, Susan R. Fussell, Cliff Lampe, m. c. schraefel, Juan Pablo Hourcade, Caroline Appert, Daniel Wigdor:
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017, Extended Abstracts. ACM 2017, ISBN 978-1-4503-4656-6
Keynote & Award Talks
- Neri Oxman:
Opening Keynote: Material Ecology. 1 - Ben Shneiderman, m. c. schraefel, Elizabeth F. Churchill, Matt Jones, Jonathan Lazar, Gary M. Olson, Judith S. Olson, Catherine Plaisant, Jennifer Preece, Terry Winograd:
How the CHI Community Got its Groove: and Changed the World! 2 - Wael Ghonim:
Mobocratic Algorithms: Could Social Media be a Threat to Democracy? 3 - Nicholas Carr:
Closing Keynote: Computers, Automation and the Human Future. 4 - Jacob O. Wobbrock:
SIGCHI Social Impact Award Talk - Ability-Based Design: Elevating Ability over Disability in Accessible Computing. 5-7 - Indrani Medhi-Thies:
SIGCHI Social Impact Award Talk - Designing for Low-Literate Users. 8-9 - Brad A. Myers:
SIGCHI Lifetime Research Award Talk - RUBY: Reminiscing about User interfaces by Brad over the Years. 10-11 - Ernest A. Edmonds:
SIGCHI Lifetime Practice Award Talk - Creatively Crossing Boundaries. 12-13
CHI Stories
- Scott P. Robertson, Nazanin Andalibi, Nicholas Diakopoulos, Andrea Forte, Misa Maruyama, Nova Ahmed, Hrvoje Benko, Susan M. Dray, Geraldine Fitzpatrick, Rubaiat Habib, Björn Hartmann, Karen Holtzblatt, Elizabeth Rosenzweig, Preethi Srinivas, Doug Zytko:
CHI 2017 Stories Overview. 14-18
Student Design Competition
- Marian Adusei, Doyoung Lee:
"Clicks" Appcessory for Visually Impaired Children. 19-25 - Sinan E. Arkonac, Joe Frazer, Ryan John Horgan, Anna Kracewicz, Latefa T. Al-Naimi:
ParentCircle: Helping Single Parents Build a Support Network. 26-32 - Sahar A. Aseeri, Kyle Condiff, Maximilian Klein, Baris Unver:
Freedge: Fighting Food Insecurity With Connected Infrastructure. 33-38 - Diana Beirl, Anya Zeitlin, Jerald Chan, Kai Ip Alvin Loh, Xiaodi Zhong:
GotYourBack: An Internet of Toilets for the Trans* Community. 39-45 - Clare Carroll, Catherine Chiodo, Adena Xin Lin, Meg Nidever, Jayanth Prathipati:
Robin: Enabling Independence For Individuals With Cognitive Disabilities Using Voice Assistive Technology. 46-53 - José Simón Gómez León, David Soto Ríos, Andrea García González, Ali Sánchez Sánchez:
PACo: An Educative Instrument to Transform Society. 54-59 - Rohit Gupta, Udayan Vidyanta, Silpa Murali:
Paisa Stick: Tangible Currency Interface for Cashless Transactions. 60-66 - Hsiang-Ting Hong, Tzu-Yu Su, Po-Hsun Lee, Ping-Chun Hsieh, Mian-Jhong Chiu:
VisualLink: Strengthening the Connection between Hearing-impaired Elderly and their Family. 67-73 - Paris (Pei-Ting) Hsu, Jingshu Zhao, Kehan Liao, Tianyi Liu, Chen Wang:
AllergyBot: A Chatbot Technology Intervention for Young Adults with Food Allergies Dining Out. 74-79 - Nisha Mohan, Abhraneel Sarma:
Elevate: Ensuring Access to Food for Homeless Populations. 80-85 - Marcel Neuenhaus, Maha Aly:
Empathy Up. 86-92 - Giovanna Nunes Vilaza, Johanna Mähönen, Clément Hamon, Oleksandra Danilina:
StreetHeart: Empowering Homeless Through Art and Technology. 93-99
Student Research Competition
- Runyuan (Jason) Chen, Aaron Joya, Leena Choi, Shin Young (Lucia) Choi:
An Exploration of Self-Transcendence Through Solo-Travel. 100-105 - Courtney Lynn Gallagher:
Sketching for Ideation: A Structured Approach for Increasing Divergent Thinking. 106-111 - Brian D. Hall, Nicolaus Anderson, Kierstan Leaf:
Improving Human Interfaces for Commercial Camera Drone Systems. 112-117 - Vidhi Jain, Prakhar Agarwal:
Symptomatic Diagnosis and Prognosis of Psychiatric Disorders through Personal Gadgets. 118-123 - Chin Chooi Liew:
CUPA: Cube Pal for Developing Children's Emotional Intelligence and Parent-Child Relationship. 124-129 - Sarah Lim:
Ply: Visual Regression Pruning for Web Design Source Inspection. 130-135 - Ulrik Lyngs:
'It's More Fun With My Phone': A Replication Study of Cell Phone Presence and Task Performance. 136-141 - Domenico Mazza:
Reducing Cognitive Load and Supporting Memory in Visual Design for HCI. 142-147 - Linda Morales, Carlos Francisco H. Morales, Juan López, Víctor del Cid, Sebastian Enríquez:
The Effects of User Adaptability to Automation for a Robotic Art Box. 148-153 - Yogendra Patil:
A Multi-interface VR Platform For Rehabilitation Research. 154-159 - Charlie Pinder:
Nonconscious Behaviour Change Technology: Targeting The Automatic. 160-165 - Olivia K. Richards:
Exploring the Empowerment of Older Adult Creative Groups Using Maker Technology. 166-171 - Sabirat Rubya:
Facilitating Peer Support for Recovery from Substance Use Disorders. 172-177 - Ben Rydal Shapiro:
Using Space Time Visualization in Learning Environment Design. 178-183 - Karanbir S. Toor, Ameet S. Toor, Charlton M. Smith, Alexander G. Orozco:
Oli, Your Weight-Training Assistant. 184-189 - Bao Tran Truong:
Cognitive Presence in Minecraft Online Discussion Forums: How Question Framing Affects Subsequent Discussions. 190-195 - Chi Zhang:
Improving App Look up speed on Mobile via User-defined Touch Gesture. 196-201
Student Game Competition
- Ian Arawjo, David Li, Kevin Ma:
Reduct: A Puzzle Game for Children About Evaluating Code. 202-205 - Peter Arnold:
You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game. 206-209 - James Bonnyman, James E. M. Conrad, Jordan M. Culver, Vincent Ho, Jacob T. Robart, Stephen A. J. Thompson, Alvan E. Tjandra:
Phantasm: Using Player Communication as Key Source of Gameplay. 210-213 - Elena Durán, Ganesh V. Iyer, Leah F. Rosenbaum:
Geometris: A Collaborative Embodied Geometry Game. 214-217 - Amit Garg, Joshua A. Fisher, Wesley Wang, Karan Pratap Singh:
ARES: An Application of Impossible Spaces for Natural Locomotion in VR. 218-221 - Ming-Wei Hsu, Te-Yen Wu, Yu-Chian Wu, Yu-An Chen, Yu-Chih Lin, Pin-Sung Ku:
Party Animals: Creating Immersive Gaming Experience for Physically Co-present VR and Non-VR Players. 222-225 - Filipa Nóbrega, Eduardo Gomes, Harry Vasanth, Henrique Ferreira, Vanessa Cesário, Paulino Caetano, Paulo S. Mendez, Jéssica De Pontes, Gian Spicci:
Designing Multi-Gateway Interactions In A Multi-Player Strategy Game. 226-229 - Shan-Yuan Teng, Mu-Hsuan Chen, Yung-Ta Lin:
Way Out: A Multi-Layer Panorama Mobile Game Using Around-Body Interactions. 230-233 - Zikai Alex Wen, Yiming Li, Reid Wade, Jeffrey Huang, Amy Wang:
What.Hack: Learn Phishing Email Defence the Fun Way. 234-237
Doctoral Consortium
- Reham Al Tamime:
Behind The Wikipedia Medical Knowledge Factory: Understanding the Knowledge Dynamic Over Time. 238-243 - Saja Althubaiti:
Improving the Design and Usability of Password Creation Systems. 244-247 - Nazanin Andalibi:
Self-disclosure and Response Behaviors in Socially Stigmatized Contexts on Social Media: The Case of Miscarriage. 248-253 - Nikola Banovic:
Method for Understanding Complex Human Routine Behaviors from Large Behavior Logs. 254-258 - Romina Carrasco:
Designing Virtual Avatars to Empower Social Participation among Older Adults. 259-262 - Marina Cascaes Cardoso:
The Onboarding Effect: Leveraging User Engagement and Retention in Crowdsourcing Platforms. 263-267 - Sarah D'Angelo:
Contextually Relevant Gaze Representations for Remote Learning. 268-273 - Anna Maria Feit:
Computational Design of Input Methods. 274-279 - Oliver L. Haimson:
The Social Complexities of Transgender Identity Disclosure on Social Network Sites. 280-285 - Dmitri S. Katz:
More Than Numbers: Designing Effective Diabetes Decision Support. 286-290 - Charalampos Kyfonidis:
Tangible Educational Toys for Children with Type-1 Diabetes. 291-296 - Nichola Lubold:
Building Rapport through Dynamic Models of Acoustic-Prosodic Entrainment. 297-300 - Edward F. Melcer:
Moving to Learn: Exploring the Impact of Physical Embodiment in Educational Programming Games. 301-306 - Martez E. Mott:
Accessible Touch Input for People with Motor Impairments. 307-311 - Chankyung Pak:
News Company's Link Sharing on Twitter as Informative Advertising and Content Signaling. 312-315 - Qiong Peng:
Storytelling Tools in Support of User Experience Design. 316-319 - Marie Louise Juul Søndergaard:
Intimate Design: Designing Intimacy As a Critical-Feminist Practice. 320-325 - Katta Spiel:
Critical Experience: Evaluating (with) Autistic Children and Technologies. 326-329 - Atima Tharatipyakul:
Supporting Visual Temporal Media Comparison. 330-334 - Olivia Vane:
Using Data Visualisation to tell Stories about Cultural Collections. 335-339 - Sangseok You:
Technology with Embodied Physical Actions: Understanding Interactions and Effectiveness Gains in Teams Working with Robots. 340-343 - Paulina Yurman:
Designing for Ambivalence: Mothers, Transitional Objects and Smartphones. 344-348
Interactivity Demos
- Juan Jose Zarate, Olexandr Gudozhnik, Anthony Sébastien Ruch, Herbert Shea:
Keep in Touch: Portable Haptic Display with 192 High Speed Taxels. 349-352 - Alda Terracciano, Mariza Dima, Marina Carulli, Monica Bordegoni:
Mapping Memory Routes: a Multisensory Interface for Sensorial Urbanism and Critical Heritage Studies. 353-356 - Takumi Azai, Shuhei Ogawa, Mai Otsuki, Fumihisa Shibata, Asako Kimura:
Selection and Manipulation Methods for a Menu Widget on the Human Forearm. 357-360 - HyungKun Park, Hyeon-Beom Yi, Woohun Lee:
Motion Log Skateboard: Visualizing Pressure Distribution of Skateboarding. 361-364 - Jiwoo Hong, HyungKun Park, Woohun Lee:
A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game Stage. 365-368 - Jan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, Enrico Rukzio:
FaceDisplay: Enabling Multi-User Interaction for Mobile Virtual Reality. 369-372 - Dylan Brodie Fafard, Andrew John Wagemakers, Ian Stavness, Qian Zhou, Gregor Miller, Sidney S. Fels:
Calibration Methods for Effective Fish Tank VR in Multi-screen Displays. 373-376 - Marc Teyssier, Gilles Bailly, Eric Lecolinet:
VersaPen: Exploring Multimodal Interactions with a Programmable Modular Pen. 377-380 - Victor C. Dibia, Maryam Ashoori, Aaron Cox, Justin D. Weisz:
TJBot: An Open Source DIY Cardboard Robot for Programming Cognitive Systems. 381-384 - Harry D. Tunnell IV, Anthony Faiola, Davide Bolchini:
Guidelines to Incorporate a Clinician User Experience (UX) into the Design of Patient-Operated mHealth. 385-388 - Thomas Röggla, Sergio Cabrero, Demosthenis Katsouris, Zhiyuan Zheng, Amritpal Singh Gill, Jack Jansen, Judith A. Redi, Pablo César, David A. Shamma:
The Club of The Future: Participatory Clubbing Experiences. 389-392 - Minjoo Cho, Daniel Saakes:
Calm Automaton: A DIY Toolkit for Ambient Displays. 393-396 - Sang-won Leigh, Kush Parekh, Timothy Denton, William S. Peebles, Magnus H. Johnson, Pattie Maes:
Morphology Extension Kit: A Modular Robotic Platform for Customizable and Physically Capable Wearables. 397-400 - Krishna Subramanian, Jan O. Borchers:
StatPlayground: Exploring Statistics through Visualizations. 401-404 - Jérémy Frey, Renaud Gervais, Thibault Lainé, Maxime Duluc, Hugo Germain, Stéphanie Fleck, Fabien Lotte, Martin Hachet:
Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about Neurotechnologies. 405-408 - Irene Posch:
Crafting Tools for Textile Electronic Making. 409-412
Interactivity Exhibits
- Kening Zhu, Alexandru Dancu, Shengdong Zhao:
FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects. 413-416 - Clement Zheng, James Hallam, Noah Posner, Heydn Ericson, Matthew Swarts, Ellen Yi-Luen Do:
Game of Light: Modeling Diversity Through Participatory Interaction. 417-420 - Judith Amores, Jaron Lanier:
HoloARt: Painting with Holograms in Mixed Reality. 421-424 - Andrew D. Wilson, Hrvoje Benko:
Holograms without Headsets: Projected Augmented Reality with the RoomAlive Toolkit. 425-428 - Weiquan Lu, Suresh Pillai, Kanagasuntheram Rajendran, Yoshifumi Kitamura, Ching-Chiuan Yen, Ellen Yi-Luen Do:
Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the Impossible. 429-432 - Pascal Knierim, Thomas Kosch, Valentin Schwind, Markus Funk, Francisco Kiss, Stefan Schneegass, Niels Henze:
Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters. 433-436 - Annie Kelly, Kristofer Klipfel:
Audiovisual Playground: A Music Sequencing Tool for 3D Virtual Worlds. 437-440 - Young Suk Lee:
Tea with Crows: Towards Socially Engaging Digital Interaction. 441-444 - Robert Kovacs, Anna Seufert, Ludwig Wilhelm Wall, Hsiang-Ting Chen, Florian Meinel, Willi Müller, Sijing You, Yannis Kommana, Patrick Baudisch:
Demonstrating TrussFab: Fabricating Sturdy Large-Scale Structures on Desktop 3D Printers. 445-448 - Jessica J. Rajko, Jacqueline Wernimont, Stjepan Rajko:
The Living Net: A Haptic Experience of Personal Data. 449-452
Video Showcase
- Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai:
Gushed Light Field: Video Showcase of Aerosol-Based Fog Display. 453 - Hyowon Lee, Gayathri Balasubramanian, Poon King Wang:
EduBang: Envisioning the Next Generation Video Sharing. 454 - Anezka Chua, Azadeh Forghani, Carman Neustaedter:
Shared Bicycling Over Distance. 455 - Bokyung Lee, Jiwoo Hong, Jaeheung Surh, Daniel Saakes:
Ori-mandu: Korean Dumpling into Whatever Shape You Want. 456 - Tetiana Parshakova, Minjoo Cho, Álvaro Cassinelli, Daniel Saakes:
Furniture that Learns to Move Itself. 457 - Kazuhiro Otsuka:
MMSpace: Multimodal Meeting Space Embodied by Kinetic Telepresence. 458 - Stephanie Wong, Samarth Singhal, Carman Neustaedter, Aynur Kadir:
Smart Crew: A Smart Watch Design for Collaboration Amongst Flight Attendants. 459 - Vygandas 'Vegas' Simbelis, Elsa Kosmack Vaara, Pedro Ferreira, Jarmo Laaksolahti, Kristina Höök:
Delete by Haiku: Poetry from Old SMS Messages. 460 - Jinyi Wang, Oskar Juhlin, Nathan Hughes:
Fashion Film as Design Fiction for Wearable Concepts. 461 - Juntae Kim, Boram Noh, Young Woo Park:
DayCube: An Interactive Object for Delivering Daily Information through Five Unique Materials. 462 - Jiwoo Hong, HyungKun Park, Woohun Lee:
Conveyor World: Mixed Reality Game on Physically Actuated Game Stage. 463 - Doenja Oogjes, Ron Wakkary:
Videos of Things: The Other Half. 464 - John M. Carroll, Michelle McManus, Sooyeon Lee, Peter A. Zientara, Vijaykrishnan Narayanan:
The Third Eye: A Shopping Assistant for the Visually Impaired. 465 - Judith Amores, Jaron Lanier:
HoloARt Video Showcase: Painting with Holograms in Mixed Reality. 466 - Jiyong Kim, Hyunsu Jeong, Changhyeon Lee, Azure Yvette Pham, Thiha Soe, Pilwoo Lee, Mingu Lee, Seung-Woo Kim, Juhyun Eune:
Buddy: Interactive Toy that can Play, Grow, and Remember with Baby. 467 - Qiqi Liu, Minchul Sa, Hyunkyu Lee, Mingu Lee, Seong Woo Kim, Juhyun Eune:
Peekabot: Robot that Helps Children's Cognitive/Physical Development. 468 - Mark McGill, Alexander Ng, Stephen A. Brewster:
How Visual Motion Cues Can Influence Sickness For In-Car VR. 469 - Anna Fusté, Chris Schmandt:
ARTextiles: Promoting Social Interactions Around Personal Interests Through Augmented Reality. 470 - Judith Amores, Pattie Maes:
Essence Video Showcase: Olfactory Interfaces for Unconscious Influence. 471 - Melissa Stocco, Marim Ganaba, Gustavo Fortes Tondello, Lennart E. Nacke:
Defining Gamification Video. 472 - Viirj Kan:
Pixels to Droplets: Multi-Output Display of Color, Odor, and Shape Change with Organic Primitives. 473 - Akira Ishii, Takuya Adachi, Keigo Shima, Shuta Nakamae, Buntarou Shizuki, Shin Takahashi:
FistPointer: Target Selection Technique using Mid-air Interaction for Mobile VR Environment. 474 - Poseidon Hai-Chi Ho, Carson Smuts, Markus Aurel Rasmus Kayser, Javier Hernandez:
Ant-Based Modeling: Agent-Based City Simulation with Ants. 475
Workshops & Symposia
- Madeline Balaam, Lone Koefoed Hansen, Catherine D'Ignazio, Emma Simpson, Teresa Almeida, Stacey Kuznetsov, Mike Catt, Marie Louise Juul Søndergaard:
Hacking Women's Health. 476-483 - Kellie Morrissey, Amanda Lazar, Jennifer Boger, Austin Toombs:
HCIxDementia Workshop: The Role of Technology and Design in Dementia. 484-491 - Robert J. Moore, Raphael Arar, Guang-Jie Ren, Margaret H. Szymanski:
Conversational UX Design. 492-497 - Asreen Rostami, Chiara Rossitto, Louise Barkhuus, Jonathan Hook, Jarmo Laaksolahti, Robyn Taylor, Donald McMillan, Jocelyn Spence, Julie R. Williamson:
Design Fiction for Mixed-Reality Performances. 498-505 - Sayan Sarcar, Cosmin Munteanu, Jussi P. P. Jokinen, Antti Oulasvirta, Chaklam Silpasuwanchai, Neil Charness, Mark D. Dunlop, Xiangshi Ren:
Designing Mobile Interactions for the Ageing Populations. 506-509 - Markéta Dolejsová, Denisa Kera, Cristiano Storni, Rohit Ashok Khot, Ivan John Clement, Inka Pavelka, Puneet Kishor:
Digital Health & Self-experimentation: Design Challenges & Provocations. 510-517 - Jenny Waycott, Cosmin Munteanu, Hilary Davis, Anja Thieme, Stacy M. Branham, Wendy Moncur, Roisin McNaney, John Vines:
Ethical Encounters in HCI: Implications for Research in Sensitive Settings. 518-525 - David J. Chatting, Gerard Wilkinson, Kevin Marshall, Audrey Desjardins, David Philip Green, David S. Kirk, Andy Boucher:
Making Home: Asserting Agency in the Age of IoT. 526-533 - Matthew Kay, Steve Haroz, Shion Guha, Pierre Dragicevic, Chat Wacharamanotham:
Moving Transparent Statistics Forward at CHI. 534-541 - David Philip Green, Verena Fuchsberger, David S. Kirk, Nick Taylor, David J. Chatting, Janis Lena Meissner, Martin Murer, Manfred Tscheligi, Silvia Lindtner, Pernille Bjørn, Andreas Reiter:
Open Design at the Intersection of Making and Manufacturing. 542-549 - Kristina Höök, Caroline Hummels, Katherine Isbister, Patrizia Marti, Elena Márquez Segura, Martin Jonsson, Florian 'Floyd' Mueller, Pedro A. N. Sanches, Thecla Schiphorst, Anna Ståhl, Dag Svanæs, Ambra Trotto, Marianne Graves Petersen, Youn-Kyung Lim:
Soma-Based Design Theory. 550-557 - Reem Talhouk, Vasillis Vlachokyriakos, Anne Weibert, Konstantin Aal, Syed Ishtiaque Ahmed, Karen E. Fisher, Volker Wulf:
Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee Crisis. 558-565 - Keith Vertanen, Kyle Montague, Mark D. Dunlop, Ahmed Sabbir Arif, Xiaojun Bi, Shiri Azenkot:
Ubiquitous Text Interaction. 566-573 - Naomi T. Fitter, Heather Knight, Nikolas Martelaro, David Sirkin:
What Actors can Teach Robots. 574-580 - Edith Law, Pierre-Yves Oudeyer, Ming Yin, Mike Schaekermann, Alex C. Williams:
Designing for Curiosity: An Interdisciplinary Workshop. 586-592 - Miriam Greis, Jessica Hullman, Michael Correll, Matthew Kay, Orit Shaer:
Designing for Uncertainty in HCI: When Does Uncertainty Help? 593-600 - Cosmin Munteanu, Pourang Irani, Sharon L. Oviatt, Matthew P. Aylett, Gerald Penn, Shimei Pan, Nikhil Sharma, Frank Rudzicz, Randy Gomez, Benjamin R. Cowan, Keisuke Nakamura:
Designing Speech, Acoustic and Multimodal Interactions. 601-608 - Ankita Raturi, Juliet Norton, Bill Tomlinson, Eli Blevis, Lynn Dombrowski:
Designing Sustainable Food Systems. 609-616 - Alessandro Soro, Margot Brereton, Paul Roe, Peta Wyeth, Daniel M. Johnson, Aloha May Hufana Ambe, Ann Morrison, Shaowen Bardzell, Tuck Wah Leong, Wendy Ju, Silvia Lindtner, Yvonne Rogers, Jacob Buur:
Designing the Social Internet of Things. 617-623 - Nicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew D. Wilson:
HCITools: Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits. 624-627 - Sebastian Deterding, Jonathan Hook, Rebecca Fiebrink, Marco Gillies, Jeremy Gow, Memo Akten, Gillian Smith, Antonios Liapis, Kate Compton:
Mixed-Initiative Creative Interfaces. 628-635 - Abigail C. Durrant, David S. Kirk, Jayne Wallace, Simon J. Bowen, Stuart Reeves, Sara Ljungblad:
Problems in Practice: Understanding Design Research by Critiquing Cases. 636-643 - Chris Elsden, Aisling Ann O'Kane, Paul Marshall, Abigail Durrant, Rowanne Fleck, John Rooksby, Deborah Lupton:
Quantified Data & Social Relationships. 644-651 - Tom Jenkins, Kristina Andersen, William W. Gaver, William Odom, James Pierce, Anna Vallgårda:
The Things of Design Research: Diversity in Objects and Outcomes. 652-659 - Maria Angela Ferrario, William Simm, Jon Whittle, Christopher Frauenberger, Geraldine Fitzpatrick, Peter Purgathofer:
Values in Computing. 660-667 - Albrecht Schmidt, Stefan Schneegass, Kai Kunze, Jun Rekimoto, Woontack Woo:
Workshop on Amplification and Augmentation of Human Perception. 668-673
alt.chi: Challenges to Design
- Joyojeet Pal:
CHI4Good or Good4CHI. 709-721 - Ann Light, Irina Shklovski, Alison Powell:
Design for Existential Crisis. 722-734 - Conor Linehan, Ben Kirman:
MC Hammer Presents: The Hammer of Transformative Nostalgification - Designing for Engagement at Scale. 735-746 - Gilbert Cockton:
New Process, New Vocabulary: Axiofact = A_tefact + Memoranda. 747-757
alt.chi: Life with robots and other non-humans
- Evan Golub, Brenna McNally, Becky Lewittes, Alazandra Shorter, The Kids of Kidsteam:
Life as a Robot (at CHI): Challenges, Benefits, and Prospects for Attending Conferences via Telepresence. 758-769 - Charlie Pinder:
The Anti-Influence Engine: Escaping the Diabolical Machine of Pervasive Advertising. 770-781 - Bert Vandenberghe:
Bot Personas as Off-The-Shelf Users. 782-789 - Jeeeun Kim, Haruki Takahashi, Homei Miyashita, Michelle Annett, Tom Yeh:
Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine Interaction. 790-805 - Anna Zamansky, Amanda Roshier, Clara Mancini, Emily C. Collins, Carol Hall, Katie Grillaert, Ann Morrison, Steve North, Hanna Wirman:
A Report on the First International Workshop on Research Methods in Animal-Computer Interaction. 806-815
alt.chi: Disciplinary Challenges: Methods and Writing
- Maria K. Wolters, Zawadhafsa Mkulo, Petra M. Boynton:
The Emotional Work of Doing eHealth Research. 816-826 - Joe Marshall, Conor Linehan, Jocelyn Spence, Stefan Rennick Egglestone:
Throwaway Citation of Prior Work Creates Risk of Bad HCI Research. 827-836 - Arisa Ema, Hirotaka Osawa, Hiromitsu Hattori, Naonori Akiya, Nobutsugu Kanzaki, Ryutaro Ichise, Minao Kukita, Takushi Otani, Akinori Kubo, Kazunori Komatani, Reina Saijo, Mikihito Tanaka, Koziro Honda, Naoki Miyano, Yoshimi Yashiro, Go Yoshizawa:
Breaking Down Silos: Involving Various Researchers for Driving HCI Research. 837-847 - Joe Marshall, Conor Linehan, Jocelyn C. Spence, Stefan Rennick Egglestone:
A Little Respect: Four Case Studies of HCI's Disregard for Other Disciplines. 848-857
alt.chi: Augmented bodies and interactions
- Colin M. Ford, Daniel L. Gardner, Leah Elaine Horgan, Calvin Liu, A. M. Tsaasan, Bonnie A. Nardi, Jordan Rickman:
Chat Speed OP PogChamp: Practices of Coherence in Massive Twitch Chat. 858-871 - Hsin-Liu Cindy Kao, Bichlien Nguyen, Asta Roseway, Michael D. Dickey:
EarthTones: Chemical Sensing Powders to Detect and Display Environmental Hazards through Color Variation. 872-883 - Stephanie Neumann, Richard Banks, Marian Dörk:
Memory Dialogue: Exploring Artefact-Based Memory Sharing. 884-895 - Sang-won Leigh, Pattie Maes:
Morphological Interfaces: On Body Transforming Technologies. 896-906
Case Study: Education and Play
- Yolanda A. Rankin, Mya S. Edwards:
The Choices We Make: Game Design to Promote Second Language Acquisition. 907-916 - Blair Lehman, Delano Hebert, G. Tanner Jackson, Lindsay D. Grace:
Affect and Experience: Case Studies in Games and Test-Taking. 917-924 - William Cain, John Bell:
Navigating between Different Forms of Embodiment in a Synchronous Hybrid Doctoral Course. 925-932 - Rebecca M. Quintana, Stephanie R. Haley, Adam Levick, Caitlin Holman, Ben Hayward, Mike Wojan:
The Persona Party: Using Personas to Design for Learning at Scale. 933-941
Case Study: Age Defying
- Foad Hamidi, Thomas S. Young, Josh Sideris, Ramtin Ardeshiri, Jacob Leung, Pouya Rezai, Barbara Whitmer:
Using Robotics and 3D Printing to Introduce Youth to Computer Science and Electromechanical Engineering. 942-950 - Jinping Liu, Virpi Roto:
Chinese Preschoolers as Design Partners - Lessons Learned. 951-958 - Jonathan Dodge, Michael Hilton, Ronald A. Metoyer, Josie Hunter, Karl Smeltzer, Catharina Vijay, Andrew Atkinson:
Deriving Age Diverse Personas from a Participatory Design Study on Home Electricity Feedback. 959-968 - Hilary Davis, Hasan Shahid Ferdous, Frank Vetere:
'Table Manners': Children's Use of Mobile Technologies in Family-friendly Restaurants. 969-978
Case Study: Human Health
- Jessica Tsimeris, Duncan R. Stevenson, Tom Gedeon, Michael Broughton:
Phlebotomists Do It Better: Exploring Soft Interaction In The Medical Domain. 979-984 - Ya-Fang Avon Lin, Kelvin Cheng-Yuan Li, Yanina Kalinicheva, Ming-Chyi Huang, Chao-Hui Lee, Hao-Chuan Wang, Hao-Hua Chu:
Case Study of Adapting a Phone-based Support System to Enable Drug-dependent Patients to Develop Coping Skills. 985-993 - Sander Bogers, Carl Megens, Steven Vos:
Design for Balanced Engagement in Mixed Level Sports Teams. 994-1002 - Christopher Michael Homan, Jon I. Schull, Akshai Prabhu:
On the Genesis of an Assistive Technology Crowdsourcing Community. 1003-1011
Case Study: ReMix
- Chris Hass, Elizabeth Rosenzweig:
Rivet Counting and Ocean Crossing: Case Examples Illuminating the Fracticality of the Theory-Practice Cycle and the Importance of Horizon Expansion. 1012-1017 - Andrew J. Hunsucker, Kelly McClinton, Jennifer Wang, Erik Stolterman:
Augmented Reality Prototyping For Interaction Design Students. 1018-1023 - Ruben Ndjibu, Anicia N. Peters, Heike Winschiers-Theophilus, Fannes Namhunya:
Gender-based Violence Campaign in Namibia: Traditional meets Technology for Societal Change. 1024-1029 - Alan J. Dix:
Studying Studying - Academic Life as the Subject of Commercial Research. 1030-1036
Case Study: Creativity and Exploration
- Michaela Honauer, Patrick Tobias Fischer, Eva Hornecker, Julia Hahn, Bahar Akgün, Claire Dorweiler, Liese Endler, Yvonne Götzl, Muhammad Raisul Islam, Thomas Keßler, Djamel Merad, Preetha Moorthy, Thien Chinh Nguyen, Jie Qiu, Marie Vogelmann:
Dusk: Adaption and Perception in Interactive Theatre. 1037-1045 - Jeff Burke, Peter Gusev, Zoe Sandoval, Jared J. Stein, Zhehao Wang:
The Storytelling Systems of Los Atlantis. 1046-1054 - Catherine Emma Jones, Antonios Liapis, Ioanna Lykourentzou, Daniele Guido:
Board Game Prototyping to Co-Design a Better Location-Based Digital Game. 1055-1064 - Laura Malinverni, Narcís Parés:
Learning from Failures in Designing and Evaluating Full-Body Interaction Learning Environments. 1065-1074
Case Study: Understanding People and Products
- Gregorio Convertino, Andy Echenique:
Self-Service Data Preparation and Analysis by Business Users: New Needs, Skills, and Tools. 1075-1083 - Jeff Sauro, Kristin Johnson, Chelsea Meenan:
From Snake-Oil to Science: Measuring UX Maturity. 1084-1091 - Frank R. Bentley, Nediyana Daskalova, Brooke White:
Comparing the Reliability of Amazon Mechanical Turk and Survey Monkey to Traditional Market Research Surveys. 1092-1099 - Seong-Eun Moon, Jun-Hyuk Kim, Sun-Wook Kim, Jong-Seok Lee:
Assessing Product Design Using Photos and Real Products. 1100-1107
Case Study: Mobile and Tools
- Sarrika Dawar, Sanjay Ghosh, Samrat Subhash Nawle:
Designing Mobile Applications with Empathizing User Experience. 1108-1116 - Jennifer Pearson, Simon Robinson, Thomas Reitmaier, Matt Jones, Anirudha Joshi, Chinmay Parab, Frankline Onchieku Mogoi, Scott Jenson:
Exploring the use of the Physical Web with Resource-Constrained Communities. 1117-1125 - Francesca Samsel, David Honegger Rogers, John M. Patchett, Karen Tsai:
Employing Color Theory to Visualize Volume-rendered Multivariate Ensembles of Asteroid Impact Simulations. 1126-1134 - Agnes Lisowska Masson, Denis Lalanne, Timon Amstutz:
A Usability Refactoring Process for Large-Scale Open Source Projects: The ILIAS Case Study. 1135-1143
Case Study: Advertising and Service Design
- Hsiao-Chun Lai, Rushani Wirasinghe:
Applied Research for Advertising Products: Tactics for Effective Research. 1144-1151 - Nediyana Daskalova, Frank R. Bentley, Nazanin Andalibi:
It's All About Coupons: Exploring Coupon Use Behaviors in Email. 1152-1160 - Sungkyu Park, Jaram Park, Suyeon Cho, Jaeyeon Won:
Approaches to Successful Entry of the Ride-sharing Service for Startups. 1161-1169
Course Summaries
- Duncan P. Brumby, Ann Blandford, Anna L. Cox, Sandy J. J. Gould, Paul Marshall:
Understanding People: A Course on Qualitative and Quantitative HCI Research Methods. 1170-1173 - Radu-Daniel Vatavu:
Fundamentals of Gesture Production, Recognition, and Analysis. 1174-1177 - Geraldine Fitzpatrick:
Reflect, Re-claim, Reconnect: Learning to Say Yes Wisely and Strategically. 1178-1181 - John Williamson, Antti Oulasvirta, Otmar Hilliges, Per Ola Kristensson:
Computational Approaches to Interaction Design. 1182-1185 - Jeffrey P. Bigham, Chinmay Kulkarni, Walter S. Lasecki:
Crowdsourcing and Crowd Work. 1186-1189 - Jeff A. Johnson:
Designing with the Mind in Mind: The Psychological Basis for UI Design Guidelines. 1190-1191 - Gilbert Cockton:
Creative Worthwhile Interaction Design. 1192-1195 - Cosmin Munteanu, Gerald Penn:
Speech-based Interaction: Myths, Challenges, and Opportunities. 1196-1199 - Sarah E. Garcia, Megan McCracken:
Practical UX Research Methodologies: Ethnography. 1200-1201 - Jonathan Lazar, Simone D. J. Barbosa:
Introduction to Human-Computer Interaction. 1202-1204 - m. c. schraefel:
Inbodied Interaction: 3 things you need to know about how your body works to lead HCI innovation. 1205-1208 - Gustavo Fortes Tondello, Lennart E. Nacke:
Applying Gameful Design Heuristics. 1209-1212 - Stephanie Foehrenbach, Christian Heldstab:
User Story Mapping: The Hands-on Course. 1217-1219 - Rafael A. Calvo, Dorian Peters:
Positive Computing: Research & Practice in Wellbeing Technology. 1220-1223 - David Sirkin, Nikolas Martelaro, Wendy Ju:
Make This! Introduction to Electronics Prototyping Using Arduino. 1224-1227 - Lennart E. Nacke:
How to Write and Review CHI Papers. 1228-1231 - Alan J. Dix:
Making Sense of Statistics in HCI: From P to Bayes and Beyond. 1236-1239 - Bastian Pfleging, Nora Broy, Andrew L. Kun:
An Introduction to Automotive User Interfaces. 1244-1248 - Elizabeth Elliott Baylor, Marianne Berkovich, Martin Ortlieb, Beverly Freeman, Dawn Shaikh, Utkarsh Seth:
UX Interviewing: Personalized Coaching to Avoid Leaving Data on the Table. 1249-1252 - Jérémy Frey, Jelena Mladenovic, Fabien Lotte, Camille Jeunet, Léa Pillette:
When HCI Meets Neurotechnologies: What You Should Know about Brain-Computer Interfaces. 1253-1256 - Philippe A. Palanque, Célia Martinie, Camille Fayollas:
Automation: Danger or Opportunity? Designing and Assessing Automation for Interactive Systems. 1257-1260 - Nicolai Marquardt:
Sketching User Experiences: Hands-on Course of Sketching Techniques for HCI Research. 1261-1263 - Theresa-Marie Rhyne:
Applying Color Theory to Digital Media and Visualization. 1264-1267
Panels
- Donghee Yvette Wohn, Casey Fiesler, Libby Hemphill, Munmun De Choudhury, J. Nathan Matias:
How to Handle Online Risks?: Discussing Content Curation and Moderation in Social Media. 1271-1276 - Umer Farooq, Jonathan Grudin, Ben Shneiderman, Pattie Maes, Xiangshi Ren:
Human Computer Integration versus Powerful Tools. 1277-1282 - Malte F. Jung, Matt Beane, Jodi Forlizzi, Robin R. Murphy, Janet Vertesi:
Robots in Group Context: Rethinking Design, Development and Deployment. 1283-1288 - Rachel K. E. Bellamy, Sean Andrist, Timothy W. Bickmore, Elizabeth F. Churchill, Thomas Erickson:
Human-Agent Collaboration: Can an Agent be a Partner? 1289-1294 - Christopher Frauenberger, Amy S. Bruckman, Cosmin Munteanu, Melissa Densmore, Jenny Waycott:
Research Ethics in HCI: A Town Hall Meeting. 1295-1299 - Jofish Kaye, Casey Fiesler, Neha Kumar, Bryan C. Semaan:
Policy Impacts on the HCI Research Community. 1300-1302 - Carola Fellenz Thompson, Eliad Goldwasser, Julie Stanford, Ben Syverson, Kai Haley:
Tweaking Design Thinking for Strategic and Tactical Impact. 1303-1306 - Brent J. Hecht, Loren G. Terveen, Kate Starbird, Ben Shneiderman, Jennifer Golbeck:
The 2016 US Election and HCI: Towards a Research Agenda. 1307-1311 - Brian C. Keegan, Patricia A. Cavazos-Rehg, Anh Ngoc Nguyen, Saiph Savage, Jofish Kaye, Munmun De Choudhury, Michael J. Paul:
CHI-nnabis: Implications of Marijuana Legalization for and from Human-Computer Interaction. 1312-1317
SIG Meetings
- Isaac Holeman, Edwin H. Blake, Melissa Densmore, Maletsabisa Molapo, Fiona Ssozi, Elizabeth Goodman, Indrani Medhi-Thies, Susan Wyche:
Co-Design Across Borders Special Interest Group. 1318-1321 - Aneesha Singh, Nikki Newhouse, Jo Gibbs, Ann E. Blandford, Yunan Chen, Pam Briggs, Helena M. Mentis, Kate M. Sellen, Jakob E. Bardram:
HCI and Health: Learning from Interdisciplinary Interactions. 1322-1325 - Michael D. Jones, Florian Daiber, Zann Anderson, Kevin D. Seppi:
SIG on Interactive Computing in Outdoor Recreation. 1326-1329 - Lennart E. Nacke, Phoebe O. Toups Dugas, Daniel Johnson:
From Joysticks to Pokémon Go: Games and Play Research in SIGCHI. 1330-1333 - Juan Pablo Hourcade, Anja Zeising, Ole Sejer Iversen, Narcís Parés, Michael Eisenberg, Chris Quintana, Mikael B. Skov:
Child-Computer Interaction SIG: Ethics and Values. 1334-1337 - Karen Holtzblatt, Bill Kules:
Using Games for Good to Address Diversity in High Tech. 1338-1341 - Rohit Ashok Khot, Deborah Lupton, Markéta Dolejsová, Florian 'Floyd' Mueller:
Future of Food in the Digital Realm. 1342-1345 - Jing Zhang, Gabriela Marcu, Julie A. Kientz, Laura R. Pina, Siddhant Ambulkar, Lena Mamykina, Jina Huh:
Bridging Communities for Better HIT: Streaming Conversations from WISH on Challenges, Strategies, and Opportunities. 1346-1349 - Karen Holtzblatt, Carol Farnsworth:
Ways to Represent User Data: Best Practices in Communication Design. 1350-1352 - Carola Fellenz Thompson, Janice Anne Rohn:
On Leading Design. 1353-1355 - Ebtisam Alabdulqader, Norah Abokhodair, Shaimaa Y. Lazem:
Human-Computer Interaction Across the Arab World. 1356-1359 - Umer Farooq, Jonathan T. Grudin:
Paradigm Shift from Human Computer Interaction to Integration. 1360-1363 - Carol Farnsworth, Lauren McEwen, Stephen Williams:
SIG: Current and Future Process Mapping to Reimagine Work. 1364-1367 - Casey Fiesler, Lisa Anthony, Paul Strohmeier, Susan R. Fussell, Gloria Mark:
Taking Action in a Changing World: Research and Community. 1368-1371
Art Exhibition
- Yoon Chung Han:
California Drought Impact v2: Data Visualization and Sonification using Advanced Multimodal Interaction. 1372-1377 - Raphael Arar:
Wayfinding. 1378-1381 - Katrin Wolf:
Artist Pointer. 1382-1386 - Sang Won Lee, Georg Essl:
Live Writing: Gloomy Streets. 1387-1392 - Hill Hiroki Kobayashi, Hiromi Kudo, Vicki Moulder, Michael Heidt, Lorna Rae Boschman:
Fukushima Audio Census. 1393-1398 - Hye Yeon Nam, Zachary Berkowitz, Edgar Berdahl:
Invisible: A Critical Digital Artwork as Performance. 1399-1404 - Sanghyun Yoo, Varsha Iyengar:
Banana Kiss: A Participatory Interactive Installation to Enhance Intimacy with Kiss Interaction. 1405-1408 - Cheng Xu, Chaoyu Yang, Michael Philetus Weller, Ziyun Peng:
Vote With Your Feet: Street-Sourced Answers To Crowd-Sourced Questions. 1409-1414 - Helene Steiner, Paul Johns, Asta Roseway, Chris Quirk, Sidhant Gupta, Jonathan Lester:
Project Florence: A Plant to Human Experience. 1415-1420 - Tiffany Renée Sánchez, Jinsil Hwaryoung Seo:
Prey: De/composing Memory and Experience. 1421-1424 - Mathew Gingold, Thecla Schiphorst, Philippe Pasquier:
Never Alone: A Video Agents Based Generative Audio-Visual Installation. 1425-1430 - Ernest A. Edmonds:
Shaping Form S17. 1431-1432
Late-Breaking Works (Monday-Tuesday)
- Evgeniy R. Abdulin, Oleg V. Komogortsev:
Study of Additional Eye-Related Features for Future Eye-Tracking Techniques. 1457-1463 - Satoshi Abe, Atsuro Arami, Takefumi Hiraki, Shogo Fukushima, Takeshi Naemura:
Imperceptible Color Vibration for Embedding Pixel-by-Pixel Data into LCD Images. 1464-1470 - Abhay Agarwal, Sujeath Pareddy, Manohar Swaminathan:
FReAD: A Multimodal Interface for Audio Assisted Identification of Everyday Objects. 1471-1477 - Warren S. Allen:
Open Professional Development as a Sociotechnical Design Challenge. 1478-1485 - Simone Ashby, Julian Hanna, Ricardo Rodrigues:
Using BLE Beacons to Simulate Proxemic Surveillance for an Interactive Art Installation. 1486-1493 - Oliver Bates, Bran Knowles, Adrian Friday:
Are People the Key to Enabling Collaborative Smart Logistics? 1494-1499 - Garrett Benoit, G. Michael Poor, Alvin Jude:
Bimanual Word Gesture Keyboards for Mid-air Gestures. 1500-1507 - Anne-Claire Bourland, Peter Gorman, Jess McIntosh, Asier Marzo:
Project Telepathy: Targeted Verbal Communication using 3D Beamforming Speakers and Facial Electromyography. 1508-1515 - Davis Buls, John Rooksby:
Technology for Self-Management of Rosacea: A Survey and Field Trial. 1516-1523 - Minsuk Chang, Vivian M. Hare, Juho Kim, Maneesh Agrawala:
RecipeScape: Mining and Analyzing Diverse Processes in Cooking Recipes. 1524-1531 - Jinghui Cheng, Cynthia Putnam:
Towards a Prototype Tool Leveraging Design Patterns to Support Design of Games for Brain Injury Therapy. 1532-1538 - Eunji Chong, Jaehoon Lee, Matthew K. Hong, James M. Rehg:
Scalable Image-based Search-and-Discovery. 1539-1545 - Fulvio Corno, Luigi De Russis, Alberto Monge Roffarello:
A High-Level Approach Towards End User Development in the IoT. 1546-1552 - Kelley Cotter, Janghee Cho, Emilee J. Rader:
Explaining the News Feed Algorithm: An Analysis of the. 1553-1560 - Luigi De Russis, Alberto Monge Roffarello:
On the Benefit of Adding User Preferences to Notification Delivery. 1561-1568 - Grace Eden, Benjamin Nanchen, Randolf Ramseyer, Florian Evéquoz:
On the Road with an Autonomous Passenger Shuttle: Integration in Public Spaces. 1569-1576 - Abdallah El Ali, Torben Wallbaum, Merlin Wasmann, Wilko Heuten, Susanne Boll:
Face2Emoji: Using Facial Emotional Expressions to Filter Emojis. 1577-1584 - Erion Elmasllari, René Reiners:
Towards a Design Space and Guidelines for E-Triage System Design. 1585-1592 - Mingming Fan, Anuruddha Hettiarachchi, Zhicong Lu, Seyong Ha, Priyank Gupta:
Comparing Mid-air Finger Motion with Touch for Small Target Acquisition on Wearable Devices. 1593-1600 - Guo Freeman, Donghee Yvette Wohn:
eSports as An Emerging Research Context at CHI: Diverse Perspectives on Definitions. 1601-1608 - Julian Frommel, Jan Gugenheimer, David Klein, Enrico Rukzio, Michael Weber:
CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game. 1609-1616 - Anushay Furqan, Chelsea Myers, Jichen Zhu:
Learnability through Adaptive Discovery Tools in Voice User Interfaces. 1617-1623 - Asma Ghandeharioun, Rosalind W. Picard:
BrightBeat: Effortlessly Influencing Breathing for Cultivating Calmness and Focus. 1624-1631 - Tobias Grundgeiger, Jürgen Pichen, Jennifer Häfner, Birgit Wallmann-Sperlich, Diana Löffler, Stephan Huber:
Combating Sedentary Behavior: An App Based on a Distributed Prospective Memory Approach. 1632-1639 - Wei Guo, Jingtao Wang:
SmartRSVP: Facilitating Attentive Speed Reading on Small Screen Wearable Devices. 1640-1647 - Yasmin Halwani, Septimiu E. Salcudean, Victoria A. Lessoway, Sidney S. Fels:
Enhancing Zoom and Pan in Ultrasound Machines with a Multimodal Gaze-based Interface. 1648-1654 - Foad Hamidi, Manuel Merino Monge, Isabel M. Gómez, Setefilla Lopez, Alberto J. Molina, Melanie Baljko:
A Wearable System for Multisensory Stimulation Therapy for Children. 1655-1662 - Julie M. Haney, Wayne G. Lutters:
The Work of Cybersecurity Advocates. 1663-1670 - Christian Hartlage, Delphine Reinhardt:
APRIM: An Account and PeRsonal Information Manager. 1671-1677 - Hayati Havlucu, Idil Bostan, Aykut Coskun, Oguzhan Özcan:
Understanding the Lonesome Tennis Players: Insights for Future Wearables. 1678-1685 - Axel Hoesl, Phuong Anh Vu, Christina Rosenmöller, Florian Lehmann, Andreas Butz:
Towards an Evaluation Framework: Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task. 1686-1693 - Fred Hohman, Nathan O. Hodas, Duen Horng Chau:
ShapeShop: Towards Understanding Deep Learning Representations via Interactive Experimentation. 1694-1699 - Joey Chiao-Yin Hsiao, Tawanna R. Dillahunt:
Detecting Life Changes: Increasing Opportunities to Benefit from People-Nearby Applications. 1700-1707 - Ya-Hsin Hung, Paul Parsons:
Assessing User Engagement in Information Visualization. 1708-1717 - Jincheul Jang, Mun Yong Yi:
Modeling User Satisfaction from the Extraction of User Experience Elements in Online Product Reviews. 1718-1725 - Jialun "Aaron" Jiang, Jed R. Brubaker, Casey Fiesler:
Understanding Diverse Interpretations of Animated GIFs. 1726-1732 - Benjamin Johansen, Michael Kai Petersen, Niels Henrik Pontoppidan, Per Sandholm, Jakob Eg Larsen:
Rethinking Hearing Aid Fitting by Learning From Behavioral Patterns. 1733-1739 - Jiwon Jung, Kun-Pyo Lee:
Curiosity or Certainty?: A Qualitative, Comparative Analysis of Couchsurfing and Airbnb User Behaviors. 1740-1747 - Soon-Gyo Jung, Jisun An, Haewoon Kwak, Moeed Ahmad, Lene Nielsen, Bernard J. Jansen:
Persona Generation from Aggregated Social Media Data. 1748-1755 - Negar Khojasteh, Susan R. Fussell:
Undergraduate Students' Preferences for Friendsourcing on Facebook Vs. Group Messaging Applications. 1756-1762 - Hyun Young Kim, Bomyeong Kim, JeeHang Lee, Jinwoo Kim:
Hey, Wake Up: Come Along with the Artificial Learning Companion to the e-Learner's Outcomes High! 1763-1770 - Naeun Kim, Kwangmin Jeong, Min-young Yang, Yejeon Oh, Jinwoo Kim:
"Are You Ready to Take-over?": An Exploratory Study on Visual Assistance to Enhance Driver Vigilance. 1771-1778 - Michaela Klauck, Yusuke Sugano, Andreas Bulling:
Noticeable or Distractive?: A Design Space for Gaze-Contingent User Interface Notifications. 1779-1786 - Felix Kosmalla, André Zenner, Marco Speicher, Florian Daiber, Nico Herbig, Antonio Krüger:
Exploring Rock Climbing in Mixed Reality Environments. 1787-1793 - Yuki Kubo, Ryosuke Takada, Buntarou Shizuki, Shin Takahashi:
SynCro: Context-Aware User Interface System for Smartphone-Smartwatch Cross-Device Interaction. 1794-1801 - Leah Kulp, Aleksandra Sarcevic:
Design In The Wild: Lessons From Researcher Participation In Design Of Emerging Technology. 1802-1808 - Jiyeon Lee, Yeong Rae Joi, Jin Hwang Kim, Jong Sung Lee, Jun-Dong Cho:
Home Talky: SNS Service for Sustainable Communication for all the Family Members across Every Generation. 1809-1815 - Linda Naeun Lee, Richard Chow, Al M. Rashid:
User Attitudes Towards Browsing Data Collection. 1816-1823 - Bing Li, Dawei Zheng, Yujia Lu, Fangtian Ying, Cheng Yao:
LightingHair Slice: Situated Personal Wearable Fashion Interaction System. 1824-1828 - Markus Löchtefeld, Tuomas Lappalainen, Jani Väyrynen, Ashley Colley, Jonna Häkkilä:
Comparing Thermal and Haptic Feedback Mechanisms for Game Controllers. 1829-1836 - Xiaotong Liu, Anbang Xu, Rama Akkiraju, Vibha Sinha:
Understanding Purchase Behaviors through Personality-driven Traces. 1837-1843 - Dan Lockton, Delanie Ricketts, Shruti Aditya Chowdhury, Chang Hee Lee:
Exploring Qualitative Displays and Interfaces. 1844-1852 - Julia Loup, Özge Subasi, Geraldine Fitzpatrick:
Aging, HCI, & Personal Perceptions of Time. 1853-1860 - Simon Luo, Jianlong Zhou, Henry Been-Lirn Duh, Fang Chen:
BVP Feature Signal Analysis for Intelligent User Interface. 1861-1868 - Jim Maddock, Aaron D. Shaw, Darren Gergle:
Talking About Talk: Coordination in Large Online Communities. 1869-1876 - Andrii Matviienko, Swamy Ananthanarayan, Wilko Heuten, Susanne Boll:
AwareKit: Exploring a Tangible Interaction Paradigm for Digital Calendars. 1877-1884 - Jess McIntosh, Mike Fraser, Paul Worgan, Asier Marzo:
DeskWave: Desktop Interactions using Low-cost Microwave Doppler Arrays. 1885-1892 - Britta Meixner, Jennifer Marlow:
"Like" it or not: How do Users Understand the Relationship between. 1893-1900 - Edward F. Melcer, Victoria Hollis, Katherine Isbister:
Tangibles vs. Mouse in Educational Programming Games: Influences on Enjoyment and Self-Beliefs. 1901-1908 - Ashley Miller, Joan Malasig, Brenda Castro, Vicki L. Hanson, Hugo Nicolau, Alessandra Brandão:
The Use of Smart Glasses for Lecture Comprehension by Deaf and Hard of Hearing Students. 1909-1915 - Pardis Miri, Robert Flory, Andero Uusberg, Helen Uusberg, James J. Gross, Katherine Isbister:
HapLand: A Scalable Robust Emotion Regulation Haptic System Testbed. 1916-1923 - Margaret E. Morris, Douglas M. Carmean, Artem Minyaylov, Luis Ceze:
Augmenting Interpersonal Communication through Connected Lighting. 1924-1931 - Behnaz Nojavanasghari, Charles E. Hughes, Louis-Philippe Morency:
Exceptionally Social: Design of an Avatar-Mediated Interactive System for Promoting Social Skills in Children with Autism. 1932-1939 - Osazuwa Okundaye, Francis K. H. Quek, Shyam Prathish Sargunam, Mohamed Suhail, Ranjita Das:
Facilitating Context Switching Through Tangible Artifacts. 1940-1946 - Rui Pan, Carman Neustaedter:
Streamer.Space: A Toolkit for Prototyping Context-Aware Mobile Video Streaming Apps. 1947-1954 - Konstantinos Papangelis, Melvin Metzger, Yiyang Sheng, Hai-Ning Liang, Alan Chamberlain, Vassilis-Javed Khan:
"Get Off My Lawn!": Starting to Understand Territoriality in Location Based Mobile Games. 1955-1961 - Henning Pohl, Franziska Hoheisel, Michael Rohs:
Inhibiting Freedom of Movement with Compression Feedback. 1962-1969 - Jie Qi, Asli Demir, Joseph A. Paradiso:
Code Collage: Tangible Programming On Paper With Circuit Stickers. 1970-1977 - Vijay Rajanna, Seth Polsley, Paul Taele, Tracy Hammond:
A Gaze Gesture-Based User Authentication System to Counter Shoulder-Surfing Attacks. 1978-1986 - Amon Rapp, Federica Cena, Guido Boella, Alessio Antonini, Alessia Calafiore, Stefania Buccoliero, Maurizio Tirassa, Roberto Keller, Romina Castaldo, Stefania Brighenti:
Interactive Urban Maps for People with Autism Spectrum Disorder. 1987-1992 - George E. Raptis, Christos A. Fidas, Nikolaos M. Avouris:
On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks. 1993-2000 - Anke Verena Reinschlüssel, Jörn Teuber, Marc Herrlich, Jeffrey Bissel, Melanie van Eikeren, Johannes Ganser, Felicia Koeller, Fenja Kollasch, Thomas Mildner, Luca Raimondo, Lars Reisig, Marc Ruedel, Danny Thieme, Tobias Vahl, Gabriel Zachmann, Rainer Malaka:
Virtual Reality for User-Centered Design and Evaluation of Touch-free Interaction Techniques for Navigating Medical Images in the Operating Room. 2001-2009 - Edin Sabic, Scott Mishler, Jing Chen, Bin Hu:
Recognition of Car Warnings: An Analysis of Various Alert Types. 2010-2016 - Kavous Salehzadeh Niksirat, Chaklam Silpasuwanchai, Xiangshi Ren, Zhenxin Wang:
Towards Cognitive Enhancement of the Elderly: A UX Study of a Multitasking Motion Video Game. 2017-2024 - Léa Saviot, Frederik Brudy, Steven Houben:
WRISTBAND.IO: Expanding Input and Output Spaces of a Smartwatch. 2025-2033 - Marie-Monique Schaper, Maria Santos, Laura Malinverni, Narcís Parés:
Towards the Design of a Virtual Heritage Experience based on the World-as-Support Interaction Paradigm. 2034-2041 - Johannes Schwank, Franca-Alexandra Rupprecht, Achim Ebert:
Waggle - Orientation-based Tablet Interaction. 2042-2048 - Jordan Sechler, Lane Harrison, Evan M. Peck:
SightLine: Building on the Web's Visualization Ecosystem. 2049-2055 - Tobias Seitz, Manuel Hartmann, Jakob Pfab, Samuel Souque:
Do Differences in Password Policies Prevent Password Reuse? 2056-2063 - Shun Sekiguchi, Takashi Komuro:
VolGrab: Realizing 3D View Navigation by Aerial Hand Gestures. 2064-2069 - Jinsil Hwaryoung Seo, Brian Michael Smith, Margaret E. Cook, Erica R. Malone, Michelle Pine, Steven Leal, Zhikun Bai, Jinkyo Suh:
Anatomy Builder VR: Embodied VR Anatomy Learning Program to Promote Constructionist Learning. 2070-2075 - Ben Rydal Shapiro, Rogers P. Hall:
Interaction Geography in a Museum. 2076-2083 - Ayaka Shimasaki, Ryoko Ueoka:
Laugh Log: E-textile Bellyband Interface for Laugh Logging. 2084-2089 - Vivek K. Singh, Souvick Ghosh, Christin Jose:
Toward Multimodal Cyberbullying Detection. 2090-2099 - Seokwoo Song, Juho Kim, John Kim:
PlayBetter: A Phone-based Baby Play Support System for Childcare Bystander Parents. 2100-2106 - Jonas Sorgalla, Peter Schabsky, Sabine Sachweh, Miriam Grates, Elisabeth Heite:
Improving Representativeness in Participatory Design Processes with Elderly. 2107-2114 - Alina Striner, Brenna McNally:
Transitioning Between Audience and Performer: Co-Designing Interactive Music Performances with Children. 2115-2122 - Alexandros Stylianidis, Jo Vermeulen, Steven Houben, Lindsay MacDonald, Russell Beale:
SenseBelt: A Belt-Worn Sensor to Support Cross-Device Interaction. 2123-2131 - Zhida Sun, Nan Cao, Xiaojuan Ma:
Attention, Comprehension, Execution: Effects of Different Designs of Biofeedback Display. 2132-2139 - Ryosuke Takada, Wei Lin, Toshiyuki Ando, Buntarou Shizuki, Shin Takahashi:
A Technique for Touch Force Sensing using a Waterproof Device's Built-in Barometer. 2140-2146 - Yanke Tan, Sang Ho Yoon, Karthik Ramani:
BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling. 2147-2154 - Marc Teyssier, Gilles Bailly, Eric Lecolinet:
VersaPen: An Adaptable, Modular and Multimodal I/O Pen. 2155-2163 - Hsin-Ruey Tsai, Te-Yen Wu, Da-Yuan Huang, Min-Chieh Hsiu, Jui-Chun Hsiao, Yi-Ping Hung, Mike Y. Chen, Bing-Yu Chen:
SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures. 2164-2171 - Christian David Vazquez, Afika Ayanda Nyati, Alexander Luh, Megan Fu, Takako Aikawa, Pattie Maes:
Serendipitous Language Learning in Mixed Reality. 2172-2179 - David Verweij, Augusto Esteves, Vassilis-Javed Khan, Saskia Bakker:
WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors. 2180-2186 - Alexandra Vtyurina, Denis Savenkov, Eugene Agichtein, Charles L. A. Clarke:
Exploring Conversational Search With Humans, Assistants, and Wizards. 2187-2193 - Shaun Wallace, Hua Guo, David Sasson:
Visualizing Self-Tracked Mobile Sensor and Self-Reflection Data to Help Sleep Clinicians Infer Patterns. 2194-2200 - Pan Wang, Gerald Choon Huat Koh, Christian Gilles Boucharenc, Ching Chiuan Yen:
Designing Two-player Competitive Games for the Rehabilitation of Upper-Limb Motor Function after Stroke. 2201-2209 - Xinyi Wang, Haiyi Zhu, Yangyun Li, Yu Cui, Joseph A. Konstan:
A Community Rather Than A Union: Understanding Self-Organization Phenomenon on MTurk and How It Impacts Turkers and Requesters. 2210-2216 - Jennifer Weiler, Stacey Kuznetsov:
Crafting Colorful Objects: a DIY Method for Adding Surface Detail to 3D Prints. 2217-2223 - Earnest Wheeler, Tawanna R. Dillahunt, Soo Young Rieh:
Opportunities to Address Information Poverty with Social Search. 2224-2231 - Graham A. Wilson, Harry Maxwell, Mike Just:
Everything's Cool: Extending Security Warnings with Thermal Feedback. 2232-2239 - Ziming Wu, Xiaojuan Ma:
Money as a Social Currency to Manage Group Dynamics: Red Packet Gifting in Chinese Online Communities. 2240-2247 - Ji Hyun Yang, Jimin Han, Jung-Mi Park:
Toward Defining Driving Automation from a Human-Centered Perspective. 2248-2254 - Yang Yang, Xiaojuan Ma, Pascale Fung:
Perceived Emotional Intelligence in Virtual Agents. 2255-2262 - Caowei Zhang, Guanyun Wang, Ye Tao, Xuan Li, Xin Liu, Chuqi Tang, Cheng Yao, Fangtian Ying:
infoTexture: Incremental Interfaces on Mesh Prototyping. 2263-2268 - Jianlong Zhou, Syed Z. Arshad, Simon Luo, Kun Yu, Shlomo Berkovsky, Fang Chen:
Indexing Cognitive Load using Blood Volume Pulse Features. 2269-2275 - Fengyuan Zhu, Ke Fang, Xiaojuan Ma:
Exploring the Effects of Strategy and Arousal of Cueing in Computer-Human Persuasion. 2276-2283
Late-Breaking Works (Wednesday-Thursday)
- Maryam Abdul Ghafoor, Aneesa Abbasi, Meher Fatima Zaidi, Furqan Arshad, Suleman Shahid:
LiveDliver & HepOrganizer: A Digital No to Hepatitis in Pakistan. 2307-2313 - Tanja Aitamurto, Jorge Saldivar:
Examining the Quality of Crowdsourced Deliberation: Respect, Reciprocity and Lack of Common-Good Orientation. 2314-2321 - Rawan Alharbi, Nabil Alshurafa, Michael Horn:
Intuito: Opportunistic Tangible Programming by Demonstration for Physical Components. 2322-2328 - Rawan Alharbi, Angela Pfammatter, Bonnie Spring, Nabil Alshurafa:
WillSense: Adherence Barriers for Passive Sensing Systems That Track Eating Behavior. 2329-2336 - Fraser Allison, Ewa Luger, Katja Hofmann:
Spontaneous Interactions with a Virtually Embodied Intelligent Assistant in Minecraft. 2337-2344 - Ashfaq M. Amin, Xin Tong, Diane Gromala, Chris D. Shaw:
Cardboard Mobile Virtual Reality as an Approach for Pain Distraction in Clinical Settings: Comparison, Exploration and Evaluation with Oculus Rift. 2345-2351 - Ishwarya Ananthabhotla, Alexandra Rieger, Dan Greenberg, Rosalind W. Picard:
MIT Community Challenge: Designing a Platform to Promote Kindness and Prosocial Behavior. 2352-2358 - Fathima Assilmia, Yun Suen Pai, Keiko Okawa, Kai Kunze:
IN360: A 360-Degree-Video Platform to Change Students Preconceived Notions on Their Career. 2359-2365 - Arda Aydin, Anthony Micallef, Samantha Lovelace, Xudong Li, Victor Cheung, Audrey Girouard:
Save the Kiwi: Encouraging Better Food Management through Behaviour Change and Persuasive Design Theories in a Mobile App. 2366-2372 - Patrick Bader, Huy Viet Le, Julian Strotzer, Niels Henze:
Exploring Interactions with Smart Windows for Sunlight Control. 2373-2380 - Katerina Baousi, Nate Fear, Christos Mourouzis, Ben Stokes, Henry Wood, Paul Worgan, Anne Roudaut:
Inflashoe: A Shape Changing Shoe to Control Underfoot Pressure. 2381-2387 - Carla Alexandra Souta Barreiros, Eduardo E. Veas, Viktoria Pammer:
BioIoT: Communicating Sensory Information of a Coffee Machine Using a Nature Metaphor. 2388-2394 - Guillermo Bernal, Pattie Maes:
Emotional Beasts: Visually Expressing Emotions through Avatars in VR. 2395-2402 - Reuben Binns, Jun Zhao, Max Van Kleek, Nigel Shadbolt, Ilaria Liccardi, Daniel J. Weitzner:
My Bank Already Gets this Data: Exposure Minimisation and Company Relationships in Privacy Decision-Making. 2403-2409 - Christopher N. Bull, Will Simm, Bran Knowles, Oliver Bates, Nigel Davies, Anindita Banerjee, Lucas D. Introna, Niall Hayes:
Mobile Age: Open Data Mobile Apps to Support Independent Living. 2410-2415 - Ashley A. Cain, Steffen Werner, Jeremiah D. Still:
Graphical Authentication Resistance to Over-the-Shoulder-Attacks. 2416-2422 - Julia Cambre, Scott R. Klemmer, Chinmay Kulkarni:
Escaping the Echo Chamber: Ideologically and Geographically Diverse Discussions about Politics. 2423-2428 - Matthew Carrasco, Eunyee Koh, Sana Malik:
popHistory: Animated Visualization of Personal Web Browsing History. 2429-2436 - Min Zhen Chai, Alessandro Soro, Paul Roe, Margot Brereton:
Cooking Together at a Distance: Sustain Connectedness for Long Distance Families. 2437-2444 - Sujoy Chatterjee, Malay Bhattacharyya:
A Probabilistic Approach to Group Decision Making. 2445-2451 - Katherine M. Cheng, Veronica J. Lin, Kush Nijhawan, Ashley Westhem, Michael S. Bernstein:
Apps with Benefits: Using Benefits and Burdens to Predict Mobile App Usage. 2452-2458 - Hyojin Chin, Hengameh Zabihi, Sangkeun Park, Mun Yong Yi, Uichin Lee:
WatchOut: Facilitating Safe Driving Behaviors with Social Support. 2459-2465 - Peng Chu, Anita Komlodi:
TranSearch: A Multilingual Search User Interface Accommodating User Interaction and Preference. 2466-2472 - Victor P. Cornet, Natalie K. Hall, Francesco Cafaro, Erin L. Brady:
How Image-Based Social Media Websites Support Social Movements. 2473-2479 - Catalina Danis, Katherine Vogt, Justin D. Weisz, Yu Ma, Russell Olsen:
Factors that Help and Hinder a Daily Weighing and Reporting Behavior. 2480-2486 - Ticianne G. R. Darin, Rossana M. C. Andrade, Lotfi B. Merabet, Jaime Hernán Sánchez:
Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are Blind. 2487-2495 - John T. Davin, Adam J. Aviv, Flynn Wolf, Ravi Kuber:
Baseline Measurements of Shoulder Surfing Analysis and Comparability for Smartphone Unlock Authentication. 2496-2503 - Suzanne L. Dazo, Nicholas R. Stepanek, Aarjav Chauhan, Brian Dorn:
Examining Instructor Use of Learning Analytics. 2504-2510 - Alena Denisova, Christian Guckelsberger, David Zendle:
Challenge in Digital Games: Towards Developing a Measurement Tool. 2511-2519 - Griffin Dietz, Jane L. E, Peter Washington, Lawrence H. Kim, Sean Follmer:
Human Perception of Swarm Robot Motion. 2520-2527 - Bryan Dosono, Bryan C. Semaan, Jeff Hemsley:
Exploring AAPI Identity Online: Political Ideology as a Factor Affecting Identity Work on Reddit. 2528-2535 - Philipp Eichmann, Andrew Crotty, Alexander Galakatos, Emanuel Zgraggen:
Discrete Time Specifications In Temporal Queries. 2536-2542 - Mai ElKomy, Yomna Abdelrahman, Markus Funk, Tilman Dingler, Albrecht Schmidt, Slim Abdennadher:
ABBAS: An Adaptive Bio-sensors Based Assistive System. 2543-2550 - Andrey Esakia, Samantha M. Harden, D. Scott McCrickard, Michael A. Horning:
FitAware: Channeling Group Dynamics Strategies with Smartwatches in a Physical Activity Intervention. 2551-2559 - (Withdrawn) SHINE-L: Sensing Health and Family Behavior Routines for Latino Families. 2560-2568
- Travis Faas, Chaolan Lin:
Self-Directed Learning in Teacher-Lead Minecraft Classrooms. 2569-2575 - Karen E. Fisher, Reem Talhouk, Katya Yefimova, Dalya Al-Shahrabi, Eiad Yafi, Sam Ewald, Rob Comber:
Za'atari Refugee Cookbook: Relevance, Challenges and Design Considerations. 2576-2583 - Juliano Franz, Derek Reilly:
TangiWoZ: A Tangible Interface for Wizard of Oz Studies. 2584-2590 - Danilo Gasques Rodrigues, Ankur Jain, Steven R. Rick, Liu Shangley, Preetham Suresh, Nadir Weibel:
Exploring Mixed Reality in Specialized Surgical Environments. 2591-2598 - Mirko Gelsomini, Giulia Leonardi, Marzia Degiorgi, Franca Garzotto, Simone Penati, Jacopo Silvestri, Noëlie Ramuzat, Francesco Clasadonte:
Puffy - an Inflatable Mobile Interactive Companion for Children with Neurodevelopmental Disorders. 2599-2606 - Jane Gruning:
Models for Ownership: Implications for Long-term Relationships to Objects. 2607-2613 - Ari Hautasaari, Naomi Yamashita, Takashi Kudo:
Role of CMC in Emotional Support for Depressed Foreign Students in Japan. 2614-2621 - Marc Herrlich, Jan David Smeddinck, Maria Soliman, Rainer Malaka:
"Grab-that-there": Live Direction for Motion-based Games for Health. 2622-2629 - Yasamin Heshmat, Carman Neustaedter, Lillian Yang, Thecla Schiphorst:
Connecting Family Members Across Time Through Shared Media. 2630-2637 - Takafumi Higashi, Hideaki Kanai:
Stylus Knife for Paper-cutting: A System for Controlling a Knife. 2638-2645 - Jeffrey C. F. Ho:
Training Virtual Reality and Augmented Reality Prototyping without Coding. 2646-2651 - Zhuanyi Huang, Kyungsik Han, Lauren Charles-Smith, Michael J. Henry:
Design Science Methodology Applied to a Chemical Surveillance Tool. 2652-2658 - Stephan Huber, Jan Preßler, Nam Tung Ly, Jörn Hurtienne:
Evaluating Interaction-Triggered Emotions in People with Dementia. 2659-2667 - Nanna Inie, Peter Dalsgaard:
How Interaction Designers use Tools to Capture, Manage, and Collaborate on Ideas. 2668-2675 - Ali Jahanian, Phillip Isola, Donglai Wei:
Mining Visual Evolution in 21 Years of Web Design. 2676-2682 - Jermain Kaminski, Yibin Jiang, Frank T. Piller, Christian Hopp:
Do User Entrepreneurs Speak Different?: Applying Natural Language Processing to Crowdfunding Videos. 2683-2689 - Victor Kaptelinin, Patrik Björnfot, Karin Danielsson, Mikael Wiberg:
Mobile Remote Presence Enhanced with Contactless Object Manipulation: An Exploratory Study. 2690-2697 - Christina P. Katsini, Christos Fidas, Marios Belk, Nikolaos M. Avouris, George Samaras:
Influences of Users' Cognitive Strategies on Graphical Password Composition. 2698-2705 - Soyoung Kim, Kalenzi Asio Evelyn Patra, Auk Kim, Kun-Pyo Lee, Aviv Segev, Uichin Lee:
Sensors Know Which Photos Are Memorable. 2706-2713 - Hayun Kim, Lebogang Wame Molefi, Auk Kim, Woontack Woo, Aviv Segev, Uichin Lee:
It's More than Just Sharing Game Play Videos! Understanding User Motives in Mobile Game Social Media. 2714-2720 - Christian Lander, Frederik Wiehr, Nico Herbig, Antonio Krüger, Markus Löchtefeld:
Inferring Landmarks for Pedestrian Navigation from Mobile Eye-Tracking Data and Google Street View. 2721-2729 - Huy Viet Le, Sven Mayer, Patrick Bader, Frank Bastian, Niels Henze:
Interaction Methods and Use Cases for a Full-Touch Sensing Smartphone. 2730-2737 - Sang Won Lee, Yan Chen, Noah Klugman, Sai R. Gouravajhala, Angela Chen, Walter S. Lasecki:
Exploring Coordination Models for Ad Hoc Programming Teams. 2738-2745 - Shuai Li, Jing Chen, Mengda Li, Jie Lin, Guanyun Wang:
ColorOdor: Odor Broadens The Color Identification of The Blind. 2746-2751 - Lars Lischke, Jan Hoffmann, Robert Krüger, Patrick Bader, Pawel W. Wozniak, Albrecht Schmidt:
Towards Interaction Techniques for Social Media Data Exploration on Large High-Resolution Displays. 2752-2759 - Dillon James Lohr, Oleg V. Komogortsev:
A Comparison of Smooth Pursuit- and Dwell-based Selection at Multiple Levels of Spatial Accuracy. 2760-2766 - Gabriela Marcu, Alexis D. China, Hannah Findley, Anna Waligora:
Collecting and Managing Data in Public Health Research on Autism. 2767-2773 - Peter Mayer, Paul Panek:
Involving Older and Vulnerable Persons in the Design Process of an Enhanced Toilet System. 2774-2780 - Robb Mitchell, Laurens Boer:
Move Closer: Towards Design Patterns To Support Initiating Social Encounters. 2781-2787 - Jesús Moreno-León, Marcos Román-González, Casper Harteveld, Gregorio Robles:
On the Automatic Assessment of Computational Thinking Skills: A Comparison with Human Experts. 2788-2795 - Vishwajeet Narwal, Mohamed Hashim Salih, Jose Angel Lopez, Angel Ortega, John O'Donovan, Tobias Höllerer, Saiph Savage:
Automated Assistants to Identify and Prompt Action on Visual News Bias. 2796-2801 - Joseph W. Newbold, Jacob Luton, Anna L. Cox, Sandy J. J. Gould:
Using Nature-based Soundscapes to Support Task Performance and Mood. 2802-2809 - Andreea I. Niculescu, Alan J. Dix, Kheng Hui Yeo:
Are You Ready for a Drive?: User Perspectives on Autonomous Vehicles. 2810-2817 - Santiago Ontañón, Jichen Zhu, Brian K. Smith, Bruce W. Char, Evan Freed, Anushay Furqan, Michael Howard, Anna Nguyen, Justin H. Patterson, Josep Valls-Vargas:
Designing Visual Metaphors for an Educational Game for Parallel Programming. 2818-2824 - Carolyn Pang, Rui Pan, Stephanie Wong, Carman Neustaedter, Yuyao Wu:
City Explorer: Gamifying Public Transit Trips While Exploring the City. 2825-2832 - Juhong Park, Suin Kim, Alice Oh:
Analysis of the Effect of Competition on Player Immersion and Engagement in a Mobile Game. 2833-2838 - Christopher Power, Alena Denisova, Themis Papaioannou, Paul A. Cairns:
Measuring Uncertainty in Games: Design and Preliminary Validation. 2839-2845 - Bradley Reyes, Tamara Prstic, Ramón Flores:
Blame the Scapegoat: How Creating an Easy Target Can Help Non-Designers Critique Designs. 2846-2852 - Amanda Purington, Jessie G. Taft, Shruti Sannon, Natalya N. Bazarova, Samuel Hardman Taylor:
"Alexa is my new BFF": Social Roles, User Satisfaction, and Personification of the Amazon Echo. 2853-2859 - Adrian Ramcharitar, Robert J. Teather:
A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and Gyrosensor. 2860-2866 - Andrzej Romanowski, Sven Mayer, Lars Lischke, Krzysztof Grudzien, Tomasz Jaworski, Izabela Perenc, Przemyslaw Kucharski, Mohammad Obaid, Tomasz Kosinski, Pawel W. Wozniak:
Towards Supporting Remote Cheering during Running Races with Drone Technology. 2867-2874 - Daniel Roth, Jean-Luc Lugrin, Marc Erich Latoschik, Stephan Huber:
Alpha IVBO - Construction of a Scale to Measure the Illusion of Virtual Body Ownership. 2875-2883 - Franca-Alexandra Rupprecht, Achim Ebert, Andreas Schneider, Bernd Hamann:
Virtual Reality Meets Smartwatch: Intuitive, Natural, and Multi-Modal Interaction. 2884-2890 - Corina Sas, Karen Wisbach, Alina Coman:
Craft-based Exploration of Sense of Self. 2891-2899 - Corina Sas, Kieran Brahney, Carl Oechsner, Amish Trivedi, Mauricio Nomesque, Zaffar Mughal, Keith W. Cheverst, Sarah Clinch, Nigel Davies:
Communication Needs of Elderly at Risk of Falls and their Remote Family. 2900-2908 - Selena Savic, Vera Bühlmann:
Digital Literacy in Architecture: How Space is Organized by Computation. 2909-2914 - Anthony Scavarelli, Robert J. Teather:
VR Collide! Comparing Collision-Avoidance Methods Between Co-located Virtual Reality Users. 2915-2921 - Morgan Klaus Scheuerman, William Easley, Ali Abdolrahmani, Amy Hurst, Stacy M. Branham:
Learning the Language: The Importance of Studying Written Directions in Designing Navigational Technologies for the Blind. 2922-2928 - Alain Shema, Daniel E. Acuna:
Show Me Your App Usage and I Will Tell Who Your Close Friends Are: Predicting User's Context from Simple Cellphone Activity. 2929-2935 - Cameron Steer, Jennifer Pearson, Simon Robinson, Matt Jones:
Deformable Paint Palette: Actuated Force Controls for Digital Painting. 2936-2943 - Na Sun, Tina Chien-Wen Yuan, Mary Beth Rosson, Yu Wu, Jack M. Carroll:
Critical Thinking in Collaboration: Talk Less, Perceive More. 2944-2950 - Ryo Suzuki, Gustavo Soares, Elena L. Glassman, Andrew Head, Loris D'Antoni, Björn Hartmann:
Exploring the Design Space of Automatically Synthesized Hints for Introductory Programming Assignments. 2951-2958 - Benjamin Tag, Ryan Mannschreck, Kazunori Sugiura, George Chernyshov, Naohisa Ohta, Kai Kunze:
Facial Thermography for Attention Tracking on Smart Eyewear: An Initial Study. 2959-2966 - Audrey Tse, Charlene Jennett, Joanne Moore, Zillah Watson, Jacob Rigby, Anna L. Cox:
Was I There?: Impact of Platform and Headphones on 360 Video Immersion. 2967-2974 - Yuan-Chi Tseng, Yu-Chen Chiu:
The Influence of Fictitious Community Trend on Individual Physical Activity. 2975-2981 - Marcel Walch, Julian Frommel, Katja Rogers, Felix Schüssel, Philipp Hock, David Dobbelstein, Michael Weber:
Evaluating VR Driving Simulation from a Player Experience Perspective. 2982-2989 - Isaac Wang, Pradyumna Narayana, Dhruva Patil, Gururaj Mulay, Rahul Bangar, Bruce A. Draper, J. Ross Beveridge, Jaime Ruiz:
Exploring the Use of Gesture in Collaborative Tasks. 2990-2997 - Lin Wang, Christopher Antoun, Russell Sanders, Elizabeth Nichols, Erica L. Olmsted-Hawala, Brian Falcone, Ivonne J. Figueroa, Jonathan Katz:
Experimentation for Developing Evidence-Based UI Standards of Mobile Survey Questionnaires. 2998-3004 - Valtteri Wikström, Tommi Makkonen, Katri Saarikivi:
SynKin: A Game for Intentionally Synchronizing Biosignals. 3005-3011 - Joseph Jay Williams, Anna N. Rafferty, Andrew M. Ang, Dustin Tingley, Walter S. Lasecki, Juho Kim:
Connecting Instructors and Learning Scientists via Collaborative Dynamic Experimentation. 3012-3018 - Donghee Yvette Wohn, Wei Peng, Doug Zytko:
Face to Face Matters: Communication Modality, Perceived Social Support, and Psychological Wellbeing. 3019-3026 - Lillian Yang, Carman Neustaedter, Thecla Schiphorst:
Communicating Through A Telepresence Robot: A Study of Long Distance Relationships. 3027-3033 - Yaxing Yao, Jennifer Bort, Yun Huang:
Understanding Danmaku's Potential in Online Video Learning. 3034-3040 - Hui-Shyong Yeo, Xiao-Shen Phang, Taejin Ha, Woontack Woo, Aaron Quigley:
TiTAN: Exploring Midair Text Entry using Freehand Input. 3041-3049 - SooJeong Yoo, Christopher James Ackad, Tristan Heywood, Judy Kay:
Evaluating the Actual and Perceived Exertion Provided by Virtual Reality Games. 3050-3057
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