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Unity

A tag for the Unity game engine

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Unity begone

Unity begone

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3 min read
I built a modular runtime debug tool for Unity and just released v1.0.0

I built a modular runtime debug tool for Unity and just released v1.0.0

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1 min read
LemonLoader: The Ultimate Guide to PC-Style Modding for Android and VR Gaming

LemonLoader: The Ultimate Guide to PC-Style Modding for Android and VR Gaming

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4 min read
The Invisible Systems That Run Every Game (and Why They Break)

The Invisible Systems That Run Every Game (and Why They Break)

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3 min read
How to dynamically generate a maze using Prim's algorithm

How to dynamically generate a maze using Prim's algorithm

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2 min read
How I Render 100,000 Unity Objects With One Draw Call (38ms to 0.4ms)

How I Render 100,000 Unity Objects With One Draw Call (38ms to 0.4ms)

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3 min read
How to Write a Game Development Brief That Gets Accurate Quotes

How to Write a Game Development Brief That Gets Accurate Quotes

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9 min read
Building Coach Ivy: Embedding a Unity Avatar Inside a Flutter App

Building Coach Ivy: Embedding a Unity Avatar Inside a Flutter App

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7 min read
How I, knowing only IF, vibecoded CivicSurvival: a 158K-line mod for Cities: Skylines II, a RAG server, and 300 analyzers in 3 months

How I, knowing only IF, vibecoded CivicSurvival: a 158K-line mod for Cities: Skylines II, a RAG server, and 300 analyzers in 3 months

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22 min read
Legacy Flash to Modern HTML5: A Developer's Migration Guide

Legacy Flash to Modern HTML5: A Developer's Migration Guide

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6 min read
Game Dev Digest — Issue #329 - Game Design, Tools, AI, Programming and more

Game Dev Digest — Issue #329 - Game Design, Tools, AI, Programming and more

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9 min read
The Solo Developer’s Fallacy: Why You Need Enterprise Architecture

The Solo Developer’s Fallacy: Why You Need Enterprise Architecture

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3 min read
Our 4-Phase Game Development Process: From Concept to Launch

Our 4-Phase Game Development Process: From Concept to Launch

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5 min read
The Game Identity Registry Pattern — Bridging Mirror netId and Socket.IO playerId

The Game Identity Registry Pattern — Bridging Mirror netId and Socket.IO playerId

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3 min read
Your GitHub README Is Broken for UK Developers (and You Haven't Noticed)

Your GitHub README Is Broken for UK Developers (and You Haven't Noticed)

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5 min read
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