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I set an 18-hour playtime target for my idle game. A simulation says it has 3.7
Dhardingsea Developer
Dhardingsea Developer
Dhardingsea Developer
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Sep 11
I set an 18-hour playtime target for my idle game. A simulation says it has 3.7
#
gamedev
#
javascript
#
design
#
simulation
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1
 comment
4 min read
Hello from Dian Dian: Setting Up a Tiny Dev Log
Dian Dian
Dian Dian
Dian Dian
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Sep 7
Hello from Dian Dian: Setting Up a Tiny Dev Log
#
webdev
#
gamedev
#
beginners
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1 min read
Baloot rules for developers: contracts, projects, doubling and qaid scoring
khalid ali
khalid ali
khalid ali
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Sep 11
Baloot rules for developers: contracts, projects, doubling and qaid scoring
#
gamedev
#
algorithms
#
tutorial
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1
 comment
2 min read
I am building coming crazy
Harsha Nandi
Harsha Nandi
Harsha Nandi
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Sep 7
I am building coming crazy
#
ai
#
webdev
#
gamedev
#
learning
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1
 comment
2 min read
Testing a deterministic browser game: seeds, replay and invalid state
yulingg zhang
yulingg zhang
yulingg zhang
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Sep 6
Testing a deterministic browser game: seeds, replay and invalid state
#
debugging
#
gamedev
#
softwareengineering
#
testing
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2 min read
Three of my test gates had never heard of the game I was shipping
Dhardingsea Developer
Dhardingsea Developer
Dhardingsea Developer
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Sep 11
Three of my test gates had never heard of the game I was shipping
#
testing
#
javascript
#
gamedev
#
webdev
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1
 comment
4 min read
I called the slowdown. The game answered with its biggest update yet
Jack
Jack
Jack
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Sep 7
I called the slowdown. The game answered with its biggest update yet
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python
#
ai
#
roblox
#
gamedev
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2 min read
Building NICHLYST: Explosions, Medication, and Rewriting 15 Days as a Novel You Can Fail
Eugene Kozlovsky
Eugene Kozlovsky
Eugene Kozlovsky
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Sep 6
Building NICHLYST: Explosions, Medication, and Rewriting 15 Days as a Novel You Can Fail
#
shipaton
#
gamedev
#
indiedev
#
buildinpublic
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5 min read
Building a Zero-Friction HTML5 Gaming Hub: How I Curated 17,000+ Games and Hit 500K Players
MD ABU HANIF MIA
MD ABU HANIF MIA
MD ABU HANIF MIA
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Sep 10
Building a Zero-Friction HTML5 Gaming Hub: How I Curated 17,000+ Games and Hit 500K Players
#
webdev
#
onlinegames
#
gamedev
#
gamechallenge
Comments
1
 comment
2 min read
A Roblox LiveOps rollout needs a rollback plan before the first event
Nimblique Studio
Nimblique Studio
Nimblique Studio
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Sep 6
A Roblox LiveOps rollout needs a rollback plan before the first event
#
roblox
#
gamedev
#
devops
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2 min read
What a 60-Second Click Speed Test Actually Measures
Waqar ashraf
Waqar ashraf
Waqar ashraf
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Sep 6
What a 60-Second Click Speed Test Actually Measures
#
webdev
#
javascript
#
gamedev
#
beginners
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2 min read
No card ships until a blind judge passes it
Alkis Yuv
Alkis Yuv
Alkis Yuv
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Sep 5
No card ships until a blind judge passes it
#
ai
#
llm
#
testing
#
gamedev
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4 min read
I Built a No-Account Guess-the-Song Game with the Web Audio API
Joan Jiao
Joan Jiao
Joan Jiao
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Sep 6
I Built a No-Account Guess-the-Song Game with the Web Audio API
#
webdev
#
gamedev
1
 reaction
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1 min read
Bounties for AI work have the same failure mode as game economies
Sam Novak
Sam Novak
Sam Novak
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Sep 10
Bounties for AI work have the same failure mode as game economies
#
ai
#
productivity
#
gamedev
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1
 comment
3 min read
Sight as a stat: designing fog of war around an attribute
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 10
Sight as a stat: designing fog of war around an attribute
#
gamedev
#
gamedesign
#
idlegames
#
xianxia
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1
 comment
2 min read
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