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I made an agent play Slay the Spire 2 on its own — and what unlocked it was the game saying 'no'

I made an agent play Slay the Spire 2 on its own — and what unlocked it was the game saying 'no'

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11 min read
import mixamo animation to unreal engine and play loop ui

import mixamo animation to unreal engine and play loop ui

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1 min read
Letting a local model press the buttons in Pokémon

Letting a local model press the buttons in Pokémon

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3 min read
Traceroute devlog #6

Traceroute devlog #6

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5 min read
Apex City is out now on iOS, Android, Web

Apex City is out now on iOS, Android, Web

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2 min read
Building Apex City: Build a city that actually works.

Building Apex City: Build a city that actually works.

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4 min read
Building Apex City: Build a city that actually works.

Building Apex City: Build a city that actually works.

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2 min read
Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization

Building a Zero-Bloat Android Runner: Object Pooling, Low-Latency Input, and Optimization

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3 min read
What a survivors-like actually needs in Godot 4 — and what you can skip

What a survivors-like actually needs in Godot 4 — and what you can skip

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4 min read
Choosing the Right Real-Time Networking Stack for Unity in 2026

Choosing the Right Real-Time Networking Stack for Unity in 2026

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14 min read
RigidBody2D vs CharacterBody2D for knockback in Godot 4 — which and when

RigidBody2D vs CharacterBody2D for knockback in Godot 4 — which and when

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3 min read
Building a Local WebGPU AI Agent Inside a Game Engine

Building a Local WebGPU AI Agent Inside a Game Engine

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2 min read
What I learned building an enemy state machine in Godot 4

What I learned building an enemy state machine in Godot 4

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3 min read
I built a browser game that asks your microphone to imitate a robot

I built a browser game that asks your microphone to imitate a robot

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3 min read
I built a small C++ game engine so an AI IDE could touch the whole thing

I built a small C++ game engine so an AI IDE could touch the whole thing

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3 min read
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