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1,826 draw calls to put 61 objects on the screen
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 11
1,826 draw calls to put 61 objects on the screen
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gamedev
#
performance
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indiedev
#
devlog
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1
 comment
4 min read
Hosting Overpowered Studios Game Jam #1: Building Real-Time Multiplayer with Edgegap
Vishwam Phalke
Vishwam Phalke
Vishwam Phalke
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Oct 10
Hosting Overpowered Studios Game Jam #1: Building Real-Time Multiplayer with Edgegap
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gamedev
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multiplayer
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indiedev
#
gamejam
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2 min read
I built a free Amazon FBA profit calculator because Amazon's own one kept lying to me
bin li
bin li
bin li
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Oct 10
I built a free Amazon FBA profit calculator because Amazon's own one kept lying to me
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indiedev
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ecommerce
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amazonfba
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sideprojects
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4 min read
The writing pipeline kept eating the state it depended on
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 9
The writing pipeline kept eating the state it depended on
#
writing
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gamedev
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indiedev
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devlog
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3 min read
I Built a Grocery Sim Where the Stock Only Exists on My Server
Levi Barron
Levi Barron
Levi Barron
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Oct 8
I Built a Grocery Sim Where the Stock Only Exists on My Server
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gamedev
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javascript
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indiedev
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webdev
1
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2 min read
Magickness™ Demo Dev Log #02 — Stats Overhaul & Weapon Memory
DomTech Gaming
DomTech Gaming
DomTech Gaming
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Oct 9
Magickness™ Demo Dev Log #02 — Stats Overhaul & Weapon Memory
#
gamedev
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indiedev
#
mmorpg
#
unrealengine
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1 min read
37 days of zero App Store sales: I pulled the data on all 41 of my apps
Phinn Shen
Phinn Shen
Phinn Shen
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Oct 7
37 days of zero App Store sales: I pulled the data on all 41 of my apps
#
ios
#
indiedev
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marketing
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appstore
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4 min read
I built a period tracker that never asks for an account
Alfred Chaos
Alfred Chaos
Alfred Chaos
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Oct 8
I built a period tracker that never asks for an account
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privacy
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android
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indiedev
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1
 comment
2 min read
How Terrain Materials Work in a Top-Down 2D Game
SpriteShip Team
SpriteShip Team
SpriteShip Team
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Oct 8
How Terrain Materials Work in a Top-Down 2D Game
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gamedev
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topdown
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gameart
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indiedev
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2 min read
How I cleared Google Play's 12 testers / 14 days requirement
Roshan Kumar
Roshan Kumar
Roshan Kumar
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Oct 6
How I cleared Google Play's 12 testers / 14 days requirement
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android
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googleplay
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indiedev
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testing
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5 min read
My game has one mechanic, so I taught the NPCs to lie
Matthew Charles Vladislav Busel
Matthew Charles Vladislav Busel
Matthew Charles Vladislav Busel
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Oct 10
My game has one mechanic, so I taught the NPCs to lie
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showdev
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gamedev
#
rust
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indiedev
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1
 comment
2 min read
Knowing when to stop: reading the yield curve of a checking pass
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 5
Knowing when to stop: reading the yield curve of a checking pass
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testing
#
writing
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programming
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indiedev
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4 min read
I built an immune system for my one-person SaaS (so it survives while I sleep)
Mystique Racing
Mystique Racing
Mystique Racing
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Oct 4
I built an immune system for my one-person SaaS (so it survives while I sleep)
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devops
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cloudflare
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selfhealing
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indiedev
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3 min read
Ten hours unattended: what a long job needs to survive alone
IdleCultivation
IdleCultivation
IdleCultivation
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Oct 4
Ten hours unattended: what a long job needs to survive alone
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devops
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indiedev
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programming
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testing
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4 min read
I didn’t need more recipes. I needed to remember the good ones.
Melipo
Melipo
Melipo
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Oct 4
I didn’t need more recipes. I needed to remember the good ones.
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buildinpublic
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indiedev
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productivity
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food
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1 min read
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