Wild Colorless Robo-Hero is a Multi-Archetype Auto-Include in Commander
The Fantastic Four Commander precon gives us a new colorless card that slots into a bunch of different EDH decks, from aggro to sacrifice.
Read moreThe Fantastic Four Commander precon gives us a new colorless card that slots into a bunch of different EDH decks, from aggro to sacrifice.
Read moreEntomb effects are a powerful subclass of tutor that combines their consistency with graveyard synergies, which are among the most powerful and least fair in the game. If your deck cares about the graveyard at all, you ought to consider one or...
Read moreAltars in MTG are top-down designs made to represent the ritual tables on which evil cultists sacrifices innocent victims to obtain benefits or summon demons. They’re the perfect cards for all your sacrifice needs.
Read moreCreatures are essential to Magic. Most games come down to creature beatdown to get the opponent down to 0, and many creatures have effects that are far more powerful than just some stats. Green benefits the most from this as the primary color of...
Read moreIn the Marvel universe, heroes and villains alike often work in teams, so let’s assemble a team of creature cards and see what teamwork in Marvel Super Heroes is all about.
Read moreMTG usually needs mechanics that smooth the game, either providing more opportunities for you to play the lands when you need to or to find that spell you need, the mana you need, etc. Connive also serves this purpose in Streets of New...
Read moreIzzet is the king of spellslinging, with a strong emphasis on instants, sorceries, and artifacts to put all those wizards to good use.
Read moreToday, we take a look at the new mythic rares from Marvel Super Heroes. These are almost all bombs in Limited, and most should see play in some shape or form in Commander, but Iโm primarily considering these cardsโ impact on Standard.
Read moreThe Infinity Stones are some of the most powerful artifacts in the Marvel universe, and Magic has tried its best to translate their power into MTG mechanics. How? By requiring you to harness their power, which isnโt as easy as just casting...
Read moreBlue, red, and white is the color identity of non-creatures spells in Magic, the prowess combination if you will. More often than not, your creatures will be few and far between, but the ones that stick will hit your opponents hard. With that in...
Read moreThe game has a dozenโquite literallyโdifferent enchantment subtypes, so today weโre looking at all of these individually and see what makes them shine.
Read moreCreating custom Magic cards is a lot of work. This is where the various MTG card makers come in handy. Iโve gone through them all, tested their features, and have done some graded comparing and contrasting to figure out what the best choices...
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