Compiling ....
Highlights
- Pro
Eric Lengyel
EricLengyel
(PhD, CS) Creator of Slug Library, C4 Engine, Transvoxel algorithm, and OpenGEX format. Author of Foundations of Game Engine Development and PGA Illuminated.
Terathon Software Lincoln CA
Ross Nordby
RossNordby
i make some bepu-prefixed things and secretly some other things
Bepu Entertainment LLC
Torque Game Engines
TorqueGameEngines
A core repository for Torque Game Engines, both 3D and 2D
Quiver
quiver-dev
We are supporting indie game developers using Godot with tutorials, assets, tools, and publishing.
Bjorn Stahl
letoram
Open source Sewage Worker / Security Consultant with a predilection for reversing and visualization. Disillusioned Academic (comp.sci.Ph.D).
Sweden
Kenneth Pirman
kenjinp
Virtual javascript worlds at planetary scales; Software @ c.ai
C.ai Brooklyn, New York
Matt Godbolt
mattgodbolt
Compiler Explorer and jsbeeb creator, ex-Google, ex-games, now trading chap.
@compiler-explorer Chicago, IL
Justin Johnson
profexorgeek
Maker, tinkerer, hacker, gamedev.
Principal Product Manager Lead for the core Minecraft Bedrock game engine at Mojang.
zpl | pushing the boundaries of simplicity.
zpl-c
zpl is a collection of single-file header-only libraries for C and C++.
Europe
Larry Bank
bitbank2
Call me Mr. Optimization. I optimize other people's code for a living.
BitBank Software, Inc. Secret WFH Lab
Methane Powered Graphics
MethanePowered
Methane powered graphics applications built with modern graphics APIs via Methane Kit abstraction framework
Midjourney
midjourney
New research lab. Exploring new mediums of thought. Expanding the imaginative powers of the human species.
Mike Rankin
mike-rankin
I design custom ESP32 iot projects using Altium Designer, Arduino IDE and Fusion360
Nova Scotia
.NET nanoFramework
nanoframework
Making it easy to write .NET C# code for constrained embedded devices. Member of the .NET Foundation.