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Pull requests: MegaMek/mekhq
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Fix: Fixed MASH & Field Kitchen Capacity Still Not Being Bypassed While in Transit
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#8030
by IllianiBird
was merged Nov 8, 2025
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Fix #8010: Fixed Salvaged Units Using Default Repair Site
Bug
Severity: Low
Issues described as low severity as per the new issue form
#8029
by IllianiBird
was merged Nov 8, 2025
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Fix #8012: Removed Unused Placeholder from Convoy Intercept Messages
Bug
Severity: Low
Issues described as low severity as per the new issue form
Text
Issues related to text, translations, formatting
#8028
by IllianiBird
was merged Nov 8, 2025
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Fix #8011: Fixed Polarity of Victory/Defeat Modifiers for Morale Checks
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#8027
by IllianiBird
was merged Nov 8, 2025
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Fix: Stopped Claiming Bounties on Prisoners of War Negatively Affecting Personnel Loyalty
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#8026
by IllianiBird
was merged Nov 8, 2025
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Improvement: Added a Campaign Option to Obstruct Delivery of Parts and Units While in Transit
Campaign Options
Relates to, or includes, campaign option changes
UX
User experience
#8024
by IllianiBird
was merged Nov 8, 2025
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Fix #8015, #8021, #8022: Fixed Multiple Bugs With Jump Cost Calculations & Report; Fixed Transportation Rating Incorrectly Calculating Passenger Needs & Capacity
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
Unit Rating
#8023
by IllianiBird
was merged Nov 8, 2025
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Improvement: Removed Silent Nature of First Two Faction Standing Accolade Levels
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#8019
by IllianiBird
was merged Nov 8, 2025
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Improvement: Added Out-of-Character Notice to Disband Events
#8018
by IllianiBird
was merged Nov 8, 2025
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Improvement: Expanded Alt Advanced Medical to Include Random Diseases & Inoculation System
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#8016
by IllianiBird
was merged Nov 8, 2025
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Improvement: Updated Alternative Advanced Medical Based on Player Feedback
Campaign Options
Relates to, or includes, campaign option changes
Personnel
Personnel-related Issues
UX
User experience
#8009
by IllianiBird
was merged Nov 8, 2025
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Fix: Updated Skill Modifier Data to Exclude Injury Effects in Certain Circumstances
Bug
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#8008
by IllianiBird
was merged Nov 8, 2025
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Fix #8002, #8020: Fixed Crew Fetching for Non-Tanks With Composite Crews
Bug
Severity: High
Issues described as high severity as per the new issue form
#8007
by IllianiBird
was merged Nov 8, 2025
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Improvement: Added Support Vehicle Generation to Quickstart Company Generator; Added Additional Option Change 'Cathers' to Campaign Options
UX
User experience
#8006
by IllianiBird
was merged Nov 8, 2025
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Improvement: Increased Recruitment Opportunities for Campaigns with Alternate Advanced Medical Enabled
UX
User experience
#8005
by IllianiBird
was merged Nov 8, 2025
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Improvement: Reduced StratCon Scenario Tempo When Using Alt Advanced Medical
UX
User experience
#8004
by IllianiBird
was merged Nov 8, 2025
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Fix #7930: Removed Several (Mostly Legacy) Unit Type Allowance Options Affecting Non-Legacy Campaigns
Bug
Campaign Options
Relates to, or includes, campaign option changes
Legacy Improvement
Improves a legacy setup's handling.
Severity: High
Issues described as high severity as per the new issue form
#8001
by IllianiBird
was merged Nov 8, 2025
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Improvement: Enforced Official Rule That Edge Can Only Be Used on a Single Roll Once Per Roll
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
#8000
by IllianiBird
was closed Nov 8, 2025
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Fix: Fixed Campaign Upgrader Occasionally Hanging During Upgrade Process
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7999
by IllianiBird
was merged Nov 8, 2025
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Fix: Fixed Edge Not Being Settable from Personnel Tab Right-Click Menu
Bug
Personnel
Personnel-related Issues
Refactoring
Severity: Medium
Issues described as medium severity as per the new issue form
#7998
by IllianiBird
was merged Nov 8, 2025
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Fix: Fixed Edge Not Passing to MegaMek From MekHQ
Bug
Severity: High
Issues described as high severity as per the new issue form
SPA
Any issue relating to SPA's. Includes Bugs and RFE
#7997
by IllianiBird
was merged Nov 8, 2025
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Fix: Stopped Techs & Doctors Having Their Work Time Replenished While Deployed
Bug
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
#7994
by IllianiBird
was merged Nov 8, 2025
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Fix: Fixed Display of Required Combat Elements in Briefing Room
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7993
by IllianiBird
was merged Nov 8, 2025
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Improvement: Made SPAs a Character is Ineligible For Visible in Purchase SPA Sub-Menu
GUI
Personnel
Personnel-related Issues
SPA
Any issue relating to SPA's. Includes Bugs and RFE
UX
User experience
#7992
by IllianiBird
was merged Nov 8, 2025
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Improvement: Made Professions a Character is Ineligible For Visible in Change Role Sub-Menu
GUI
Personnel
Personnel-related Issues
UX
User experience
#7991
by IllianiBird
was merged Nov 8, 2025
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