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Pull requests: MegaMek/mekhq

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Pull requests list

Fix Perm. Injury showing as Injury on Personnel tabel Personnel Personnel-related Issues
#5179 by WeaverThree was merged Nov 9, 2024 Loading…
R2: Refit Refit Draft Work in Progress
#5178 by WeaverThree was closed Oct 12, 2025 Draft
1 of 11 tasks
Rename TroopSpace to InfantryCompartment
#5173 by SJuliez was merged Nov 24, 2024 Loading…
Changed wording in "Potential Capture Style"
#5161 by Scoppio was merged Nov 4, 2024 Loading…
CampaignGUI Tab reordering
#5159 by Scoppio was merged Nov 4, 2024 Loading…
A few text joining functions for ReportingUtilities
#5135 by WeaverThree was merged Oct 27, 2024 Loading…
Label OmniUnits as Omni in the MekHQ UI
#5121 by WeaverThree was merged Oct 25, 2024 Loading…
TechTabelModel - Show Daily Available Time for Techs
#5112 by WeaverThree was merged Oct 23, 2024 Loading…
Better multi-day repair and refit reports.
#5111 by WeaverThree was merged Oct 23, 2024 Loading…
ResolveScenarioWizardDialog - Ransom All Button
#5106 by WeaverThree was merged Oct 23, 2024 Loading…
ResolveScenarioWizardDialog - Some UX Improvements
#5105 by WeaverThree was merged Oct 23, 2024 Loading…
Globally fix slow mousewheeling issues, with scaling!
#5103 by WeaverThree was merged Oct 21, 2024 Loading…
Fix StratCon vs Normal deployment status of units
#5083 by WeaverThree was merged Oct 21, 2024 Loading…
ForceRenderer - bold unit commanders
#5080 by WeaverThree was merged Oct 21, 2024 Loading…
Implement Hiring Hall Overrides
#5069 by Algebro7 was merged Oct 21, 2024 Loading…
Parts - minor refactoring and better information
#5066 by WeaverThree was merged Oct 21, 2024 Loading…
Bug fix and improvements for calculateContractDifficulty()
#5064 by Setsul was merged Oct 19, 2024 Loading…
Fix TurretLock Part not saving
#5061 by WeaverThree was merged Oct 21, 2024 Loading…
ProTip! What’s not been updated in a month: updated:<2025-10-10.