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Hey! BlockHandlers aren't particularly meant to be modifying blocks at all, but adding functionality on top of them--think falling blocks like anvil, gravel, sand, etc.

In your scenario I would look into a BlockPlacementRule, shown off for two blocks in the demo folder: Dripstone and Beds.

Although it sounds funky to have a BlockPlacementRule here, it is the only way to modify the block BEFORE placing it that I'm aware of right now :p

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@RainWasHe
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