Releases: NBlood/NBlood
Releases · NBlood/NBlood
r14336
Blood: Fix LENGTH compile warnings
r14335
Blood: Add support for 32 color palettes
r14334
kDudeModernCustom: Update summon attack type
r14333
Blood: Add show no model flag for sprite
r14332
Blood: try to enable version 6 map support
r14331
RR: fix minor accuracy issues
r14330
Blood: Add page up/page down menu navigation support to joystick menu…
r14329
Blood: Disable autoaim on statue gargoyles and fix enemy count (#954) * Blood: Disable autoaim on stone gargoyle * Blood: Skip statue gargoyles for total enemy count until activated
r14327
Blood: fix big-endian compilation
r14326
Merge remote-tracking branch 'remotes/eduke32/master' # Conflicts: # source/sw/src/game.cpp