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Releases: NBlood/NBlood

r14336

16 Apr 18:11

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Blood: Fix LENGTH compile warnings

r14335

14 Apr 19:28

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Blood: Add support for 32 color palettes

r14334

13 Apr 20:01

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kDudeModernCustom: Update summon attack type

r14333

10 Apr 20:37

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Blood: Add show no model flag for sprite

r14332

14 Mar 22:20
cdabd3e

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Blood: try to enable version 6 map support

r14331

08 Jan 01:09

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RR: fix minor accuracy issues

r14330

04 Dec 13:03
970f59d

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Blood: Add page up/page down menu navigation support to joystick menu…

r14329

04 Dec 12:50
cb8fafc

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Blood: Disable autoaim on statue gargoyles and fix enemy count (#954)

* Blood: Disable autoaim on stone gargoyle

* Blood: Skip statue gargoyles for total enemy count until activated

r14327

21 Nov 19:07

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Blood: fix big-endian compilation

r14326

11 Nov 13:22

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Merge remote-tracking branch 'remotes/eduke32/master'

# Conflicts:
#	source/sw/src/game.cpp