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Releases: ACEmulator/ACViewer

ACViewer v1.0.5

28 Dec 13:30
1df2d32

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ACViewer v1.0.5

The following commit is included in this release:

Fixing gfxobj placement (#8)

[ci skip] Fixing gfxobj placement

automated release build - 2018-12-28T13:28:24.0000000Z

ACViewer v1.0.4

10 Dec 18:02
d7ef22f

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ACViewer v1.0.4

The following commit is included in this release:

Updating EnvCell instancing (#7)

$(APPVEYOR_REPO_COMMIT_MESSAGE_EXTENDED)

automated release build - 2018-12-10T18:01:07.0000000Z

ACViewer v1.0.3

02 Dec 21:56
ec965b5

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ACViewer v1.0.3

The following commit is included in this release:

Adding hardware instancing (WIP) (#4)

Adding hardware instancing

automated release build - 2018-12-02T21:55:05.0000000Z

ACViewer v1.0.2

30 Nov 15:30
ffafa98

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ACViewer v1.0.2

The following commit is included in this release:

Adding mipmaps (#3)

* Adding basic diffuse and ambient lighting

  • Adding mipmaps

  • freeing GPU resources

  • .

  • freeing TextureCache references

    automated release build - 2018-11-30T15:27:00.0000000Z

ACViewer v1.0.1

29 Nov 07:10
6b38dd9

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ACViewer v1.0.1

The following commit is included in this release:

Adding basic diffuse and ambient lighting (#2)

$(APPVEYOR_REPO_COMMIT_MESSAGE_EXTENDED)

automated release build - 2018-11-29T07:08:47.0000000Z

ACViewer v1.0.0

28 Nov 08:08

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ACViewer v1.0.0

The following commit is included in this release:

Initial commit (#1)

* Initial commit

  • Update index

  • Some fixes

  • Adjusted default view angle for dungeons

  • Fixing some build errors / warnings

  • Fixing texture color bug, improving GfxObj loading performance

  • Fixing blue texture bug (again)

  • Adjusting default camera position/angle for dungeons (again)

  • Removing bin/ folder in preparation for build via Github

  • Changes to prepare for appveyor building

  • Help -> docs

    automated release build - 2018-11-28T08:04:24.0000000Z