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Add checks #32

@Brian-ED

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@Brian-ED

raylib has some checking functions inbuilt, like isFontReady, IsImage, IsTexture, etc. Using these and maybe some extra we could validate a lot of function's inputs "properly".

Though the raylib validity functions are honestly not great, they just check if pointers are null and size is over 0 and such... but size of images can very well be 0, why would that be invalid? probably need to reimplement some of the checks.

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