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fourk && fiqhack FRs
- dwarf tour, priest, kn, sam;
- elf barb, mo; gnome tour; orc sam
- dig earth ele to damage/destroy it - maybe it takes as much effort as a boulder? maybe it takes as much effort as digging a pit?
- worn armor weighs less than armor that's in pack / dangling off of you
- prevent me from
throwing(f)iring arrows without a launcher - prevent enchanting pickaxe/nothing
- prevent bare-punching cockatrice
- don't penalize soko cheats, instead, reward non-cheating
- altered items like qstaff, wands, say something in their description, even if it's vague, to indicate they've been changed
- pickaxe expert improves dig speed
- reduce the surfeit of different weapon skills
- a dungeon feature that monsters won't step on, to simplify and ease stashing. Perhaps altars, thrones, or graves could be given this property? Too spooky for monsters! Unlike elbereth it won't prevent you from being harmed in any way, it just is a spot that all monsters - or at least non-sapient monsters - won't step on.
- Sokoban luck penalties end when you win
- your pets forgive each other for accidental breath attack hits - friendly fire happens in times of war, especially in a world where spells can bounce and explode!
- jonadab's artifacts
- raisse's artifact or Itlachiayaque