Skip to content

Imported Textures Display Incorrect 8K Filenames Despite 1K Resolution #129

@mbloflin

Description

@mbloflin

Describe the bug
When importing materials using the Poly Haven Blender add-on, texture filenames indicate a resolution of 8K (e.g., bark_willow_diff_8k.png), but the actual texture files are 1K in resolution. This discrepancy can lead to confusion regarding the texture quality being utilized.

System info
Blender version: 4.4
Add-on version: 1.1.11
Operating system: Window 11 Pro, Version 10.0.26100 Build 26100
Additional system information:

Console log
Not applicable, as this issue pertains to filename and resolution discrepancies without specific console errors.

To Reproduce

  1. Install and enable the Poly Haven add-on in Blender.​
  2. Fetch assets using the add-on.​
  3. Import a material (e.g., "Bark Willow") into the scene.​
  4. Observe that the imported material's texture filenames include "8k" (e.g., bark_willow_diff_8k.png).​
  5. Check the actual resolution of these textures; they are 1024x1024 pixels.

Image showing the node at 8K and the Selector at 1K
Image

Image showing console command in blender show the wrong name (8K) for the actual size (1K)
Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions