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Starred repositories
🌋 - Lavalink wrapper for Discord.NET. Provides more options and performs better than all .NET Lavalink libraries combined.
Asynchronous Discord API wrapper and bot framework for .NET.
Lavalink4NET is a Lavalink wrapper with node clustering, caching and custom players for .NET with support for Discord.Net, DSharpPlus, Remora, and NetCord.
An open-source re-implementation of Bullfrog's Sim Theme Park / Theme Park World (1999)
Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine
A free, robust, open-source Discord bot written in C# using .NET and a whole lotta Man Hours.
An example bot directory for DiscordSharpPlus library. Contains C# and VB.NET examples.
Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...
Experiments with procedurally-generated worlds, XNA, and design patterns
The public code repository for LCPDFR developed by G17 Media from 2008-2015. Code release publicly in July 2022.
Tools & code for use with Visceral developed games (Dante's Inferno, Dead Space 2).
Web apps with features for Thrive development
Open source Monogame implementation of Wolfestein 3d
Libraries and apps for interacting with files for the Age of Mythology game.
Tools & code for use with Bioware developed games (Dragon Age series).
Datamining tools & code for use with Borderlands Enhanced.
Open source engine used for Worms Armageddon and World Party
Runtime reflection of UnrealEngine-based games.
Datamining tools & code for use with Borderlands: The Pre-Sequel!