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Since Direct3D loses a bit of performance by going through OpenGL with regard to state, maybe mapping D3D9 to Vulkan would allow slightly better performance for Source 1 games on Linux. (Emphasis on the slightly, I know this isn't a magic bullet!)
I put this under "issues", but while it's not really an issue with ToGL, I'm not sure where feature requests are best put.
x1nixmzeng, Margen67, ericek111, Weirdo1312, SakiiCode and 6 more
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