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Any plans for a ToVulkan? #7

@philxyz

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@philxyz

Since Direct3D loses a bit of performance by going through OpenGL with regard to state, maybe mapping D3D9 to Vulkan would allow slightly better performance for Source 1 games on Linux. (Emphasis on the slightly, I know this isn't a magic bullet!)

I put this under "issues", but while it's not really an issue with ToGL, I'm not sure where feature requests are best put.

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