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A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Diffusion model(SD,Flux,Wan,Qwen Image,...) inference in pure C/C++
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
A fast single-producer, single-consumer lock-free queue for C++
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Asset Bundle Extractor. No longer supported. Consider using https://github.com/nesrak1/UABEA
A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
A lightweight game engine written in modern C++
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Tools for synching and streaming files from Windows to Linux