Skip to content

extract_random_effects fails for gam objects with non-re smooths #15

@m-clark

Description

@m-clark

Right now, if the model includes other smooth terms, the indexing for the random effects won't work. This can probably be solved by creating a smooths list object that are just the model$smooth that are constructed with bs = 're' from the outset.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions