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The fastest feature-rich C++11/14/17/20/23 single-header testing framework
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
2D skeletal animation runtimes for Spine.
A generic post-processing injector for games and video software.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
A tool for use with clang to analyze #includes in C and C++ source files
C++ Insights - See your source code with the eyes of a compiler
C++ Action Roguelike in Unreal Engine 5.
Remote-control of OBS Studio through WebSocket
DistroAV (formerly OBS-NDI): NDI integration for OBS Studio
C++ implementation of the Python Numpy library
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Explorer++ is a lightweight and fast file manager for Windows
Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012.
A game engine with an emphasis on real-time cutting-edge solutions
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
❤️ SQLite ORM light header only library for modern C++
Network utility for sending / receiving TCP, UDP, SSL, HTTP