Skip to content
View awehook's full-sized avatar
💭
I may be slow to respond.
💭
I may be slow to respond.

Block or report awehook

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
49 stars written in C#
Clear filter

Smart camera tools for passionate creators

C# 635 124 Updated Oct 21, 2025

A simple Animation Component that leverages PlayableGraphs

C# 619 127 Updated Jun 2, 2020

Ultimate high-performance binary serialization library for C#.

C# 606 57 Updated Nov 6, 2025

Motion Matching implementation for Unity

C# 502 49 Updated Oct 26, 2025

Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架

C# 500 94 Updated Jun 30, 2025

Free and OpenSource 3D Construction Tool

C# 485 131 Updated Nov 5, 2025

A tool for monitoring the PlayableGraph in real-time within the Unity Editor.

C# 451 32 Updated May 1, 2025

Rich text rendering for SkiaSharp

C# 396 80 Updated Aug 22, 2025

Package repo containing the water system created for the URP Boat Attack demo project.

C# 368 61 Updated Oct 17, 2024

Development of Sentry SDK for Unity

C# 253 62 Updated Nov 8, 2025

FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max

C# 235 47 Updated Sep 24, 2025

Unity package implementing clustered capsule/character occlusion

C# 145 14 Updated Sep 14, 2024

GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1

C# 136 25 Updated Mar 12, 2021

A sample ASP.NET Core & Angular app for demonstrating GraphQL API service

C# 98 39 Updated Jan 4, 2023

开放世界可拓展性任务系统

C# 75 14 Updated Oct 4, 2024

A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each combined mesh to ensure maximum efficiency, and also provides n…

C# 51 3 Updated Aug 28, 2025

A collection of files used in recent (after Dec 19) Devdog Tutorial videos.

C# 50 23 Updated Jul 14, 2023

帧同步日志系统

C# 10 2 Updated Dec 1, 2023