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@astromatt
Matt Harasymczuk astromatt
Aerospace and Software Engineer

AATC @astro_matt

@diracdeltas
yan diracdeltas
0.1x engineer

@brave SF?

@willpirkleaudio
willpirkleaudio willpirkleaudio

Tritone Systems, Inc. Southern Florida

@marialarsson
Maria Larsson marialarsson
Researcher / Technology + Design

The University of Tokyo Tokyo

@kadie16
Kadie Jaffe kadie16
http://linkedin.com/in/kadiejaffe

University of California, Berkeley

@MarkMoHR
Haoran MO MarkMoHR
Ph.D. in Computer Graphics and Vision.

Postdoc @HKUST (GZ); Ph.D @SYSU Guangzhou, China

@huxingyi
Jeremy HU huxingyi
Computer programmer, working on a 3D modeling software as my side project: https://github.com/huxingyi/dust3d

@Dust3D-Modeling Sydney, Australia

@bkaradzic
Branimir Karadžić bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@Reedbeta
Nathan Reed Reedbeta
3D rendering at Adobe; formerly at 343, Sucker Punch, and NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd. He/him.

@adobe Seattle, WA

@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@Ceroce
Renaud Pradenc Ceroce
Lead iOS developer @ Diabeloop (France).

incwo Saint Leu d'Esserent, France

@trevordblack
Trevor David Black trevordblack
Rendering Engineer

CA Bay Area

@matt77hias
Matthias Moulin matt77hias
🧙

Personal work Belgium

@paceholder
Dmitry Pinaev paceholder
I am doing computational science & CFD at my primary job and various Qt-based stuff as hobby.

Nürnberg

@russelltg
Russell Greene russelltg
A fast learner and versatile software engineer with experience working in teams to get stuff done. Open source contributor and code quality zealot.

Boulder, CO, USA, Earth

@cgtoolbox
Guillaume Jobst cgtoolbox
Pipeline Technical Director / Python Developer

cgtoolbox France

@MingyangZHAO92
MingyangZHAO92

BUF Compagnie Paris

@justinfx
Justin Israel justinfx
Senior Software Engineer at Wētā FX

@wetadigital Wellington, New Zealand

@Aeoll
Nick Taylor Aeoll
Head of 3D @ ManvsMachine nicktaylor1110@gmail.com

ManvsMachine London

@jhorikawa
Junichiro Horikawa jhorikawa
architectural programmer

Tokyo

@ttvd
Mykola Konyk ttvd
I do game stuff @cdpred

CD PROJEKT RED Canada

@ColinKennedy
Colin Kennedy ColinKennedy
A VFX pipeline developer

The Mill Los Angeles, California

@jchanvfx
Johnny Chan jchanvfx
Senior Software Engineer at Wētā FX

Wētā FX Wellington, New Zealand

@MilanSuk
Milan Suk MilanSuk
Sometimes You Win, Sometimes You Learn.

Czech Republic

@kiryha
Kiryha kiryha
3D artist. Pipeline developer.

256 USA

@spiffmon
F. Sebastian (spiff) Grassia spiffmon
Been having a tremendous time for the last 20+ years writing software and leading teams at Pixar, most recently leading the USD project.

Pixar Animation Studios (@PixarAnimationStudios)

@jtomori
Juraj Tomori jtomori
Production of Realistic Image Scene Mathematical Simulation

SOPs

@Rishis3D
Balaji Kutty Premkumar Rishis3D
Lead Pipeline TD / Software Engineer

Electronics Arts Vancouver, BC

@volodinroman
Roman Volodin volodinroman
Senior Technical Artist @ Jetpack Interactive / Santa Monica Studio

Vancouver

@MrFrangipane
Mr Frangipane MrFrangipane
LED installations | Lighting | DM for collab/inquiries

France

@JiayinCao
Jiayin Cao JiayinCao
Senior Graphics Programmer at NVIDIA. Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.

Nvidia Irvine

@syoyo
Syoyo Fujita syoyo
No ray tracing no life.

Light Transport Entertainment, Inc. Tokyo, Japan

@zpelgrims
Zeno Pelgrims zpelgrims
lens simulation ∫💡 & technical shading for animation/vfx
@dgovil
Dhruv Govil dgovil
Pipeline Architect, Spatial Computing. Not a reflection of my employer. || Former Pipeline and Layout Supervisor in Animation and Visual Effects

Apple Inc. Vancouver, BC, Canada

@mottosso
Marcus Ottosson mottosso
Computer Artist

London