Stars
munit is a cross-platform unit testing framework for Haxe. Utilises metadata markup for test cases and includes tools for generating, compiling and running test cases from the command line.
Flash ActionScript3 dynamic audio library
A translation/localization framework written in Haxe
The Cyril programming language is designed for fast prototyping of visualisations and live coding visuals.
A promise and functional reactive programming library for Haxe
An openFrameworks addon with a bunch of shader-based filters
openframeworks addon to export animated gifs
OpenFrameworks add-on to easily measure execution times on different parts of your code.
A live coding language. An extension to SuperCollider, currently Cocoa only.
A collection of I/O core utils including a directory watcher, file filters and ordering, compression and more.
This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a performance.
A collection of examples of using ANT to automate building flash apps/games. Make your build continuous integration ready!
Add-on for openFrameworks - GPU based real-time ASCII Art filter.
A graphical user interface library for the Processing graphics programming environment
xinput/Xbox 360 controller support for OpenFL/Windows
Native game engine for Raspberry Pi/Android/OUYA and Linux with livecoding features
Set of tools to speed up the creation of Air Native Extension (ANE).
Ink http://www.inklestudios.com/ink/ port from C# to Haxe : So you can run Ink engine directly for all other target platforms (Javascript, Flash, Neko, PHP, C++, Java, etc.), besides C#.