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ParallaxBackgroundBuddy Public
MonoGame library for drawing background images at different scrolling layers
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ParticleExample Public archive
Sample game showing how to use the ParticleBuddy package
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ParticleBuddy Public
a simpler particle engine for XNA/Monogame
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UndoRedoBuddy Public
a simple undo/redo stack using the command pattern
C# MIT License UpdatedOct 11, 2025 -
DrawListBuddySample Public archive
This thing is to show how to use the drawbuddy dude
C# MIT License UpdatedOct 11, 2025 -
DrawListBuddy Public
A MonoGame library for sorting the draw order of 2d objects
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RenderBuddy Public
MonoGame library to simplify drawing images
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CameraAndResolutionBuddiesSample Public archive
custom resolution with a camera to keep everything on screen
C# MIT License UpdatedOct 11, 2025 -
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CollisionBuddy Public
Monogame library for circle/line and tunnel-free circle/circle collision detection.
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MenuScreenTests Public archive
Quick game for testing different variations of MenuBuddy Menu Screens
C# MIT License UpdatedOct 10, 2025 -
MenuBuddy Public
MonoGame library for menus and game state management
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MousePointTransformExample Public archive
Quick game demonstrating how to transform from screen to game coordinates
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MouseBuddyExample Public archive
Sample game demonstrating the MouseBuddy event-based mouse handling for MonoGame
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MouseBuddy Public
A MonoGame component for doing simple mouse interaction
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HadoukInput Public
MonoGame input library for sanitizing and pattern matching of controller input
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XmlBuddy Public
thing for helping to read in content from xml files
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TouchScreenBuddy Public
Manage tap points on a touchscreen game in MonoGame
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ResolutionBuddy Public
Easily manage the window resolution of an MonoGame project
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InputHelper Public
Helper classes for wrapping up input from different devices.
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BasicPrimitiveBuddy Public
a thing for drawing primitive shapes in xna/monogame
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Filename Public
A simple filename helper class for xna content files
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MatrixExtensions Public
Several extension methods for the MonoGame Matrix class
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GameTimer Public
Some super handy CSharp XNA/Monogame timer objects that can be used for time effects like hiererchical time, slowdown, speedup, hitpause, etc.
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Vector2Extensions Public
a couple useful extension methods for XNA vector2's
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RandomExtensions Public
c# random extensions for range of doubles... also random name & swear word generator, just for fun :)
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FontBuddy Public
Put some text on the screen easier with MonoGame