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r16

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* Workaround for Opera bug (clearRect not working with context with n…

…egative scale)

* Additional `Matrix4` and `Vector3` methods

r15

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- ParticleBitmapMaterial.offset clearRect fixed

- Face4 with MeshBitmapMaterial gap fixed

r14

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- Added Mesh.flipSided boolean

r13

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- Blender Exporter: Using filename instead of object name for classna…

…me (easier to use that way)

r12

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- First version of the WebGLRenderer (ColorFillMaterial and FaceColor…

…FillMaterial by now)

- Matrix4.lookAt fix (CanvasRenderer and SVGRenderer now handle the -Y)
- Color class now using 0-1 floats instead of 0-255 integers

r11

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- Scene.add > Scene.addObject

- Enabled Scene.removeObject
- Removed computeNormals() from Geometry

r10

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- Removed unneded updateMatrix in Camera

- Simplified lookAt in Matrix4
- Added cross() in Vector3

r9

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- Fixed matrix bug (transformed objects outside the x axis would get …

…infinitely tall :S)

- Fixed overdraw when using stroke materials

r8

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+ TextureUVMappingMaterial > BitmapUVMappingMaterial

+ Expand UVs (this should fix the glitches)

r7

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- Wrong syntax for link in README