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@EpicSentry
Epic Sentry EpicSentry
Creator and lead of P2ASW

Epic Sentry Ireland

@kittibyte
KittiBytes kittibyte
my name is kittibytes, but u can just call me daniela | pfp by: salty-tangerine.bsky.social
@iProgramMC
iProgramInCpp iProgramMC
Hobbyist game developer, operating system developer, and reverse engineer

iProgramInCpp

@sanjay900
Sanjay Govind sanjay900

Wellington, New Zealand

@xPaw
Pavel Djundik xPaw
✨ I make stuff work.
@EpicUsername12
Rambo6Glaz EpicUsername12
I like embedded systems and C++ (also web, mobile and desktop)

France

@MishaProductions
Mikhail Tyukin MishaProductions
16 year old C#, C++ developer and reverse engineer. Discord: mishaproductions

United States

@luigimansion1
luigim1 luigimansion1
some guy who tweaks stuff

egadds bunker

@InternalLoss
Billy InternalLoss
Developer at @insignia-live

@insignia-live United Kingdom

@cinit
ACh Sulfate cinit
Maybe I'll forget all these crap after next eruption of acetylcholine. Who knows.

China

@gtworek
Grzegorz Tworek gtworek
https://linkedin.com/in/grzegorztworek
@Wack0
Rairii Wack0
Some people port Doom to things, I port NT to things.
@gus33000
Gustave Monce gus33000
PhD student in Bordeaux, France.

labri France

@EricZimmerman
Eric EricZimmerman
I code stuff! However, this is time consuming! Please consider supporting my work via GitHub sponsors: https://github.com/sponsors/EricZimmerman

ZimTech4n6 Indianapolis

@valinet
Valentin Radu valinet

VALINET Solutions SRL Bucharest, Romania

@misyltoad
autumn misyltoad
i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games. source engine masochist. opinions are my own. frogs are cool.

Frog Cult United Kingdom

@a1batross
a1batross
C/C++ programmer. Elbrus researcher. Xash3D FWGS maintainer.
@shinyquagsire23
Max Thomas shinyquagsire23
I do reverse engineering work, vulnerability research, hardware drivers, modding tools and VR tinkering. Currently @ NVIDIA

@salthax Wyoming, USA

@WerWolv
Nik WerWolv
I'm a 26 year old embedded systems electronics engineer. Mostly interested in reverse engineering, low-level coding and homebrew development

Switzerland

@InvoxiPlayGames
Emma InvoxiPlayGames
hobbyist "security researcher" and "reverse engineer", huge fan of PowerPC-based platforms, mostly focused on video game modding and platform research

England, UK

@davepl
David W Plummer davepl
Former MSFT dev; I wrote Task Manager, Zip Folders, ported Space Cadet Pinball, worked on the Shell 93-03. Also added Product Activation to Windows :-)

Plummer's Software LLC Redmond, WA

@BlastoiseVeteran
BlastoiseVeteran BlastoiseVeteran
WARNING! FUNNY STUFF AHEAD...

he/him she/her they/them Pensacola, FL

@firubii
firubii
i like to tear kirby games apart for fun and i love my wife a lot. pfp is from: https://bit.ly/3sIGbPl
@riverar
Rafael Rivera riverar
Windows Development expert. Microsoft MVP alum. Passionate about building robust applications and sharing knowledge.

Redmond, WA

@RandalLinden
Randal Linden RandalLinden
Programmer: DOOM SNES 2025, Cyboid, bleem!, bleemcast!, DOOM Super Nintendo, Dragon’s Lair Amiga, Home Alone NES, Where's Waldo NES, Wayne Gretzky Hockey NES

R and R Digital, LLC. Seattle, Washington

@BaseMax
Max Base BaseMax
Open Source Maintainer. Full-Time Open-Sourcerer. Full-stack programmer. In the path of a real computer engineer... (Compiler enthusiast)

@GitHub Open Source Maintainer The Internet, Remote

@wiisp
wiisp wiisp
i don't really write code.
@BotBitmap
Arthur Carvalho BotBitmap

Natal, Rio Grande do Norte, Brazil

@Gota7
Gota7
Hello, this is Gota7! I mostly work on zig wrapper libraries as well as game dev projects. I used to make modding tools.
@DarkMatterCore
Pablo Curiel DarkMatterCore
Venezuelan. Electronic Engineer with a degree in Telecommunications. I love to tinker with videogame consoles.

Ericsson Madrid, Spain

@jam1garner
jam1garner
Security, modding, and Rust. Mostly Rust.

he/him

@simontime
Simon Aarons simontime

Melbourne, Australia

@TheEssem
Essem TheEssem
This period of time will come eventually.
@CVFireDragon
cv CVFireDragon
github is cool

premiere pro