template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar)
{
return vec<3, T, Q>(v) *= 1/scalar;
}
7f2a5b8
this change breaks stuff like
glm::ivec3 center = _mins + _width / 2;
this basically means that center is now _mins because the division leads to *=0 for any scalar > 1