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12:43
(UTC -06:00) - https://gib.me/
- @gibbed@peoplemaking.games
- @gib.me
- @gibbed
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Gibbed.SleepingDogs Public
Tools & code for use with Sleeping Dogs: Definitive Edition.
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xenia Public
Forked from xenia-project/xeniaXbox 360 Emulator Research Project
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Gibbed.MT Public
Tools & code for use with MT Framework-based games (a variety of games from Capcom).
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Gibbed.BorderlandsOz Public
Tools & code for use with Borderlands: The Pre-Sequel!
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Gibbed.Borderlands2 Public
Tools & code for use with Borderlands 2.
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Datamining tools & code for use with Borderlands: The Pre-Sequel!
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Datamining tools & code for use with Borderlands 2.
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Datamining tools & code for use with Borderlands Enhanced.
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Gibbed.Unreflect Public
Runtime reflection of UnrealEngine-based games.
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DemonsSoulsDebug Public
Patches for Demon's Souls to add functionality such as enabling debug menus.
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Gibbed.MassEffectAndromeda Public
Tools & code for use with Mass Effect: Andromeda.
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InjectFix Public
Forked from Tencent/InjectFixInjectFix is a hot-fix solution library for Unity
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Gibbed.CrystalDynamics Public
Tools & code for use with Crystal Dynamics developed games.
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Gibbed.Disrupt Public
Tools & code for use with Disrupt engine-based games (Watch Dogs, Watch Dogs 2, Watch Dogs: Legion). Disrupt engine is based on the Dunia engine.
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Gibbed.Volition Public
Tools & code for use with Volition developed games (Red Faction, Saints Row series).
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Gibbed.MassEffect2 Public
Tools & code for use with Mass Effect 2.
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Gibbed.Dunia Public
Tools & code for use with Dunia engine-based games (Far Cry series).
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NDesk.Options Public
A (slightly) modified fork of NDesk.Options.
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Gibbed.IO Public
Helper library for common I/O operations.
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Gibbed.Dunia-archive Public archive
Tools & code for use with Dunia engine-based games (Far Cry 2). Archive of original code before Gibbed.Dunia history was rewritten for improvements (moving file lists to submodules, etc).
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