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Hello!
https://godotengine.org/article/introducing-gd-extensions
GDExtension is a new implementation of the GDNative layer that allows the creation of compiled plugins for the engine. At its core, GDExtension is a C API that enables registration of classes implemented within a dynamic library.
The godot-d current implementation is based on GDNative, is there an estimate of the impact this change will have for godot-d?
Additionally, I'd be interested in using godot-d for a commercial game later down the line, so I'd like to know how can I help with the repository, although it's not something I can work on until a few months.
Zireael07 and chances
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