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Starred repositories
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
Example project to draw 1million grass instances on mobile
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Fast, cross-platform and reliable multipart downloader with asynchronous progress events for .NET applications.
AnyListen / tianruoocr
Forked from tianruoyouxin/tianruoocr_last已停止维护,欢迎使用新版跨平台 OCR 工具(树洞 OCR 文字识别)
Framework for lockstep RTS, TD, and MOBA games.
AssetStudio is an independent tool for exploring, extracting and exporting assets.
Demo project using Addressables package
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
Add buttons to your inspector in Unity super easily with this simple attribute
An open source (GPLv3) deobfuscator and unpacker for Eziriz .NET Reactor
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline