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Starred repositories
A command line C# REPL with syntax highlighting – explore the language, libraries and nuget packages interactively.
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
Simple, cross-platform chart library for .NET
A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Cross framework (WinForms/WPF/PDF/Metro/Mono/etc.), Multipurpose (UI Controls / Image generation / PDF generation / etc.), 100% managed (C#), High performance HTML Rendering library.
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
An all-purpose toolbox app that connect everything.
Public release of the Unity Royale project. All of the assets are redistributable.
A unified framework for implementing ability systems in Unity
Remembering the lovely eSheep (stray sheep) from 1995 -
A GUI tool for viewing and editing documents for LiteDB v5
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
Fast KDTree for Unity, with thread-safe querying.