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Description
What is the problem?
I am playing a correspondence game with 1 day per turn. I have the game open and do not leave the game for the following turns. Timestamps in this scenario are for simplicity.
Say I am white, I have just played, and I am waiting for black to play. Black's clock reaches 23:55 and they play their turn. The expected behavior is that black's clock should reset to One day, however it will sometimes keep decrementing. I then play my (white's) turn immediately. Black's clock now reads 23:54, when it should read 23:59. If I leave the game and come back, the clocks are correct.
This appears to occur intermittently, and affects both black's and white's clocks at any given time.
I only really play correspondence, so I'm not sure how this bug manifests in other game types.
Steps to reproduce the bug
- Create a correspondence game with 1 day per turn
- Start as white and play your turn.
- Black's clock should now read
23:59. White's clock should readOne day - Keep the game open
- Allow some time (a couple minutes) to elapse before black plays their turn
- Repeat step 5 for each player until clocks are incorrect.
App version
0.16.4
Device Info
iPhone 15 Pro / iOS 18.5
Additional information
Screenshots are consecutive moves in a real game. Clocks don't reset to One day.
| Move 27 | Move 28 |
|---|---|
If I leave the game screen and come back, the clocks are correct:
| Move 28 |
|---|