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Request average_fill ported from slang to glsl #416

@riggles1

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@riggles1

Average Fill fills out black borders with an average color of all pixels in the area next to the bar (you select the number of lines that get sampled)
https://github.com/libretro/slang-shaders/tree/master/border
The result can be an extended sky color or ground color instead of just black borders.

One of the usage platforms for it is a Pi4 CRT TV (RGB Scart hat) build that is optimized for gl.

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