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πΌ Dassault SystΓ¨mes / π« ESIEE Paris
- Paris
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16:39
(UTC +01:00) - in/lou-kail
Highlights
- Pro
π² 3D
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
A Minecraft shaderpack that enhances one's experience with customizable settings and good-looking light simulations.
LichtFeld Studio: Where reality and the digital world blend.
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
βΉ Make VR user interfaces for Three.js
A JavaScript framework for interactive 3D and 2D visualizations
Gaussian Painters using 3D Gaussian Splatting
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
This robot uses Lidar technology like those found in self driving cars to scan and render a 3D virtual environment of its surroundings.
Processing sketch that creates a 3D shape and exports it to STL. Was turned into a LED lamp using CNC milling and resin casting.
Infinite procedurally generated world generated in WebGL with Three.js
iGeo: Computational Design and 3D Modeling Library for Processing
Basic introduction to Frederik Vanhoutte's He_Mesh library for Processing. Orientated towards teaching the basic methods of geometry with He_Mesh with the aim to explore three dimensional form for β¦
Open source SDK for Slamtec RPLIDAR series products
A compute shader plus some c# scripts which render a mesh as point clouds
Navigation mesh utilities for three.js, based on PatrolJS.
Three.js-based implementation of 3D Gaussian splatting
Export keyframed After Effects layers to Blender
Converts a depth map image to a normal map image using Python
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
π Curated list of awesome things around WebGPU ecosystem.