motion_capture
Tools to load, process and visualize motion capture data
A minimal solution to hand motion capture from a single color camera at over 100fps. Easy to use, plug to run.
BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracuda with GPU.
This is the main repository for the MakeHuman application as such.
addon for blender to import mocap data from tools like easymocap, frankmocap and Vibe
[T-PAMI 2022] Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation
Motion capture (markerless 3D pose estimation) pipeline and helper GUI for tethered Drosophila.
collect papers about human motion capture
Official Pytorch implementation for 2021 ICCV paper "Learning Motion Priors for 4D Human Body Capture in 3D Scenes" and trained models / data
Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/
[3DV 2021 Oral] Estimating two strongly interacting hand poses using Probabilistic Per-pixel Part Segmentation.
C++ Implementation of SMPL: A Skinned Multi-Person Linear Model
NumPy, TensorFlow and PyTorch implementation of human body SMPL model and infant body SMIL model.
Solving SMPL/MANO parameters from keypoint coordinates.
A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.
ECCV2020 - Official code repository for the paper : STAR - A Sparse Trained Articulated Human Body Regressor
[ICCV 2021, Oral] PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop
Official code repository for ICCV 2021 paper: Gravity-Aware Monocular 3D Human Object Reconstruction
MANO layer for PyTorch, generating hand meshes as a differentiable layer
Official implementation of "VoxelPose: Towards Multi-Camera 3D Human Pose Estimation in Wild Environment"
DECA: Detailed Expression Capture and Animation (SIGGRAPH 2021)
Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"