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Unity

3 repositories

FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

C# 336 37 Updated Dec 15, 2024

Gaze Animation in Natural Dynamic Environments

C# 1 Updated Dec 18, 2025

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

ShaderLab 224 30 Updated Apr 17, 2025