GFX
📚 Curated collection of good reading about VFX and CG
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
A fast Python implementation of Seam Carving for Content-Aware Image Resizing.
Robert Penner's easing functions in GLSL, available as a module for glslify.
💡 phong shading tutorial with glslify
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Useful GLSL filters adapted for Processing
Optimized GPU noise functions and utilities
A JavaScript implementation of the Greiner-Hormann clipping algorithm.
a programming library with geometric algorithms
Mitsuba 3: A Retargetable Forward and Inverse Renderer