- Shenzhen, China
Highlights
- Pro
gpu
RTL implementation of a ray-tracing GPU
tinyGPU: A Predicated-SIMD processor implementation in SystemVerilog
Recreation of Ben Eater's "World's Worst Video Card" in Verilog
Experiments with fixed function renderers and Chisel HDL
GPU for OENG1167 in Verilog HDL for DE10 series boards
3D graphics rendering system for FPGA, the project contains hardware rasterizer, software geometry engine, and application middleware.
FGPU is a soft GPU-like architecture for FPGAs. It is described in VHDL, fully customizable, and can be programmed using OpenCL.
An open source GPU based off of the AMD Southern Islands ISA.
vkpolybench: a crossplatform Vulkan Compute port of the PolyBench/GPU benchmark suite. To cite this Original Software Publication: https://www.sciencedirect.com/science/article/pii/S2352711021000996
A library for applying rootless Adreno GPU driver modifications/replacements
The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api