CG
xSTUDIO is a modern, high performance and feature rich playback and review application designed for organisations and individuals in the post production, VFX and Animation industries.
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
3D plotting and mesh analysis through a streamlined interface for the Visualization Toolkit (VTK)
Character Animation Tools for Python.
Data structures and utilities for skeleton animations.
An invigorating blend of 3D geometry tools in Python.
A skin weights component editor inspired from Softimage.
Implementation of the NeuroMorph method from CVPR 2021.
Stable Diffusion built-in to Blender
UE5 Project of TAPython Taichi Stable Fluid Example
Unity scripts for the Another Auto Rigger system.
Share and collaborate on proposals for the advancement of USD
A user-friendly plug-in that makes it easy to generate stable diffusion images inside Photoshop using either Automatic or ComfyUI as a backend.
Tools for creating and managing a Techanim workflow geared towards Maya and nCloth, specifically.
PhyCV: The First Physics-inspired Computer Vision Library
All available (but undocumented) environment variables in Autodesk Maya
Converts 2D images generated by MidjourneyAI into 3D models. Places the models in virtual space to create auto-generated environments.
Open source free automatic rigging system for Maya.
FEM implementation with Stable Neo-Hookean energy in libigl.
DarknessFX Collection of Unreal Engine Materials
DreamUV - 3D viewport UV editing tools for Blender
Primera aplicación para crear pipeline personalizados según la producción.
A library of functions for common tasks in Autodesk Motionbuilder.