Rig
GT Tools is a free collection of scripts for Autodesk Maya
Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.
Python bindings for manipulating skin data in various DCCs
Full mechanical rigging toolkit for Maya
Localizing Regions on 3D Shapes via Text Descriptions
Fast Maya skinCluster Save / Load
openFrameworks addon for "Deformation Transfer"
Curve-based mouth/eye rigging tool for character faces in Maya.
An example of how to create a Python C++ extension for use in Maya
Blender addon for transfering shapekeys from on mesh to another one.
Machine Learning system and deformer for character deformations
Red9 StudioPack for Maya : converted for Python3
It's like Shape Editor in Maya but works with skeletons (transforms).
KawaiiPhysics : Simple fake Physics for UnrealEngine4
Custom Procedural Rig Tool for Game(Unreal)
Custom Maya Muscle Spine rig builder
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
A skin weights component editor inspired from Softimage.
Implementation of the NeuroMorph method from CVPR 2021.
Simple and fast modular autorig for maya.
Unity scripts for the Another Auto Rigger system.