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Featured work

  1. festivities/Blender-StellarToon

    Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.

  2. festivities/SekaiToon

    Project Sekai shader for Unity (Built-in Rendering Pipeline).

    HLSL 44
  3. festivities/Flow

    One-click procedural wavy bone chain animation

    Python 10
  4. festivities/ZenlessLUT

    Emulation of a color filter used by Zenless Zone Zero.

    GLSL 12

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