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Showing results

OpenGL C++ Graphics Engine

C++ 527 37 Updated Oct 9, 2025

Traktor Game Engine

C++ 408 14 Updated Oct 9, 2025

Open source C++ 3D game engine

C++ 165 13 Updated Sep 13, 2025

DirectX 12 .NET game engine

C# 352 47 Updated Jul 9, 2024

Single-header dependency-free BVH construction and traversal library.

C++ 1,017 62 Updated Sep 22, 2025

FFT-based ocean-wave rendering, implemented in Godot

C# 2,516 132 Updated Apr 29, 2025

Industry-standard navigation-mesh toolset for games

C++ 7,318 1,721 Updated Aug 12, 2025

JoltPhysics C# bindings

C# 336 41 Updated Oct 9, 2025

3D Renderer Engine builds with Vulkan and C++ 20

C++ 356 26 Updated Sep 13, 2025

3D & 2D SPH Fluid Solver framework & editor for cross platform use

C++ 4 Updated Feb 13, 2024

Yet Another Vulkan Engine

C++ 493 24 Updated Oct 9, 2025

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,384 312 Updated Oct 6, 2025

Luna Rendering Engine

C++ 23 Updated Jan 11, 2024

Realtime 3D rendering engine

C++ 782 44 Updated Jun 12, 2025

A powerful data-driven game engine built in C++

C++ 246 17 Updated Oct 9, 2025

Real-time Direct3D 12 path tracer

C++ 357 19 Updated May 9, 2025

A Vulkan Raytracing framework for various bidirectional path tracing techniques

C++ 553 37 Updated Oct 1, 2025

3D C/C++ Game Engine - Created By Brady Jessup

C++ 519 37 Updated Apr 29, 2025

Embeddable physically based renderer

C++ 464 15 Updated Sep 22, 2025

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

Roff 1,618 94 Updated Feb 4, 2024

Сross-platform Vulkan/OpenGL 3D engine for personal experimentation

C++ 330 13 Updated Oct 7, 2025

A C++ game engine powered by Vulkan

C++ 28 1 Updated Nov 23, 2024

Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.

C++ 204 24 Updated Apr 1, 2019

Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.

C++ 880 59 Updated Oct 8, 2025

Rendergraph-based DirectX12 graphics engine

C++ 514 45 Updated Oct 8, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 724 34 Updated Aug 5, 2025

C++ library for modern OpenGL experiments

C++ 793 76 Updated Sep 21, 2025

ReSTIR GI Implementation on Falcor 5.1 based on the source code provided by Daqi Lin for his ReSTIR PT paper

C++ 86 13 Updated Nov 24, 2022

DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc 💫

C++ 151 13 Updated Jan 6, 2025

Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

C 317 20 Updated Sep 2, 2025
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