👋
Hello there!
Software developer and hobbyist graphics programmer. Coding in C/C++, C# and Python
- Freiburg
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00:57
(UTC +02:00) - @SimonTippe
Eyal Kalderon
ebkalderon
Distributed systems, high performance software, and functional programming.
@disneystreaming United States
Mohit Sethi
GloriousPtr
Engine Programmer II at Cloud Imperium Games (CIG)
@CloudImperiumGames Manchester, UK
Nils Hagner
hagnernils
I'm studying in a M.Sc CS and B.A. Chinese at the University of Freiburg. This is my programming and tinkering space!
Freiburg
Carsten Rudolph
crud89
PhD, researching Computer Graphics and Virtual/Mixed Reality systems at TU Chemnitz; Hobbyist Game Dev & Modder
TU Chemnitz Chemnitz, Germany
Graham Wihlidal
gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
@EpicGames Edmonton, Alberta. Canada
Bart Wronski
bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.
New York
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Dihara Wijetunga
diharaw
Graphics programmer focusing on high-performance real-time rendering and ray
tracing.
United Kingdom
Yvan Satyawan
yvan674
Co-Founder of Podego | Technical and Strategic consultant, specializing in data science and AI
@PodegoBV Netherlands
Maximilian Roth
MantaPerson
Master's Student at TU Darmstadt in Artificial Intelligence and Machine Learning.
Mathematician and Computer Scientist by trade.
Manta Fan.
Corbinian Gruber
gruco0002
Software developer.
Coding with C/C++, Dart, Delphi and other languages.
Freiburg, Germany