A pytorch tutorial for DRL(Deep Reinforcement Learning)
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Updated
Apr 24, 2023 - Jupyter Notebook
A pytorch tutorial for DRL(Deep Reinforcement Learning)
UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
Alquerque - a 2 player abstract strategic perfect information traditional board game with computer AI option.
利用强化学习、基于蒙特卡洛树搜索的UCT算法解决围棋死活题问题。Inplement improved Reinforcement Learning and UCT algorithms (based on Monte Carlo Tree Search) on Go/Tsumego problems
Omok using MCTS (UCT, PUCT)
Oware and Ouril - traditional African Mancala games with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
Source files for my 2019 Radar Conf paper
Hexapod project for MSc. Eng. at The University of Cape Town
AI for the game "Connect Four". Available on PyPI.
Python implementation of Monte Carlo Tree Search
3 dimensional Four in a Row game with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short).
An ultimate tic tac toe game written in python using PyGame
MCTS/UCT search for chess variants
This is a Robot Rescue League user interface from our mexican team 'Nixito', this consists in the brain and smart part of the robot
Dots and Boxes with reinforcement lerning
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