Industry-standard navigation-mesh toolset for games
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Updated
Feb 27, 2026 - C++
Industry-standard navigation-mesh toolset for games
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
Co-op Action Roguelike in Unreal Engine C++
Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
A Unity library for common movement AI
🚀🀄️ A fast and strong AI for riichi mahjong, powered by Rust and deep reinforcement learning.
One sentence creates an AI-driven world — generate maps, characters, and watch stories emerge on their own. 一句话生成一个AI自主驱动的世界.
JavaScript library for developing Game AI.
Your AI Game Dev Hub. The ultimate resource hub for AI-powered game development tools. Discover cutting-edge LLMs, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
支持雀魂、天鳳、麻雀一番街、天月麻將,能夠使用自定義的AI模型實時分析對局並給出建議,內建Mortal AI作為示例。 Supports Majsoul, Tenhou, Riichi City, Amatsuki, with the ability to use custom AI models to analyze games in real time and provide suggestions. Comes with Mortal AI as a built-in example.
Awesome Game AI materials of Multi-Agent Reinforcement Learning
Unified Reinforcement Learning Framework
More is Different. A multi-agent world engine where AI agents live, talk, compete, ally.
RL‑Empowered Small‑Scale Competitive Guandan Agent
A Utility AI for C# and Unity
A Japanese (Riichi) Mahjong AI Framework
Book on basic to intermediate level Python projects
A deep reinforcement learning bot that plays tetris
使用 Rust 对《红色警戒 2》进行了现代化重写,现已支持高分辨率,窗口化,跨平台等特性,且额外支持《尤里的复仇》、《心灵终结》等 DLC。
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