WebRTC
With WebRTC, you can add real-time communication capabilities to your application that works on top of an open standard. It supports video, voice, and generic data to be sent between peers, allowing developers to build powerful voice- and video-communication solutions. The technology is available on all modern browsers as well as on native clients for all major platforms. The technologies behind WebRTC are implemented as an open web standard and available as regular JavaScript APIs in all major browsers. For native clients, like Android and iOS applications, a library is available that provides the same functionality. The WebRTC project is open source and supported by Apple, Google, Microsoft and Mozilla, amongst others. This page is maintained by the Google WebRTC team.
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Painless peer-to-peer WebRTC networking for rust wasm (and native!)
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Oct 3, 2025 - Rust
LiveKit realtime and server SDKs for Rust
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Oct 10, 2025 - Rust
The best OSS remote pair programming app.
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Oct 10, 2025 - Rust
A very simple, high performance, edge WebRTC SFU
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Sep 18, 2025 - Rust
NES emulator written in Rust + WASM
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Aug 28, 2020 - Rust
Rings is a structured peer-to-peer network implementation using WebRTC, Chord DHT, and full WebAssembly (WASM) support.
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Jul 28, 2025 - Rust
Private one to one realtime video meeting.⚡
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Aug 29, 2025 - Rust
Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.
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Feb 4, 2024 - Rust
Networking plugin for Bevy engine running on naia-socket and turbulence libraries
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Feb 18, 2022 - Rust
Development continues over at https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/tree/main/net/webrtc
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Oct 24, 2022 - Rust
Created by Google
Released May 4, 2018
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