Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS / MPEG-TS / RTP media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
-
Updated
Dec 15, 2025 - Go
With WebRTC, you can add real-time communication capabilities to your application that works on top of an open standard. It supports video, voice, and generic data to be sent between peers, allowing developers to build powerful voice- and video-communication solutions. The technology is available on all modern browsers as well as on native clients for all major platforms. The technologies behind WebRTC are implemented as an open web standard and available as regular JavaScript APIs in all major browsers. For native clients, like Android and iOS applications, a library is available that provides the same functionality. The WebRTC project is open source and supported by Apple, Google, Microsoft and Mozilla, amongst others. This page is maintained by the Google WebRTC team.
Ready-to-use SRT / WebRTC / RTSP / RTMP / LL-HLS / MPEG-TS / RTP media server and media proxy that allows to read, publish, proxy, record and playback video and audio streams.
A self hosted virtual browser that runs in docker and uses WebRTC.
Pure Go implementation of the WebRTC API
Instant messaging platform. Backend in Go. Clients: Swift iOS, Java Android, JS webapp, scriptable command line; chatbots
Ultimate camera streaming application with support RTSP, RTMP, HTTP-FLV, WebRTC, MSE, HLS, MP4, MJPEG, HomeKit, FFmpeg, etc.
screen sharing for developers https://screego.net/
Share a terminal session over WebRTC
Web-based Cloud Gaming service for Retro Game
Pion TURN, an API for building TURN clients and servers
A self hosted virtual browser (rabb.it clone) that runs in docker.
Overlay networks based on WebRTC.
Group peer to peer video calls for everyone written in Go and TypeScript
The Galène videoconference server
Decentralize, Self-host Cloud Gaming/Application
A Kubernetes media gateway for WebRTC. Contact: info@l7mp.io
A holistic way of understanding how WebRTC and its protocols run in practice, with code and detailed documentation.
Created by Google
Released May 4, 2018